User:Kapteeni Ruoska/Sandbox: Difference between revisions

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== The Test Area ==
{| class="wikitable"
| [[File:Stables.gif|50px]]
| style="font-size: 90%; width:500px" width | '''Stables''' Gives visiting hero a bonus of +400 [[Movement|movement points]] per day for the rest of the week. Additinally, upgrades [[Cavalier]]s to [[Champion]]s for free.
|}
 
== Something ==
{| cellpadding=0 cellspacing=0 style="background-color:#{{Red 3}}; border: 1px solid; text-align:center; width: 300px; margin: 0 0 0 1em; float:{{{float|right}}};"
|-
| colspan=3 bgcolor={{Red 1}} style="height: 25px;" | '''HEADING'''
|-
| [[File:Basic Armorer.png|25px]]
|-
| [[File:Basic Armorer.png|50px]]
| align=left valign=top style="font-size:90%; border-left: 5px solid #{{red 3}}; border-right: 5px solid #{{red 3}}" | '''Advanced Armorer:'''
|}
 
 
 
{{H|Lord Haart Death Knight|0=}}
 
== Secondary skill picture in hero template ==
[[File:Advanced Earth magic.png|20px]] Advanced Earth Magic
 
== Collapsible table ==
=== OTHERS ===
 
{| class="mw-collapsible mw-collapsed wikitable"
! The header || remains visible
|-
| This  content || is hidden
|-
| at first || load time
|}
 
 
 
 
{| cellpadding=0 cellspacing=0 border=0 style="background-color:#{{Blue 3}}; border: 1px solid; width:150px;"
| valign=top |[[File: Creature portrait Gnoll small.gif]]
|
 
{| class="mw-collapsible mw-collapsed"
! Gnoll
|-
| {{Creature
| Name      = Gnoll
| Attack    = 3
| Defense  = 5
| Speed    = 4
| Growth    = 12
| Damage    = 2–3
| Health    = 6
| No_shots  =
| Cost      = 50
| No_spec  =
| Onlyone    =
}}
|}
 
|-
| valign=top |[[File: Creature portrait Gnoll Marauder small.gif]]
|
 
{| class="mw-collapsible mw-collapsed"
! Gnoll Marauder
|-
| {{Creature
| Name      = Gnoll Marauder
| Attack    = 3
| Defense  = 5
| Speed    = 4
| Growth    = 12
| Damage    = 2–3
| Health    = 6
| No_shots  =
| Cost      = 50
| No_spec  =
| Onlyone    =
}}
|}
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
! The header || remains visible
|-
| This  content || is hidden
|-
| at first || load time
|}
 
 
|}
 
== List of specal abilities ==
{| cellpadding=3 cellspacing=0 style="background-color:#{{Blue 3}}; border: 1px solid black; text-align:left;"
|- style="background-color:#{{Blue 2}}"
! Ability
! Creature(s)
! Effect
|-
| Acidic breath
| [[Rust Dragon]]
| Reduces the target stack's defense by 3, and it has additional 30 % chance to do an extra 25 damage per attacking unit.
|-
| CC
| DD
|}
 
 
* [[Acid breath]]
* [[Aging]]
* [[Breath attack]]
* [[Damage resistance]]
* [[Death blow]]
* [[Death stare]]
* [[Disease]]
* [[Double attack]]
* [[Elemental]]
* [[Fear]]
* [[Flying]]
* [[Hate]]
* [[Life drain]]
* [[Lightning strike]]
* [[Magic resistance]]
* [[Mana drain]]
* [[Melee penalty]]
* [[Paralyzing Venom]]
* [[Petrifying attack]]
* [[Poisonous]]
* [[Ranged attack]]
* [[Rebirth]]
* [[Regeneration]]
* [[Retaliation]]
* [[Spell immunity]]
* [[Spellcaster]]
* [[Spying]]
* [[Undead]]
 
 
== Design ==
Christian<sup>''*[[Armageddon's Blade|AB]]''</sup>
 
 
{| border=0 cellspacing=0 cellpadding=0 style="background-color:#{{Tan 3}}; text-align:center; border: 1px solid black;" class="sortable"
|- bgcolor={{Tan 1}}
! Artifact
! Class
! Slot
! Cost
! Att
! Def
! Pow
! Kno
! Lck
! Mor
|- style="height:30px"
| [[File: Centaur's Axe small.gif]] [[Centaur's Axe]]
| T
| Weapon
| 2000 {{G}}
| +2
|
|
|
|
| X
|-
| style="height:30px" valign=center |
 
