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  • Castle/Lookout Tower Mage Tower ...
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  • {{Cram|Treetop Tower|Sharpshooter|no_upg=|no_dwelling=}} ...e level 4 [[neutral creature]]s recruited from the [[Treetop tower|Treetop Tower]]. ...
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  • | effect = Allows Rampart, Tower, Fortress, Stronghold and Castle creatures to be mixed without a morale pen ...wer]], and [[Inferno]] gives no morale bonus or penalty as if the hero had units of just two factions. ...
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  • ...town that has a half decent archer unit. First priority as main hero for [[Tower]]. ...erent towns. Master gremlins, marksmen, orc chieftains, magi... When using units from multiple towns, morale is not a problem, because Orrin has leadership. ...
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  • {{Tower heroes}}{{Hero | town = Tower ...
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  • {{Tower heroes}}{{Hero | town = Tower ...
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  • of Wizards, serve as Tower troops before Both mage and arch mage units suffer no ...
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  • information about all seven units that can be produced by this town. Any troop-producing ...ailable units (currently the Guardhouse, Archers’ Tower, and Barracks show units ...
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  • | [[File:Adventure Map Tower fort.gif|x75px|Tower|link=Tower]] || [[File:Tower Resource Silo large.gif|border|150px]] || +1 {{Gem}} ...sufficient - the town produces enough gold and resources to buy all of its units every week (provided that there isn't a [[Growth#Special weeks and months|s ...
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  • Orc Tower types. Armies composed of Stronghold-based units have a balanced mix of ranged and hand-to-hand ...
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  • foot soldier units, they are quite Orc Tower ...
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  • Archers' Tower Griffin Tower ...
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  • * {{town|Tower}} ...each town is considered its own alignment (i.e. having Castle, Rampart and Tower troops will result in -1 morale) and [[Neutral creature]]s count as their o ...
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  • '''Bug:''' while Air Shield is supposed to protect from [[Arrow Tower]]s as well, it actually significantly increases their damage. ''(Fixed in { '''Units immune to Air Shield:''' ...
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  • ...nt of the wall. One of the greatest advantages of the moat is, that ground units end their movement to it, and cannot move further until their next round (s ...thens the wall. The two arrow towers have half the strength of the primary tower added by Citadel. Further, production of creature dwellings is increased by ...
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  • {{Tower heroes}}{{Hero | town = Tower ...
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  • ...creases the attack strength for hand-to-hand attacks of '''all''' friendly units by 6. | no_appear = {{Town|Castle}}<br>{{Town|Rampart}}<br>{{Town|Tower}} ...
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  • == Tower == ...], while using of choir and percussion creates an enchanted atmosphere, as Tower is one of the most magical Heroes 3 towns. ...
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  • {{Tower creatures}}{{Creature '''Genies and Master Genies''' are the level 5 creatures of [[Tower]]. They are recruited from the [[Altar of Wishes]]. In {{hota}}, Master Gen ...
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  • ...hat ''are'' immune to the effects of this spell, whether or not said enemy units are fighting on native terrain, the spell can still be cast, and the mines ...do damage to any enemy troop not immune to the effects of this spell, even Tower troops native to snow. As with the Land Mine spell, all friendly creatures ...
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  • ...d alignment]] [[town]] with [[Alchemist]] and [[Wizard]] [[hero class]]es. Tower represents [[Bracada]]. ...Tower armies have uniformly good morale and some of the best range attack units available."{{-}}<sup>[[Restoration of Erathia Manual Page 112|RoE manual]]' ...
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  • ...e town types can provide additional strengths and abilities for heroes and units, produce resources, or support the gameplay on the adventure map. ...er town defending structures that come with the fortifications are [[arrow tower]]s and [[moat]]. Heroes can be located inside the town and inside the walls ...
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  • {{Cram|Tower of the Seas|Sea Witch|Sorceress|no_dwelling=}} ...s''' are the level 5 creatures of [[Cove]]. They can be recruited from the Tower of the Seas. ...
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  • {{Cram|Orc Tower|Orc|Orc Chieftain|no_dwelling=|pad=2px 10px 3px 7px}} ...onghold]]. They are recruited from the [[Stronghold creature dwellings|Orc Tower]]. ...
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  • ...ro is trying to capture a garrisoned town. A town can have a primary Arrow tower (when [[Citadel]] is built) or one primary and 2 secondary Arrow towers (wh ...tructures" - buildings built in a town. Not all buildings affect the Arrow tower damage, among them: ...
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  • ...ost powerful creature in hero's longest owned town. }} It masks the hero's units on the [[adventure map]] from enemy players. Disguise is a reconnaissance ...est owned town is chosen in the order: Castle - Conflux - Dungeon - Cove - Tower - Stronghold - Rampart - Necropolis - Inferno - Fortress, where Castle is t ...
