Chain Lightning: Difference between revisions
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| a_effect = Lightning bolt strikes target troop for (50 + (power x 40)) damage. Bolt strikes five troops. | | a_effect = Lightning bolt strikes target troop for (50 + (power x 40)) damage. Bolt strikes five troops. | ||
| e_effect = Lightning bolt strikes target troop for (100 + (power x 40)) damage. Bolt strikes five troops. | | e_effect = Lightning bolt strikes target troop for (100 + (power x 40)) damage. Bolt strikes five troops. | ||
}} | }} | ||
The closest | Chaing Lighting strikes up to four or five creature stacks causing full damage for the initial target, and halving for each target after that. The closest creature stack to the initial target becomes the second target of the spell wheter it is a friend or a foe, and this method repeats itself for all the spell's targets. However, the same creature stack cannot be targeted twice. If two or more targets are at the equal distance from previous target, then the stack is randomly chosen. If the spell is [[Magic Resistance|resisted]] after it has already struck at least one target, it will continue arcing to the next target. | ||
* {{Hn|Solmyr}} the [[Wizard]] has Chain Lightning as specialty | |||
* {{Cn|Earth Elemental}}s are [[Spell immunity|immune]] to Chain Lightning | |||
* {{Cn|Magma Elemental}}s are [[Spell immunity|immune]] to Chain Lightning | |||
* {{Cn|Air Elemental}}s are [[Vulnerability|vulnerable]] to to Chain Lightning | |||
[[ | * {{Cn|Storm Elemental}}s are [[Vulnerability|vulnerable]] to to Chain Lightning | ||
* {{An|Pendant of Negativity}}s renders hero's units immune to Chain Lightning (as well as [[Lightning Bolt]]) | |||
* [[ | |||
* [[ | |||
[[Category: Spells]] | [[Category: Spells]] | ||
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Revision as of 14:10, 12 October 2016
Chain Lightning | |||||||||||||||||||||||||
School: | Air Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 24 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
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Chain Lightning is a 4th level spell in the School of Air Magic.
Chaing Lighting strikes up to four or five creature stacks causing full damage for the initial target, and halving for each target after that. The closest creature stack to the initial target becomes the second target of the spell wheter it is a friend or a foe, and this method repeats itself for all the spell's targets. However, the same creature stack cannot be targeted twice. If two or more targets are at the equal distance from previous target, then the stack is randomly chosen. If the spell is resisted after it has already struck at least one target, it will continue arcing to the next target.
- Solmyr the [[]] the Wizard has Chain Lightning as specialty
- Earth Elementals are immune to Chain Lightning
- Magma Elementals are immune to Chain Lightning
- Air Elementals are vulnerable to to Chain Lightning
- Storm Elementals are vulnerable to to Chain Lightning
- Pendant of Negativitys renders hero's units immune to Chain Lightning (as well as Lightning Bolt)