{| border=0 cellpadding=0 cellspacing=0 style="border:1px solid black"
| style="height:26px; width:26px" |
|}
 
|- style="height:30px"
| style="height:30px" valign=center |
 
{| border=0 cellpadding=0 cellspacing=0 style="border:1px solid black"
| style="height:26px; width:26px" |
|}
 
|}
 
== TESTING AREA ==
{| border=1 style="width:95px"
! style="font-size: 90%"| Cost per troop
|}
{| border=1
| style="Height:15px" |
|}
Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text
{| border=1 style="float:right"
| 1,1
| 2,1
| 3,1
|-
| 1,2
| 2,2
| 3,2
|-
| 1,3
| 2,3
| 3,3
|}
Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text
Numberofedits
 
== Table ==
 
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};"
|+ VERSION 2
|+ <big>'''Table 1: Damage calculation variables'''</big>
|- bgcolor={{Grey 1}}
| Variable
| Description
|-
| align=center | I<sub>1</sub> =
| 0.05 &times; (A - D) if A ≥ D
|-
| align=center valign=top | I<sub>2</sub> =
| 0.00 no Archery or Offense<br>0.10 Basic Archery or Offense<br>0.20 Advanced Offense<br>0.25 Advanced Archery<br>0.30 Expert Offense<br>0.50 Expert Archery
|-
|}
 
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};"
|+ VERSION 1
|+ <big>'''Table 1: Damage calculation variables'''</big>
|- bgcolor={{Grey 1}}
| Variable
| Range
| Description
|-
| align=center | I<sub>1</sub> =
| 0.00...3.00
| Calculated with 0.05 &times; (A - D) if A ≥ D
|-
| align=center valign=top | I<sub>2</sub> =
| 0.00<br>0.10<br>0.20<br>0.25<br>0.30<br>0.50
| No Archery or Offense<br>Basic Archery or Offense<br>Advanced Offence<br>Advanced Arcehry<br>Expert Offense<br>Expert Archery
|-
|}
 
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};"
|+ CURRENT VERSION
|+ <big>'''Table 1: Damage calculation variables'''</big>
|-
! {{-}}Description{{-}}
|-
| {{-}}I<sub>1</sub>&thinsp;&thinsp; = 0.05 &times; ([[Attack]] - [[Defense]]) (if A ≥ D)
|-
| {{-}}I<sub>2</sub>&thinsp;&thinsp; = 0.10, 0.25, 0.50 for basic, advanced, expert [[Archery]]<br>
&ensp;&thinsp;&thinsp;&thinsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.10, 0.20, 0.30 for basic, advanced, expert [[Offense]]{{-}}
|-
| {{-}}I<sub>3</sub>&thinsp;&thinsp; = 0.05 &times; I<sub>2</sub> &times; hero level for Archery/Offense [[Hero_specialty#Secondary_skill_specialties|specialty]]
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.03 &times; (hero '''&divide;''' creature level) for [[Adela]]'s [[bless]]<br>
|-
| {{-}}I<sub>4</sub>&thinsp;&thinsp; = 1.00 for [[luck]]y strikes
|-
| {{-}}I<sub>5</sub>&thinsp;&thinsp; = 1.00 for [[Death Blow]], [[Ballista]] double damage<br>
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 1.00 if [[Elemental]] attacks opposite [[Elemental]] type<br>
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.50 for [[hate]]<br>
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.05 &times; [[hex]]es travelled for [[Cavalier]]s, [[Champion]]s
|-
| {{-}}R<sub>1</sub> = 0.025 &times; ([[Defense]] - [[Attack]]) (if D ≥ A)
|-
| {{-}}R<sub>2</sub> = 0.05, 0.10, 0.15 for basic, advanced, expert [[Armorer]]
|-
| {{-}}R<sub>3</sub> = 0.05 &times; R<sub>2</sub> &times; hero level for Armorer [[Hero_specialty#Secondary_skill_specialties|specialty]]
|-
| {{-}}R<sub>4</sub> = 0.15 for [[Shield]], 0.30 at advanced, expert level<br>
&emsp;&ensp;&thinsp;= 0.25 for [[Air Shield]], 0.50 at advanced, expert level<br>
&emsp;&ensp;&thinsp;= 0.50 for shooter with (basic) [[Forgetfulness]]
|-
| {{-}}R<sub>5</sub> = 0.50 if attacker has [[range penalty|range]] or [[melee penalty]]{{-}}
|-
| {{-}}R<sub>6</sub> = 0.50 if target is behind a wall ([[obstacle penalty]]){{-}}
|-
| {{-}}R<sub>7</sub> = 0.50 for retaliation after being [[Blind]]ed<br>
&emsp;&ensp;&thinsp;= 0.75 for retaliation after advanced [[Blind]]
|-
| {{-}}R<sub>8</sub> = 0.50 for Psychic Elemental vs. [[mind spell]] immunity<br>
&emsp;&ensp;&thinsp;= 0.50 for Magic Elemental vs. lvl 1-5 [[spell immunity]]<br>
&emsp;&ensp;&thinsp;= 0.50 if target is [[Petrify|petrified]]<br>
&emsp;&ensp;&thinsp;= 0.75 for retaliation after being [[paralyze]]d
|}
 
