Special ability: Difference between revisions

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* [[Attack all adjacent enemies]]
* [[Attack all adjacent enemies]]
* [[Binding]]
* [[Binding]]
* [[Unicorn and War Unicorn#Special Ability: Blind|Blinding]]
* [[Unicorn and War Unicorn#Special Ability: Blinding Attack|Blinding attack]]
* [[Breath attack]]
* [[Breath attack]]
* [[Sandworm and Olgoi-Khorkhoi#Special Ability: Burrowing|Burrowing]] {{withhota}}
* [[Sandworm and Olgoi-Khorkhoi#Special Ability: Burrowing|Burrowing]] {{withhota}}

Revision as of 08:27, 20 December 2025

Special ability is a term typically referring to a creature's ability to actively or passively do something other than basic melee attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, Wyverns' Poisonous ability requires them to attack or retaliate. Passive special ability means, that the creature does not have to do anything to use it. For example Undead is a special ability of all Necropolis creatures, which makes them - among other things - immune to certain spells. A passive ability could also be considered a characteristic of a creature.

List of active special abilities:

List of passive special abilities: