Berserk: Difference between revisions

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(→‎Units immune to its effects: +Black/Gold Dragons)
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{{spelltable|Fire Magic|20|1 round|4th}}
{{Fire spells}}{{spelltable|Fire Magic|20|1 round|4th}}
'''Note:''' Spell duration is NOT increased by any of the spell-duration boosting artifacts ([[Ring of Conjuring|Ring]], [[Collar of Conjuring|Collar]] & [[Cape of Conjuring]]).
'''Note:''' Spell duration is NOT increased by any of the spell-duration boosting artifacts ([[Ring of Conjuring|Ring]], [[Collar of Conjuring|Collar]] & [[Cape of Conjuring]]).



Revision as of 09:07, 1 February 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic

Template:Spelltable

Note: Spell duration is NOT increased by any of the spell-duration boosting artifacts (Ring, Collar & Cape of Conjuring).

Affected units attack the nearest stack. Template:Skills

Units immune to its effects

Artifacts rendering your units immune to Berserk

Comments

Most powerful combat spell in the game. Allows you to win against opponents you barely would scratch otherwise. The AI will NEVER cast this spell, tho oddly I've seen Berserked AI units "wait" somehow (the spell is still in effect until something comes within their range, at which point they will attack).