Heretic: Difference between revisions

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'''Heretics''' are the magic heroes of [[Inferno]]. They aim to harness [[Demoniac|demonic forces]] to do their bidding. While they tend to train themselves with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often be recognized by the number of protective wards and markings they wear to ward off demonic attacks.
'''Heretics''' are the magic heroes of [[Inferno]].


All Heretics start with the secondary skill [[Wisdom]].
''"Heretics aim to harness demonic forces to their bidding. While they tend to train themselves with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often be recognized by the number of protective wards and markings they wear to ward off demonic attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup>
 
{{sacrifice|evil}}
 
All Heretics start with the secondary skill [[Wisdom]]. They cannot learn [[Necromancy]] and [[Interference]]{{-wh}}, which means they can only acquire them from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s.


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* {{SS|Mysticism}}
* {{ss|Mysticism}}
* {{SS|Wisdom}}
* {{ss|Wisdom}}
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* {{SS|Estates}}
* {{ss|Estates}}
* {{SS|Leadership}}
* {{ss|Leadership}}
* {{SS|Luck}}
* {{ss|Luck}}
* {{SS|Navigation}}
* {{ss|Navigation}}
* {{SS|Water Magic}}
* {{ss|Water Magic}}
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* {{SS|Necromancy}}
* {{ss|Necromancy}}
* {{SS|Interference}} {{withhota}}
* {{ss|Interference}} {{withhota}}
|}
|}


== Heretics ==
----
{{Hero table}}
{{Hero table}}
{{Hero table row|Ash|image=Ash|Heretic|Bloodlust|Basic Wisdom|Basic Eagle Eye|spell=Bloodlust}}
{{Heretic hero table}}
{{Hero table row|Axsis|image=Axsis|Heretic|Mysticism|Basic Wisdom|Basic Mysticism|spell=Protection from Air}}
{{Hero table row|Ayden|image=Ayden|Heretic|Intelligence|Basic Wisdom|Basic Intelligence|spell=View Earth}}
{{Hero table row|Calid|image=Calid|Heretic|Sulfur|Basic Wisdom|Basic Learning|spell=Haste}}
{{Hero table row|Olema|image=Olema|Heretic|Weakness|Basic Wisdom|Basic Ballistics|spell=Weakness}}
{{Hero table row|Xyron|image=Xyron|Heretic|Inferno (spell)|Basic Wisdom|Basic Scholar|spell=Inferno|spell_link=Inferno (spell)}}
{{Hero table row|Xarfax|image=Xarfax|Heretic|Fireball|Basic Wisdom|Basic Leadership|spell=Fireball}}
{{Hero table row|Zydar|image=Zydar|Heretic|Sorcery|Basic Wisdom|Basic Sorcery|spell=Stone Skin}}
|}
|}
{{hero class 'see also'}}


[[Category: Heretics|*]]
[[Category: Heretics|*]]
__NOTOC__
__NOTOC__

Latest revision as of 13:56, 4 October 2024

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Heretic
Male Heretic
Male Heretic
Female Heretic
 Skills 1 2–9 >10
 Attack:  1  15%  20%
 Defense:  1  15%  20%
 Power:  2  35%  30%
 Knowledge:  1  35%  30%
Chances of secondary skills
Combat Magic Adventure
 Archery  4
 Armorer  4
 Artillery  4
 Ballistics  6
 First Aid  5
 Leadership  2
 Luck  2
 Offense  4
 Resistance  3
 Tactics  4
 Interference Horn of the Abyss  0
 Intelligence  6
 Mysticism  10
 Scholar  5
 Sorcery  6
 Wisdom  8
 Air Magic  3
 Earth Magic  4
 Fire Magic  5
 Water Magic  2
 Diplomacy  3
 Eagle Eye  4
 Estates  2
 Learning  4
 Logistics  3
 Navigation  2
 Necromancy  0
 Pathfinding  4
 Scouting  3

Heretics are the magic heroes of Inferno.

"Heretics aim to harness demonic forces to their bidding. While they tend to train themselves with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often be recognized by the number of protective wards and markings they wear to ward off demonic attacks." RoE manual

As they are heroes of a evil town, they can get experience by sacrificing only creatures on Altar of Sacrifice and in Grotto Horn of the Abyss.

All Heretics start with the secondary skill Wisdom. They cannot learn Necromancy and Interference Horn of the Abyss, which means they can only acquire them from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.

Most likely to learn: Unlikely to learn: Cannot learn:

Name Class Expansion Source Specialty Skill 1 Skill 2 Spell
AydenAyden Ayden  Heretic   1 - Restoration of Erathia  Intelligence Basic Wisdom  Basic Wisdom   Basic Intelligence  Basic Intelligence   View Earth 
XyronXyron Xyron  Heretic   1 - Restoration of Erathia  Inferno (spell) Basic Wisdom  Basic Wisdom   Basic Scholar  Basic Scholar    Inferno 
AxsisAxsis Axsis  Heretic   1 - Restoration of Erathia  Mysticism Basic Wisdom  Basic Wisdom   Basic Mysticism  Basic Mysticism    Protection from Air 
OlemaOlema Olema  Heretic   1 - Restoration of Erathia  Weakness Basic Wisdom  Basic Wisdom   Basic Ballistics  Basic Ballistics    Weakness 
CalidCalid Calid  Heretic   1 - Restoration of Erathia  Sulfur Basic Wisdom  Basic Wisdom   Basic Learning  Basic Learning    Haste 
AshAsh Ash  Heretic   1 - Restoration of Erathia  Bloodlust Basic Wisdom  Basic Wisdom   Basic Eagle Eye  Basic Eagle Eye    Bloodlust 
ZydarZydar Zydar  Heretic   1 - Restoration of Erathia  Sorcery Basic Wisdom  Basic Wisdom   Basic Sorcery  Basic Sorcery    Stone Skin 
XarfaxXarfax Xarfax  Heretic   1 - Restoration of Erathia  Fireball Basic Wisdom  Basic Wisdom   Basic Leadership  Basic Leadership    Fireball 

See also: