Spellcaster: Difference between revisions

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<ul class="onlyhota"><li>{{Cn|Leprechaun}}{{-wh}} – can cast {{Sn|Fortune}} at advanced level at 6 power, 3 times</li></ul>
<ul class="onlyhota"><li>{{Cn|Leprechaun}}{{-wh}} – can cast {{Sn|Fortune}} at advanced level at 6 power, 3 times</li></ul>
<ul class="onlyhota"><li>{{Cn|Satyr}}{{-wh}} – can cast {{Sn|Mirth}} at advanced level at 6 power, 3 times</li></ul>
<ul class="onlyhota"><li>{{Cn|Satyr}}{{-wh}} – can cast {{Sn|Mirth}} at advanced level at 6 power, 3 times</li></ul>
<ul class="onlyhota"><li>{{Cnu|Jotunn|Jotunn Warlord}}{{-wh}} – can cast {{Sn|Teleport}} at expert level, 1 time/unlimited amount of times</li></ul>
* {{Cn|Faerie Dragon}}{{-wa}} – can cast several different spells at advanced level at 5 * N power, which N is the the number of Faerie Dragons in the stack, 5 times, see [[Faerie Dragon]] for more information
* {{Cn|Faerie Dragon}}{{-wa}} – can cast several different spells at advanced level at 5 * N power, which N is the the number of Faerie Dragons in the stack, 5 times, see [[Faerie Dragon]] for more information


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* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}} at advanced level at 3 power <sup>''*Note: Only dispel beneficial spells ''</sup>  
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}} at advanced level at 3 power <sup>''*Note: Only dispel beneficial spells ''</sup>  
<ul class="onlyhota"><li>{{Cnu|Sea Witch|Sorceress}}{{-wh}} – casts {{Sn|Weakness}} at 3 power or {{Sn|Disrupting Ray}} at basic/advanced level</li></ul>
<ul class="onlyhota"><li>{{Cnu|Sea Witch|Sorceress}}{{-wh}} – casts {{Sn|Weakness}} at 3 power or {{Sn|Disrupting Ray}} at basic/advanced level</li></ul>
<ul class="onlyhota"><li>{{Cn|Great Shaman}}{{-wh}} – 20% chance to cast [[Freezing Shot]]</li></ul>
* {{Cn|Mummy}}{{-wa}} - 25% chance to cast {{Sn|Curse}} at advanced level at 3 power
* {{Cn|Mummy}}{{-wa}} - 25% chance to cast {{Sn|Curse}} at advanced level at 3 power
<ul class="onlyhota"><li>{{Cn|Fangarm}}{{-wh}} - casts {{Sn|Hypnotize}} at advanced level for 3 rounds, see [[Fangarm]] for more information</li></ul>
<ul class="onlyhota"><li>{{Cn|Fangarm}}{{-wh}} - casts {{Sn|Hypnotize}} at advanced level for 3 rounds, see [[Fangarm]] for more information</li></ul>

Revision as of 22:36, 8 January 2026

Spellcaster is a special ability of some creatures, which enables them to cast a spell during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so. Exceptions:

  • Enchanters only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
  • Several creatures cast after an attack.

Perhaps the most renowed spellcasters in Restoration of Erathia version, are the Master Genies, who can cast several different spells. The expansion Armageddon's Blade introduced Faerie Dragons and Enchanters, who also can cast several different spells, as well as Storm, Ice, Energy and Magma elementals, who can each cast protection from their own school of magic.

Can cast instead of normal action:

  • SatyrSatyr Satyr Horn of the Abyss – can cast  Mirth at advanced level at 6 power, 3 times
  • Faerie DragonFaerie Dragon Faerie Dragon Armageddon's Blade – can cast several different spells at advanced level at 5 * N power, which N is the the number of Faerie Dragons in the stack, 5 times, see Faerie Dragon for more information

Casts before normal action:

  • EnchanterEnchanter Enchanter Armageddon's Blade – can cast several different spells at expert level every 3 rounds at 3 power, see Enchanter for more information

Casts after attack:

  • MummyMummy Mummy Armageddon's Blade - 25% chance to cast  Curse at advanced level at 3 power