Disrupting Ray: Difference between revisions
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'''Heroes with a Disrupting Ray specialty:''' | '''Heroes with a Disrupting Ray specialty:''' | ||
* {{Hn|Aenain|Elementalist}} | * {{Hn|Aenain|Elementalist}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 18:17, 29 March 2018
Disrupting Ray | |||||||||||||||||||||||||
School: | Air Magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 10 | ||||||||||||||||||||||||
Duration: | until end of combat | ||||||||||||||||||||||||
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Disrupting Ray is a 2nd level spell in the School of Air Magic. It reduces target, enemy creature stack's defense. Disrupting ray may be cast on same stack repeatedly, making it the only cumulative spell in Heroes of Might and Magic III.
Heroes starting with Disrupting Ray:
- Aenain the Elementalist
Heroes with a Disrupting Ray specialty:
- Aenain the Elementalist