Psychic Elemental and Magic Elemental: Difference between revisions
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* The in-game description for both of them was updated. | * The in-game description for both of them was updated. | ||
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Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic ([[Black Dragon]]s and other Magic Elementals). | |||
=== Toughness === | === Toughness === | ||
For a level 6 unit, their health and defense values are below-average. However, unlike the other level 6 units with low hp, like the [[Manticore and Scorpicore|Manticores/Scorpicores]] and both kinds of [[Wyvern]], they have the no retaliation skill, which means they will not receive damage when attacking (unless facing [[Efreet Sultan|Efreet Sultans]] or a troop on which [[Fire Shield]] was cast). | For a level 6 unit, their health and defense values are below-average. However, unlike the other level 6 units with low hp, like the [[Manticore and Scorpicore|Manticores/Scorpicores]] and both kinds of [[Wyvern]], they have the no retaliation skill, which means they will not receive damage when attacking (unless facing [[Efreet Sultan|Efreet Sultans]] or a troop on which [[Fire Shield]] was cast). | ||
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===Trivia=== | ===Trivia=== | ||
They are creatures summoned from the [[Plane of Magic|Elemental Plane of Magic]]. | They are creatures summoned from the [[Plane of Magic|Elemental Plane of Magic]]. | ||
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{{creature 'see also'}} | {{creature 'see also'}} |
Revision as of 17:01, 18 May 2021
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Psychic Elemental | ||||||||||||||||||
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• Elemental • No enemy retaliation • Attacks all adjacent hexes | ||||||||||||||||||
Magic Elemental | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Elemental • No enemy retaliation • Attacks all adjacent hexes • Immune to all magic | ||||||||||||||||||
Portraits
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Psychic and Magic Elementals are level 6 creatures of Conflux town. They are recruited from the Altar of Thought.
"Psychic Elementals are the physical evidence of what many consider the fifth element: thought. These creatures are immune to Mind spells. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a retaliatory strike. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic." AB manual
Special abilities
Psychic Elemental does half damage to units immune to Mind spells. Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic (Black Dragons and other Magic Elementals).
Magic Elemental does half damage to units immune to magic. Namely:
Heroes with a specialty
Pasis the Planeswalker and
Monere the Planeswalker have psychic elementals as a specialty. All Psychic/Magic Elementals in their armies gain +3 Attack and +3 Defense.
Horn of the Abyss
- The cost was increased to 950
for a Psychic Elemental and 1200
for a Magic Elemental.
- The in-game description for both of them was updated.