Special ability: Difference between revisions
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'''Special ability''' is a term typically referring to a creature's ability to actively or passively do something other than basic [[melee]] attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, [[Wyvern|Wyverns]]' [[ | '''Special ability''' is a term typically referring to a creature's ability to actively or passively do something other than basic [[melee]] attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, [[Wyvern|Wyverns]]' [[Poisonous]] ability requires them to attack or [[Retaliation|retaliate]]. Passive special ability means, that the creature does not have to do anything to use it. For example [[Undead]] is a special ability of all [[Necropolis]] creatures, which makes them - among other things - [[Immunity|immune]] to certain spells. A passive ability could also be considered a characteristic of a creature. | ||
'''List of active special abilities:''' | '''List of active special abilities:''' | ||
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* [[Spellcaster]] | * [[Spellcaster]] | ||
* [[Summon demons]] | * [[Summon demons]] | ||
* [[Serpent Fly and Dragon Fly | * [[Serpent Fly and Dragon Fly#Special Ability: Weakness|Weakness]] | ||
'''List of passive special abilities:''' | '''List of passive special abilities:''' | ||
| Line 49: | Line 49: | ||
* [[Elemental]] | * [[Elemental]] | ||
* [[Azure_Dragon#Special Ability: Fear|Fear]] {{withab}} | * [[Azure_Dragon#Special Ability: Fear|Fear]] {{withab}} | ||
* [[Efreeti and | * [[Efreeti and Efreet Sultan#Special Ability: Natural Fire Shield|Fire shield]] | ||
* [[Nix and Nix Warrior|Ignore enemy's attack skill]] {{withhota}} | * [[Nix and Nix Warrior|Ignore enemy's attack skill]] {{withhota}} | ||
* [[Behemoth and Ancient Behemoth|Ignore enemy's defense skill]] | * [[Behemoth and Ancient Behemoth|Ignore enemy's defense skill]] | ||
* [[Luck|+/- Luck]] | * [[Luck|+/- Luck]] | ||
* [[Magic channel]] | * [[Magic channel]] | ||
* [[Faerie Dragon#Natural Magic Mirror|Magic mirror]] {{withab}} | * [[Faerie Dragon#Special Ability: Natural Magic Mirror|Magic mirror]] {{withab}} | ||
* [[Magic resistance]] | * [[Magic resistance]] | ||
* [[Aura of magic resistance]] | * [[Aura of magic resistance]] | ||
Revision as of 16:00, 19 December 2025
Special ability is a term typically referring to a creature's ability to actively or passively do something other than basic melee attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, Wyverns' Poisonous ability requires them to attack or retaliate. Passive special ability means, that the creature does not have to do anything to use it. For example Undead is a special ability of all Necropolis creatures, which makes them - among other things - immune to certain spells. A passive ability could also be considered a characteristic of a creature.
List of active special abilities:
- 3-headed attack
- Accurate shot

- Acid breath

- Aging
- Binding
- Blinding
- Breath attack
- Burrowing

- Casts after shot

- Curse
- Death blow
- Death cloud
- Death stare
- Detonation

- Devour

- Disease
- Dispel
- Double attack
- Ferocity

- Fireball attack
- Flying
- Hate
- Heat stroke

- Hypnotize

- Jousting
- Life drain
- Lightning strike
- Meditation

- No enemy retaliation
- No melee penalty
- No obstacle penalty
- No range penalty

- Paralyzing Venom
- Petrifying attack
- Poisonous
- Ranged attack
- Repair

- Spellcaster
- Summon demons
- Weakness
List of passive special abilities:
- Bloodless

- Crystal generation

- Dragon
- Elemental
- Fear

- Fire shield
- Ignore enemy's attack skill

- Ignore enemy's defense skill
- +/- Luck
- Magic channel
- Magic mirror

- Magic resistance
- Aura of magic resistance
- Mana drain
- Mechanical

- +/- Morale
- Non-living
- Preemptive shot

- Rebirth

- Regeneration
- Revenge

- Sandwalker

- Spell damage reduction
- Spell immunity
- Spying

- Undead
- Unlimited retaliations