Fly: Difference between revisions

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{{Air spells}}{{Spell
{{Air spells}}{{Spell
  | school      = air magic
  | school      = Air Magic
  | level      = 5th
  | level      = 5th
  | cost        = 20
  | cost        = 20

Revision as of 05:47, 10 September 2015

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Fly
School:  Air Magic
Level:  5th
Cost:  20
Duration:  1 day
 Basic effect
Distance traveled may be up to 60% of normal movement.
 Advanced effect
Distance traveled may be up to 80% of normal movement.
 Expert effect
Distance traveled may be up to 100% of normal movement.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Fly is a 5th level spell in the School of Air Magic. It allows casting hero to fly over terrain (except rock) obstacles to an unoccupied map location.

In almost all multiplayer games, fly is banned, along with dimension door.