== Sortability ==
{| class="wikitable sortable"
! style="background-color:navajowhite" | Name 1,1
! 1,2
|-
| 2
| Kissa
|-
| 3
| Koira
 
|}
 
 
</noinclude></pre>
 
__NOTOC__

Revision as of 21:34, 10 April 2021

The Test Area

Stables Gives visiting hero a bonus of +400 movement points per day for the rest of the week. Additinally, upgrades Cavaliers to Champions for free.

Something

HEADING
Advanced Armorer:


Lord Haart Death KnightLord Haart Death Knight Lord Haart Death Knight

Secondary skill picture in hero template

File:Advanced Earth magic.png Advanced Earth Magic

Collapsible table

OTHERS

The header remains visible
This content is hidden
at first load time



Gnoll
Statistics
Gnoll
 Cost per troop 

50

Attack 3
Defense 5
Damage 2–3
Health 6
Speed 4
Movement Ground
Size 1
Growth 12
AI Value
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
Gnoll Marauder
Statistics
Gnoll Marauder
 Cost per troop 

50

Attack 3
Defense 5
Damage 2–3
Health 6
Speed 4
Movement Ground
Size 1
Growth 12
AI Value
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
The header remains visible
This content is hidden
at first load time


|}

List of specal abilities

Ability Creature(s) Effect
Acidic breath Rust Dragon Reduces the target stack's defense by 3, and it has additional 30 % chance to do an extra 25 damage per attacking unit.
CC DD



Design

Christian*AB


Artifact Class Slot Cost Att Def Pow Kno Lck Mor
File:Centaur's Axe small.gif Centaur's Axe T Weapon 2000 Gold +2 X

TESTING AREA

Cost per troop

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

1,1 2,1 3,1
1,2 2,2 3,2
1,3 2,3 3,3

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Numberofedits

Table

VERSION 2 Table 1: Damage calculation variables
Variable Description
I1 = 0.05 × (A - D) if A ≥ D
I2 = 0.00 no Archery or Offense
0.10 Basic Archery or Offense
0.20 Advanced Offense
0.25 Advanced Archery
0.30 Expert Offense
0.50 Expert Archery
VERSION 1 Table 1: Damage calculation variables
Variable Range Description
I1 = 0.00...3.00 Calculated with 0.05 × (A - D) if A ≥ D
I2 = 0.00
0.10
0.20
0.25
0.30
0.50
No Archery or Offense
Basic Archery or Offense
Advanced Offence
Advanced Arcehry
Expert Offense
Expert Archery
CURRENT VERSION Table 1: Damage calculation variables
 Description 
 I1   = 0.05 × (Attack - Defense) (if A ≥ D)
 I2   = 0.10, 0.25, 0.50 for basic, advanced, expert Archery

        = 0.10, 0.20, 0.30 for basic, advanced, expert Offense 

 I3   = 0.05 × I2 × hero level for Archery/Offense specialty

     = 0.03 × (hero ÷ creature level) for Adela's bless

 I4   = 1.00 for lucky strikes
 I5   = 1.00 for Death Blow, Ballista double damage

     = 1.00 if Elemental attacks opposite Elemental type
     = 0.50 for hate
     = 0.05 × hexes travelled for Cavaliers, Champions

 R1 = 0.025 × (Defense - Attack) (if D ≥ A)
 R2 = 0.05, 0.10, 0.15 for basic, advanced, expert Armorer
 R3 = 0.05 × R2 × hero level for Armorer specialty
 R4 = 0.15 for Shield, 0.30 at advanced, expert level

   = 0.25 for Air Shield, 0.50 at advanced, expert level
   = 0.50 for shooter with (basic) Forgetfulness

 R5 = 0.50 if attacker has range or melee penalty 
 R6 = 0.50 if target is behind a wall (obstacle penalty
 R7 = 0.50 for retaliation after being Blinded

   = 0.75 for retaliation after advanced Blind

 R8 = 0.50 for Psychic Elemental vs. mind spell immunity

   = 0.50 for Magic Elemental vs. lvl 1-5 spell immunity
   = 0.50 if target is petrified
   = 0.75 for retaliation after being paralyzed

Sortability

Name 1,1 1,2
2 Kissa
3 Koira