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  • ''"Like the [[Stone and Iron Golem]]s found in [[Tower town]]s, diamond and gold golems are highly crafted statues animated throug ...taking a [[Golem Factory]], and also due to their very low cost, they are units worth having in early game. However, later on they serve only as cannon fod ...
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  • ...eady has twelve. Getting an [[Ammo Cart]] (from Inferno's, Stronghold's or Tower's [[Blacksmith]], or at a [[War Machine Factory]]), will help a lot, since ...f Summoning]] and the dwelling itself. The Portal of Summoning selects its units every week randomly from all creature dwellings you have flagged. For examp ...
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  • {{Tower heroes}}{{Hero | town = Tower ...
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  • ...r, it allows you to fully control the town's defense (as sometimes [[arrow tower]]s kill enemy's least valuable troops, i.e. neither ranged nor flying). Hig ...le defending a siege, it gives the defending hero control over the [[arrow tower]](s). Sometimes more valuable than the damage of the towers is the chance o ...
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  • ...Dreadnought and Juggernaut are also taken from the Forge's planned level 7 units, though they were swapped around, with Juggernaut as the base unit and Drea * [[Automaton|Automatons]] are among the best level 4 units, with no enemy retaliation ability. They can be used as tanks early on and ...
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  • ...Otherwise, the hero will have to dismiss some of his/her units. Summoning units from the home faction is especially brilliant, as they won't spoil [[morale ...ro with [[Leadership]] is a nice thing, as that hero may be the one to use units from various factions. ...
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  • ...nged attack.png]]{{-}}[[File:Melee attack.png]] In {{hota}}{{-wh}}, ranged units can now select whether to use a ranged or melee attack. ! {{town|Tower|noname=}} ...
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  • {{Tower creatures}}{{Creature '''Gremlins''' and '''Master Gremlins''' are the level 1 creatures of [[Tower]]. They are recruited from the [[Workshop]]. ...
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  • Like the stone and iron golems found in Tower towns, diamond and gold golems are highly crafted statues animated through ranged attack units with unlimited troops automatically but may be ...
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  • ...ero crossed even just one tile on the map without tinkering with fast/slow units in the hero's army. Only one Grail may be hidden in the adventure map. Howe ...built in an allied town, which can be helpful if you don't have your own [[Tower]] or [[Conflux]]. All unique Grail building features will be effective for ...
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  • ...n be found scattered around the adventure map varying quantities (500-1000 units of gold per resource stack). *** [[Black Tower]]{{-wh}}{{---}}+2000/2250/3500/3750 ...
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  • {{Tower creatures}}{{Creature {{Cram|Mage Tower|Mage|Arch Mage|no_dwelling=}} ...
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  • ...or 3 specializations, you can clear mine defenders easier. However, choose units that you will use in the final phases of the game as well. ...[Orrin]] is good in every town - and even better in towns with more ranged units - or when using archers from multiple towns. Having [[Marksmen]], [[Magi]], ...
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  • * Tower: [[Iron Golem]]s. ...It becomes really valuable on advanced and expert levels, allowing ranged units to shoot without a penalty (while it's a double-edged sword since enemy sho ...
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  • flying units available at Stronghold Orc Tower ...
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  • ...ns and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped * With two types of [[ranged attack]] units and two [[flying]] creature types available, Castle-based armies are well e ...
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  • }} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect ...hold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurr ...
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  • ...ts. It is very useful for towns with multiple shooters (e.g. [[Castle]], [[Tower]], or [[Dungeon]]). However, for towns whose primary attacking force is not ...This can give a significant increase in damage dealt by ranged attacks. [[Tower]] with [[Titan]]s and [[Magi]] (and [[Master Gremlin]]s), or [[Stronghold]] ...
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  • ...rfare. While among them there is only one ranged attack creature, Fortress units are possessed of many special abilities to offset this deficiency."{{-}}<su * While among them there is only one ranged-attack creature, Fortress units possess many special abilities to offset this deficiency. ...
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  • ...specially at the beginning of the combat. It can wipe out great amounts of units and weaken the enemy significantly. However, when fighting against an enemy A way to defend your tower army from lightning strikes is just to have Golems as your closest impact c ...
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  • {{Cram|Griffin Tower|Griffin|Royal Griffin|no_dwelling=|pad=5px 10px 3px 7px}} ...stle]]. They can be recruited from the [[castle creature dwellings|Griffin Tower]]. ...
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  • ...corresponding upgraded town dwellings, despite yielding only non-upgraded units. {{External dwellings table row|Castle|Archers' Tower|guards=||Archer|2|9|100|900}} ...
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  • {{Tower creatures}}{{Creature '''Nagas and Naga Queens''' are the level 6 creatures of [[Tower]]. They are recruited from the [[Golden Pavilion]]. ...
