School of Fire Magic: Difference between revisions
No edit summary |
Dread Knight (talk | contribs) (Most negative spells can be countered with specific artifacts. I don't think that one should refuse from mass Curse, expert Blind, Armageddon, or Berserk) |
||
Line 4: | Line 4: | ||
{{user commentary| | {{user commentary| | ||
The most powerfull spell in the School of Fire Magic is [[Berserk]], which combined with expert [[Fire Magic]] can be cast on an area of three hex radius. It causes all affected creatures to use their attack to the nearest possible target | The most powerfull spell in the School of Fire Magic is [[Berserk]], which combined with expert [[Fire Magic]] can be cast on an area of three hex radius. It causes all affected creatures to use their attack to the nearest possible target, forcing the enemy troops to kill each other. Additionally, [[Armageddon]] is a devastating spell, that can be used in a tactic called [[Dragogeddon]]. Other useful spells are [[Curse]] and [[Blind]]. Curse becomes a [[List of mass spells|mass spell]] at expert level of Fire Magic, and can significantly reduce enemy damage, saving the lives of your troops. Blind is an all-around spell that is beneficial for almost any situation. It works perfectly with [[Resurrection]] or [[Animate Dead]], as you can blind the only surviving enemy stack and rise your slain warriors. [[Bloodlust]] is also very decent for fierce battles, making the majority of your troops (besides the ones who attack on distance) more effective. | ||
Generally, the School of Fire Magic has only few | Generally, the School of Fire Magic has only few top-flight spells. However, [[Fire Wall]] is very good against overwhelming wandering troops, [[Fireball]] and [[Inferno]] are sometimes the mass damage spells you need, and [[Frenzy]] helps to wipe out strong stacks faster (while you should use it very carefully, not allowing a strong enemy to attack your stack when it has Defense 0). | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
Revision as of 08:37, 30 August 2021
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
School of Fire Magic is one of the four schools of magic. Others are School of Air Magic, School of Earth Magic and School of Water Magic. School of Fire Magic is related to the secondary skill Fire Magic, which allows heroes' to cast Fire School spells more effectively and at reduced cost. The cost reduction is the same regardless of whether a hero holds the skill at basic, advanced, or expert level.
User commentary
[Show user commentary]
[Hide user commentary]
|
The most powerfull spell in the School of Fire Magic is Berserk, which combined with expert Fire Magic can be cast on an area of three hex radius. It causes all affected creatures to use their attack to the nearest possible target, forcing the enemy troops to kill each other. Additionally, Armageddon is a devastating spell, that can be used in a tactic called Dragogeddon. Other useful spells are Curse and Blind. Curse becomes a mass spell at expert level of Fire Magic, and can significantly reduce enemy damage, saving the lives of your troops. Blind is an all-around spell that is beneficial for almost any situation. It works perfectly with Resurrection or Animate Dead, as you can blind the only surviving enemy stack and rise your slain warriors. Bloodlust is also very decent for fierce battles, making the majority of your troops (besides the ones who attack on distance) more effective. Generally, the School of Fire Magic has only few top-flight spells. However, Fire Wall is very good against overwhelming wandering troops, Fireball and Inferno are sometimes the mass damage spells you need, and Frenzy helps to wipe out strong stacks faster (while you should use it very carefully, not allowing a strong enemy to attack your stack when it has Defense 0). |