Armor of the Damned: Difference between revisions
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[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 22:25, 7 December 2023
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Armor of the Damned | |||||||
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Class: | Combo | |||||
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Slot: | torso | ||||||
Blocks: | head, weapon, shield | ||||||
Cost: | 12000 ![]() | ||||||
Effect: All opponents have these spells effective on them for fifty turns: Slow, Curse, Weakness, and Misfortune. Component effects: +3 to Attack and Defense, +2 to Spell Power and Knowledge. | |||||||
Requires to combine: | |||||||
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Armor of the Damned is a relic class combination artifact and is equipped in the torso slot. Combination artifacts were first added in the Shadow of Death expansion. In addition to the regular primary skill bonuses from combined artifacts, the armor casts Slow, Curse, Weakness and Misfortune at expert level with a duration of 50 rounds at the beginning of hero's first turn during combat, unless there are circumstances which prevent casting these spells (for example, enemy creatures' immunity, Cursed Ground, anti-magic artifacts). Please note that if a creature misses a turn due to low morale, Armor of the Damned doesn't cast spells until you have a creature which doesn't miss its turn.
Requires the following artifacts to create:
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