Kyrre
Story
Kyrre does not appear in the story text of any campaign levels.
Heroes of Might and Magic IV
Kyrre survived The Reckoning and appeared as a Archer on Axeoth.
Specialty
Kyrre is one of three heroes with Logistics as a specialty, the other two being Dessa and Gunnar.
Note that the Logistics specialty bonus is affecting the Logistics secondary skill bonus, not the total amount of MP. So the bonus only applies if the hero has the logistics skill (which Dessa/Kyrre/Gunnar already have unless edited out through map editor).
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 (2400 in Horn of the Abyss) movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0.05)*20=60% (20%+(20%*0.05)*20=40% in Horn of the Abyss) additional movement points, meaning 3200 (2800 in Horn of the Abyss).
Trivia
- According to Greg Fulton[ src ], Kyrre was originally meant to be a male elf. However, the portrait that George Almond painted for the hero looked feminine to most of the development team, so Kyrre was changed to female. Documents still referring to Kyrre as a man led to this hero being in the male side in Battle of the Sexes, and to being male in Heroes of Might and Magic IV. "Kyrre" is a real given name for boys in Norway.
- While it can be interpreted that Kyrre in Heroes of Might and Magic IV is a namesake, this page is written under the assumption that the character's stated gender was simply changed to the one they were originally supposed to have.
- It is also not out of the realm of possibility that Kyrre's gender was changed in-universe, since Might and Magic games do feature such transformations.
Appearances
(none)
User Commentary
The specialty enables Kyrre to travel extremely long distances during one day, which makes her one of the best heroes specially in larger maps. It is basically impossible to catch her without help from Dimension Door or Fly.









