Cloak of the Undead King
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Class:
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Combo
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Slot:
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Cape
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Blocks:
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Necklace, Feet
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Cost:
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12000
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Effect: For heroes without Necromancy, it works the same as expert level Necromancy. If a hero already has Necromancy, the level of the skill determines what type of creatures are resurrected: basic – walking dead; advanced – wights; expert – liches. Components effect: not active.
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Requires to combine:
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Amulet of the Undertaker
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Dead Man's Boots
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Vampire's Cowl
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You trip over the Cloak of the Undead King, dust it off, and stick it in your pack.
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Cloak of the Undead King is a relic class combination artifact and is equipped in the Cape slot. Combination artifacts were first added in the Shadow of Death expansion.
For heroes without Necromancy, it works the same as Expert Necromancy, raising killed enemy troops as Skeletons or Skeleton Warriors after battle at 15% 30% power. Unlike the Necromancy secondary skill, the basic effect of the artifact cannot be increased by the Necromancy Amplifier, Soul Prison or the Necromancy specialty.
For heroes with Necromancy, the artifact effect is different; they gain additive buffs from the Necromancy Amplifier, Soul Prison, and the Necromancy specialty (but not the cloak's components' effects), and the level of the skill determines which undead creatures will rise:
If there are only upgraded creatures in the army and no empty slots available, Zombies, Wraiths or Power Liches will be raised, but just 66.6% compared to the number of unupgraded ones.
If tournament rules are turned on, this artifact can still be assembled and will display its description, but it does not work.
See also: