Flying: Difference between revisions

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[[Category:Creature specialties]]
[[Category:Creature specialties]]
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Revision as of 22:43, 7 December 2023

This article refers to the ability of creatures to fly. For the spell, see Fly.

Flying is a special ability of creatures, which allows them to bypass obstacles (e.g. walls) during combat. Having creatures with this special ability in a hero's army does not affect the movement of that hero on the adventure map in any way (meaning that flying creatures also cause a movement penalty on non-native terrain).

Some other unusual movement abilities, such as the Devil's teleportation, give the same mechanical benefit and are lumped together with flying on this page.

Creatures with this special ability:

Basic Upgraded Upgraded only Neutral

* Teleporting/Energizing

Town 1 2 3 4 5 6 7
Griffin Royal Griffin  Angel Archangel 
Pegasus Silver Pegasus  Green Dragon Gold Dragon 
Stone Gargoyle Obsidian Gargoyle  Genie Master Genie 
Efreeti Efreet Sultan  Devil Arch Devil 
Wight Wraith  Vampire Vampire Lord  Bone Dragon Ghost Dragon 
Harpy Harpy Hag  Manticore Scorpicore  Red Dragon Black Dragon 
Roc Thunderbird 
Serpent Fly Dragon Fly  Wyvern Wyvern Monarch 
Sprite Pixie  Energy Elemental  Firebird Phoenix 
Nymph Oceanid  Stormbird Ayssid 
Fangarm  Faerie Dragon Rust Dragon Azure Dragon