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  • ...used to determine ''unit strength'', which is used in the calculations for units attack priority in battle (after [[Speed]] is taken into account) and the c {{value table row|Tower|Titan| 7500 | 5000 }} ...
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  • In a [[Tower]] town defending against an AI, send a lone gargoyle to stand on the top or ...nits, and you have the [[Castle]] built, don't ever attack with non-ranged units until he can get within the siege wall. By the time he manages to get close ...
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  • ...when fighting them, exploit these weaknesses - don't let them charge your units, hide behind obstacles, decimate them from range before mopping up with you ...acks. Be especially careful to not let them cross [[moat]]s or clear out [[Tower]] [[Land mine|mines]], unless you have plenty of [[Resurrection]]s availabl ...
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  • information about all seven units that can be produced by this town. Any troop-producing ...ailable units (currently the Guardhouse, Archers' Tower, and Barracks show units ...
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  • * [[Elemental]] units attacking the opposite Elemental unit do double basic damage ({{Cn|Air Elem ...ineer|name=Mechanics and Engineers}}{{-wh}} can only repair [[Mechanical]] units. This does not include [[Golems]], [[Bloodless]], [[Elementals]] or [[War M ...
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  • | [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it ...s are still appearing in Russian.<br>* [[World on Fire]]: The "Laboratory" Tower town.<br>* [[Beyond the Horizon]]: Tan hero east of Burton. <br> * [[Tomb ...
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  • '''Bug:''' the damage from [[arrow tower]]s during siege combat is not reduced by armorer secondary skill, but actua ...stly defensive (both [[Rampart]] and [[Fortress]] have slow but very tough units with abilities which make them perfect for defending towns, namely [[Dwarf ...
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  • |Allows rampart, tower, fortress, stronghold and castle creatures to be mixed without a morale pen ...hese abilities apply to [[Undead]] or [[non-living|non-living (unliving)]] units. ...
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  • {{Tower creatures}}{{Creature '''Giants and Titans''' are the level 7 creatures of [[Tower]]. They are recruited from the [[Cloud Temple]]. ...
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  • ...eutral level 7 creatures). Archangels are also among the strongest level 7 units recruitable from a town. They have the highest [[attack]] and [[defense]] ( ...ped out if the opponent can focus on bringing them down while other Castle units cannot keep up with them due to their Speed being 9 at best (not counting a ...
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  • ...ng released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always ...oduces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. ...
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  • ...ng released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always ...oduces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. ...
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  • ...{{-wh}}, First Aid Tent or Catapult. Basically they are all special combat units which are available in most of the battles. The only exceptions are [[creat ...ld AI considers [[Catapult]], [[Ballista]] and [[Cannon]]{{-wh}} as ranged units, ignoring the moment they can not be blocked. ...
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  • Listing only units allowing maximum [[movement]] (Speed of 11+): !Speed!!Units ...
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  • | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} ...
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  • ..., or even to all spells. Finally, there are some artifacts which make your units immune to a certain damage spell, or disallow casting certain spells to bot ...ed side effects. First, heroes with Armorer take extra damage from [[arrow tower]]s. The damage reduction is reversed, as if the sign within the parenthesis ...
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  • * [[Red Tower]] {{withmapedhota}} * [[Black Tower]] {{withmapedhota}} ...
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  • === Units === * Dwelling: Tower of the Seas. ...
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  • | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} ...r 2|A tracker returns, having followed the concealed trail of your missing units led by a Goblin captain named Derg.<p>"What happened to them?" you ask.<p>T ...
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  • and lower the morale of enemy units by Like the stone and iron golems found in Tower towns, diamond and gold golems are highly crafted statues ...
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  • Creature specialties apply to both upgraded and unupgraded units. The only exception to this is {{Hn|Catherine|0=}} (in {{sod}}{{-ws}}), who | rowspan=2 | {{town|Tower}} ...
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  • [-] Fixed defects with Factory units start move and end move animations [-] Returned a Guardhouse requirement to build Archers' Tower and Barrack in Castle town ...
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  • Tower, you will need to visit a local Keymaster's Tent of the same color. Tower Heroes ...
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  • ...is help, we were able to make the calculations. We would need at least 125 units of sulfur, mercury, and ore for the rearmament and the long flight. I thoug ...ood?<br>''Note: The text states 25 units of wood, but the quest demands 30 units.''</br>}} ...
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  • statistics for a few of the combat units. See Section IX on page 24 for the Tower ...
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  • | style="padding-left:7px; padding-right:5px;" | {{town|Tower|nofort=}} ...with:<br>{{An|Orb of the Firmament}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Orb of the Firmament. ...
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  • | style="vertical-align: center; text-align: left;" | Tower | style="vertical-align: center; text-align: left;" | tower ...
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