Ivor: Difference between revisions
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{{Hero | {{Rampart heroes}}{{Hero | ||
| | | town = Rampart | ||
| class = Ranger | | class = Ranger | ||
| gender = Male | | gender = Male | ||
| | | race = [[Elf]] | ||
| | | biography = Ivor's lineage can be traced back nearly to the [[Silence]]. Though bred as nobility, he has always been a hothead, preferring to lead an attack rather than wait to be attacked. His brashness has so far kept him alive. | ||
| | | specialty = Elves | ||
| | | s_text = Increases the [[speed]] of any [[Wood Elf and Grand Elf|Wood Elves or Grand Elves]] by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 3 levels (rounded up). | ||
| skill_1 = Basic Archery | |||
| skill_2 = Basic Offense | |||
| troop_1 = Centaur | |||
| troop_2 = Wood Elf | |||
| troop_3 = Wood Elf | |||
| nmb_1 = 12–24 | |||
| nmb_2 = 3–6 | |||
| nmb_3 = 3–6 | |||
| hota_nmb_2 = 2-4 | |||
| hota_nmb_3 = 2-4 | |||
| nospell = | |||
| nowar = | |||
| s_hota_mp = | |||
| s_hota2_mp = 1700 | |||
}} | }} | ||
== Story == | |||
{{PAGENAME}} does not appear in the story text of any campaign levels. | |||
== Appearances == | |||
;[[Elixir of Life (campaign)|Elixir of Life]] | |||
:[[Valley of the Dragon Lords]] as an enemy. | |||
;[[Rise of the Necromancer]] | |||
:[[Master]] as an enemy. | |||
;[[Specter of Power]] | |||
:[[To Build a Tunnel]] as an enemy. | |||
== Specialty == | |||
{{hcs table | |||
=== | | hero = Ivor | ||
| cr = Wood Elf | |||
| ucr = Grand Elf | |||
| batt = 9 | |||
| bdef = 5 | |||
| ubatt= 9 | |||
| ubdef= 5 | |||
| herospec=Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. | |||
}} | |||
{{hcs_table_row|3 |1 |1 |1 |1}} | |||
{{hcs_table_row|9 |2 |1 |2 |1 |b=1 |d=1}} | |||
{{hcs_table_row|15 |3 |2 |3 |2}} | |||
{{hcs_table_row|21 |4 |2 |4 |2 |b=1 |d=1}} | |||
{{hcs_table_row|27 |5 |3 |5 |3}} | |||
{{hcs_table_row|36 |6 |4 |6 |4}} | |||
{{hcs_table_row|42 |7 |4 |7 |4 |b=1 |d=1}} | |||
{{hcs_table_row|48 |8 |4 |8 |4 |b=1 |d=1}} | |||
{{hcs_table_row|51 |8 |5 |8 |5 |a=1 |c=1}} | |||
{{hcs_table_row|54 |9 |5 |9 |5 |b=1 |d=1}} | |||
{{hcs_table_row|63 |10 |6 |10 |6}} | |||
{{hcs_table_row|69 |11 |6 |11 |6 |b=1 |d=1}} | |||
{{hcs_table_row|72 |11 |7 |11 |7 |a=1 |c=1}} | |||
{{hcs_table_row|75/88 |14 |8 |14 |8}} | |||
|} | |||
{{ | {{hero 'see also'}} | ||
[[Category: | [[Category: Rangers]] | ||
__NOTOC__ |
Latest revision as of 17:57, 8 June 2024
Rampart | |||||||||||
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Rangers | |||||||||||
Mephala | |||||||||||
Ufretin | |||||||||||
Jenova | |||||||||||
Ryland | |||||||||||
Thorgrim | |||||||||||
Giselle | |||||||||||
Ivor | |||||||||||
Clancy | |||||||||||
Kyrre | |||||||||||
Gelu | |||||||||||
Druids | |||||||||||
Coronius | |||||||||||
Uland | |||||||||||
Elleshar | |||||||||||
Gem | |||||||||||
Malcom | |||||||||||
Melodia | |||||||||||
Alagar | |||||||||||
Aeris | |||||||||||
Towns | |||||||||||
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Ivor the Ranger | |||||||||||
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Basic information: | |||||||||||
Class: | Ranger | ||||||||||
Gender: | Male | ||||||||||
Race: | Elf | ||||||||||
Ivor's lineage can be traced back nearly to the Silence. Though bred as nobility, he has always been a hothead, preferring to lead an attack rather than wait to be attacked. His brashness has so far kept him alive. | |||||||||||
Specialty: Elves | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Archery | |||||||||||
Basic Offense | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting movement points: | |||||||||||
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Ivor the Ranger is a Rampart hero.
Story[edit | hide | hide all]
Ivor does not appear in the story text of any campaign levels.
Appearances[edit | hide]
- Elixir of Life
- Valley of the Dragon Lords as an enemy.
- Rise of the Necromancer
- Master as an enemy.
- Specter of Power
- To Build a Tunnel as an enemy.
Specialty[edit | hide]
The in-game description "Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level." is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA ).
Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.