Template:Factory creature table: Difference between revisions
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<noinclude>{{Creature table}}</noinclude> | <noinclude>{{Creature table}}</noinclude> | ||
{{Creature table row|image=Halfling (Factory)|Halfling (Factory) |Factory |1 | 4| 2| 1| 3| 4| 5|15| ??| 40| |[[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]}} | {{Creature table row|image=Halfling (Factory)|Halfling (Factory) |Factory |1 | 4| 2| 1| 3| 4| 5|15| ??| 40| |[[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]}} | ||
{{Creature table row|Halfling Grenadier |Factory |1<sup>+</sup>| 5| 2| 2| 3| 4| 6|15| ??| 65| |[[Ranged attack|Ranged]] (24 shots), | {{Creature table row|Halfling Grenadier |Factory |1<sup>+</sup>| 5| 2| 2| 3| 4| 6|15| ??| 65| |[[Ranged attack|Ranged]] (24 shots), Ranged attack ignores 20% of enemy's defense skill}} | ||
{{Creature table row|Mechanic |Factory |2 | 6| 5| 2| 4| 14| 6| 8| ???| 140| |[[Breath attack]], [[Repairing]]}} | {{Creature table row|Mechanic |Factory |2 | 6| 5| 2| 4| 14| 6| 8| ???| 140| |[[Breath attack]], [[Repairing]] (10 HP per Mechanic)}} | ||
{{Creature table row|Engineer |Factory |2<sup>+</sup>| 7| 5| 2| 5| 16| 7| 8| ???| 170| |[[Breath attack]], [[Repairing]]}} | {{Creature table row|Engineer |Factory |2<sup>+</sup>| 7| 5| 2| 5| 16| 7| 8| ???| 170| |[[Breath attack]], [[Repairing]] (20 HP per Engineer)}} | ||
{{Creature table row|Armadillo |Factory |3 | 5|10| 3| 5| 25| 4| 6| ???| 200| |}} | {{Creature table row|Armadillo |Factory |3 | 5|10| 3| 5| 25| 4| 6| ???| 200| |}} | ||
{{Creature table row|Bellwether Armadillo |Factory |3<sup>+</sup>| 5|11| 3| 5| 25| 6| 6| ???| 230| |}} | {{Creature table row|Bellwether Armadillo |Factory |3<sup>+</sup>| 5|11| 3| 5| 25| 6| 6| ???| 230| |}} | ||
{{Creature table row|Automaton |Factory |4 |12|10| 7| 7| 30| 8| 5| ???| 350| |[[Mechanical]], [[Detonation]]}} | {{Creature table row|Automaton |Factory |4 |12|10| 7| 7| 30| 8| 5| ???| 350| |[[Mechanical]], [[Detonation]]}} | ||
{{Creature table row|Sentinel Automaton |Factory |4<sup>+</sup>|12|10| 9| 9| 30| 9| 5| ???| 450| |[[Mechanical]], [[Detonation]]}} | {{Creature table row|Sentinel Automaton |Factory |4<sup>+</sup>|12|10| 9| 9| 30| 9| 5| ???| 450| |[[Mechanical]], [[Detonation]], No enemy [[retaliation]]}} | ||
{{Creature table row|Sandworm |Factory |5 |13|12|12|16| 50| 8| 3| ???| 575| |[[Flying|Burrowing]]}} | {{Creature table row|Sandworm |Factory |5 |13|12|12|16| 50| 8| 3| ???| 575| |[[Flying|Burrowing]], Immune to Blind and Stone Gaze}} | ||
{{Creature table row|Olgoi-Khorkhoi |Factory |5<sup>+</sup>|15|12|12|16| 60|10| 3| ???| 650| |[[Flying|Burrowing]]}} | {{Creature table row|Olgoi-Khorkhoi |Factory |5<sup>+</sup>|15|12|12|16| 60|10| 3| ???| 650| |[[Flying|Burrowing]] Immune to Blind and Stone Gaze, Devours corpses for additional strikes}}} | ||
{{Creature table row|Gunslinger |Factory |6 |17|12|14|24| 45| 7| 2| ????| 800| |[[Ranged attack|Ranged]] (16 shots), [[Preemptive Shot]]}} | {{Creature table row|Gunslinger |Factory |6 |17|12|14|24| 45| 7| 2| ????| 800| |[[Ranged attack|Ranged]] (16 shots), [[Preemptive Shot]] (once per round)}} | ||
{{Creature table row|Bounty Hunter |Factory |6<sup>+</sup>|18|14|14|24| 45| 8| 2| ????|1100| |[[Ranged attack|Ranged]] (24 shots), [[Preemptive Shot]]}} | {{Creature table row|Bounty Hunter |Factory |6<sup>+</sup>|18|14|14|24| 45| 8| 2| ????|1100| |[[Ranged attack|Ranged]] (24 shots), [[Preemptive Shot]] (unlimited)}} | ||
{{Creature table row|Couatl |Factory |7 |17|17|25|45|160|11| 1| ????| 2000| |[[ | {{Creature table row|Couatl |Factory |7 |17|17|25|45|160|11| 1| ????| 2000| |[[Flying]], Skips a turn to get temporary invulnerability}} | ||
{{Creature table row|Crimson Couatl |Factory |7<sup>+</sup>|21|21|25|45|200|15| 1| ????| 3500|,{{-}}1 {{c}} |[[ | {{Creature table row|Crimson Couatl |Factory |7<sup>+</sup>|21|21|25|45|200|15| 1| ????| 3500|,{{-}}1 {{c}} |[[Flying]], Gets temporary invulnerability without skipping a turn}} | ||
{{Creature table row|Dreadnought |Factory |7 |18|20|40|50|200| 6| 1| ????| 2500|,{{-}}1 {{c}} |[[Mechanical]], [[Heat Stroke]]}} | {{Creature table row|Dreadnought |Factory |7 |18|20|40|50|200| 6| 1| ????| 2500|,{{-}}1 {{c}} |[[Mechanical]], [[Heat Stroke]]}} | ||
{{Creature table row|Juggernaut |Factory |7<sup>+</sup>|23|23|40|50|300| 7| 1| ????| 4000|,{{-}}2 {{c}} |[[Mechanical]], [[Heat Stroke]]}}<noinclude> | {{Creature table row|Juggernaut |Factory |7<sup>+</sup>|23|23|40|50|300| 7| 1| ????| 4000|,{{-}}2 {{c}} |[[Mechanical]], [[Heat Stroke]]}}<noinclude> |
Revision as of 23:05, 31 December 2023
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Halfling (Factory) Halfling (Factory) | 1 | 4 | 2 | 1 | 3 | 4 | 5 | 15 | ?? | 40 | Ranged (24 shots), Positive Luck | ||
Halfling Grenadier Halfling Grenadier | 1+ | 5 | 2 | 2 | 3 | 4 | 6 | 15 | ?? | 65 | Ranged (24 shots), Ranged attack ignores 20% of enemy's defense skill | ||
Mechanic Mechanic | 2 | 6 | 5 | 2 | 4 | 14 | 6 | 8 | ??? | 140 | Breath attack, Repairing (10 HP per Mechanic) | ||
Engineer Engineer | 2+ | 7 | 5 | 2 | 5 | 16 | 7 | 8 | ??? | 170 | Breath attack, Repairing (20 HP per Engineer) | ||
Armadillo Armadillo | 3 | 5 | 10 | 3 | 5 | 25 | 4 | 6 | ??? | 200 | |||
Bellwether Armadillo Bellwether Armadillo | 3+ | 5 | 11 | 3 | 5 | 25 | 6 | 6 | ??? | 230 | |||
Automaton Automaton | 4 | 12 | 10 | 7 | 7 | 30 | 8 | 5 | ??? | 350 | Mechanical, Detonation | ||
Sentinel Automaton Sentinel Automaton | 4+ | 12 | 10 | 9 | 9 | 30 | 9 | 5 | ??? | 450 | Mechanical, Detonation, No enemy retaliation | ||
Sandworm Sandworm | 5 | 13 | 12 | 12 | 16 | 50 | 8 | 3 | ??? | 575 | Burrowing, Immune to Blind and Stone Gaze | ||
Olgoi-Khorkhoi Olgoi-Khorkhoi | 5+ | 15 | 12 | 12 | 16 | 60 | 10 | 3 | ??? | 650 | Burrowing Immune to Blind and Stone Gaze, Devours corpses for additional strikes} | ||
Gunslinger Gunslinger | 6 | 17 | 12 | 14 | 24 | 45 | 7 | 2 | ???? | 800 | Ranged (16 shots), Preemptive Shot (once per round) | ||
Bounty Hunter Bounty Hunter | 6+ | 18 | 14 | 14 | 24 | 45 | 8 | 2 | ???? | 1100 | Ranged (24 shots), Preemptive Shot (unlimited) | ||
Couatl Couatl | 7 | 17 | 17 | 25 | 45 | 160 | 11 | 1 | ???? | 2000 | Flying, Skips a turn to get temporary invulnerability | ||
Crimson Couatl Crimson Couatl | 7+ | 21 | 21 | 25 | 45 | 200 | 15 | 1 | ???? | 3500 | , 1 | Flying, Gets temporary invulnerability without skipping a turn | |
Dreadnought Dreadnought | 7 | 18 | 20 | 40 | 50 | 200 | 6 | 1 | ???? | 2500 | , 1 | Mechanical, Heat Stroke | |
Juggernaut Juggernaut | 7+ | 23 | 23 | 40 | 50 | 300 | 7 | 1 | ???? | 4000 | , 2 | Mechanical, Heat Stroke |
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