Chain lightning: Difference between revisions

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{{spelltable|Air Magic|24|Instant|4}}
{{Air spells}}{{Spell
| school      = air magic
| level      = 4th
| cost        = 24
| duration    = instant
| b_effect    = Lightning bolt strikes target troop for (25 + (power x 40)) damage. Bolt strikes four troops.
| a_effect    = Lightning bolt strikes target troop for (50 + (power x 40)) damage. Bolt strikes five troops.
| e_effect    = Lightning bolt strikes target troop for (100 + (power x 40)) damage. Bolt strikes five troops.
}} It strikes up to four or five troops causing full damage for the initial target, and halving for each target after that. The closest target to the initial target becomes the second target for the spell. This is the method for the spell to select all of its targets. If two targets are considered to be at equal distance, then the target is randomly chosen. However, it will only target a stack once. If the spell is [[Magic Resistance|resisted]] after it has already struck at least one target, it will continue arcing to the next target.


Does lightning damage. Strikes target stack or war machine, then arcs to strike the next-closest target, repeating until the chain reaches its target limit or until no valid targets remain. Damage to each target is half the damage to the previous target, being 100% then 50% after this 25% then 12.5% and so on. Will only strike a target once. If the spell is [[Magic Resistance|resisted]] after it has already struck at least one target, it will continue arcing to the next target.
[[Solmyr]] the [[Wizard]] specializes in chain lightning.
 
{{skills|Effect|Strikes up to four stacks. First stack receives (25+ [[Spell Power]]*40) damage|Cost reduced by 4|Strikes up to five stacks. First stack receives (50+ [[Spell Power]]*40) damage|First stack receives (100+ [[Spell Power]]*40) damage}}
 
==Heroes specializing in Chain Lightning==
*[[Solmyr]] the [[Wizard]]


==Units immune to its effects==
==Units immune to its effects==
*[[Earth Elemental]], [[Magma Elemental]]
* [[Earth and magma elemental]]s
 
==Units extra vulnerable to its effects==
*[[Air Elemental]], [[Storm Elemental]]


==Artifacts that render units immune to its effects==
== Units extra vulnerable to its effects ==
*[[Pendant of Negativity]]
* [[Air and storm elemental]]s


==See also==
== Artifacts that render units immune to its effects ==
*[[Lightning Bolt]]
* [[Pendant of Negativity]]
*[[Titan's Lightning Bolt]]


[[Category: Spells]]
[[Category: Spells]]
__NOTOC__

Revision as of 11:55, 3 February 2014

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Chain lightning
File:Chain lightning.png
School:  air magic
Level:  4th
Cost:  24
Duration:  instant
 Basic effect
Lightning bolt strikes target troop for (25 + (power x 40)) damage. Bolt strikes four troops.
 Advanced effect
Lightning bolt strikes target troop for (50 + (power x 40)) damage. Bolt strikes five troops.
 Expert effect
Lightning bolt strikes target troop for (100 + (power x 40)) damage. Bolt strikes five troops.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Chain lightning is a 4th level spell in the School of air magic. It strikes up to four or five troops causing full damage for the initial target, and halving for each target after that. The closest target to the initial target becomes the second target for the spell. This is the method for the spell to select all of its targets. If two targets are considered to be at equal distance, then the target is randomly chosen. However, it will only target a stack once. If the spell is resisted after it has already struck at least one target, it will continue arcing to the next target.

Solmyr the Wizard specializes in chain lightning.

Units immune to its effects

Units extra vulnerable to its effects

Artifacts that render units immune to its effects