Evenmorn Island: Difference between revisions
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An island accompanied by a small archipelago in the bay south of [[Erathia]] and east of [[Bracada]], home to the feuding cults of the [[Temple of the Moon|Moon]] and the [[Temple of the Sun|Sun]]. | An island accompanied by a small archipelago in the bay south of [[Erathia]] and east of [[Bracada]], home to the feuding cults of the [[Temple of the Moon|Moon]] and the [[Temple of the Sun|Sun]]. | ||
It appears in {{mm7}} and part of the island can be seen on the campaign maps for [[Long Live the Queen]], [[Dungeons and Devils]], [[Liberation]], but it does not appear in any of the official scenarios. In {{hota}}{{-wh}}, the scenario [[Evenmorn]] takes place there | It appears in {{mm7}} and part of the island can be seen on the campaign maps for [[Long Live the Queen]], [[Dungeons and Devils]], and [[Liberation]], where its borders are marked with the light blue color denoting Erathian territory, but it does not appear in any of the official scenarios. In {{hota}}{{-wh}}, the scenario [[Evenmorn]] takes place there. | ||
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Latest revision as of 11:24, 7 March 2025
(Unaffiliated) |
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Regions: |
Evenmorn Island |
Nighon Strait |
Shandar River |
Towns: |
Utopia ![]() |

An island accompanied by a small archipelago in the bay south of Erathia and east of Bracada, home to the feuding cults of the Moon and the Sun.
It appears in Might and Magic VII: For Blood and Honor and part of the island can be seen on the campaign maps for Long Live the Queen, Dungeons and Devils, and Liberation, where its borders are marked with the light blue color denoting Erathian territory, but it does not appear in any of the official scenarios. In Horn of the Abyss , the scenario Evenmorn takes place there.