Pumpkin Patch/Spell Changes: Difference between revisions

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== Combat Spells ==
== Combat Spells ==
== Level 1 ==
== Level 1 ==
* {{Sn|Slow}}: Mana cost 6/5 -> {{rt|12}}/{{rt|11}}; AI value: 5/5/15/15 -> {{gt|8}}/{{gt|8}}/{{gt|16}}/{{gt|24}}
* {{Sn|Slow}}: Mana cost 6/5 -> {{rt|10}}/{{rt|9}}; AI value: 5/5/15/15 -> {{gt|8}}/{{gt|8}}/{{gt|16}}/{{gt|24}}
* {{Sn|Haste}}: Mana cost 6/5 -> {{rt|8}}/{{rt|7}}
* {{Sn|Haste}}: Mana cost 6/5 -> {{rt|7}}/{{rt|6}}
* {{Sn|Cure}}: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/{{gt|50}} + 5 x SP.  
* {{Sn|Cure}}: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/{{gt|50}} + 5 x SP.  
** No longer removes Hypnosis, and no longer affects War Machines.  
** No longer removes Hypnosis, and no longer affects War Machines.  
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* {{Sn|Sorrow}}: Mana cost 16/12 -> {{gt|8}}/{{gt|4}}
* {{Sn|Sorrow}}: Mana cost 16/12 -> {{gt|8}}/{{gt|4}}
* {{Sn|Counterstrike}}: Mana cost 16/12 -> {{gt|8}}/{{gt|4}}; Number of counterattacks: 1/1/2/2 -> 1/1/3/3; AI value: 20/20/30/30 -> {{rt|10}}/{{rt|10}}/{{rt|15}}/{{rt|15}}
* {{Sn|Counterstrike}}: Mana cost 16/12 -> {{gt|8}}/{{gt|4}}; Number of counterattacks: 1/1/2/2 -> 1/1/3/3; AI value: 20/20/30/30 -> {{rt|10}}/{{rt|10}}/{{rt|15}}/{{rt|15}}
* {{Sn|Armageddon}}: Damage: 30/30/60/120 + 40 x SP -> {{rt|20}}/{{rt|20}}/{{rt|40}}/{{rt|80}} + {{rt|30}} x SP
* {{Sn|Berserk}}'s Mana cost 20/16 -> {{rt|24}}/{{rt|20}}
* {{Sn|Berserk}}'s Mana cost 20/16 -> {{rt|24}}/{{rt|20}}
* {{Sn|Fire Shield}}: Damage reflection 20%/20%/25%/30% -> 20%/20%/25%/{{rt|25%}}; Effect on expert: single target -> {{gt|mass target}}
* {{Sn|Fire Shield}}: Damage reflection 20%/20%/25%/30% -> 20%/20%/25%/{{rt|25%}}; Effect on expert: single target -> {{gt|mass target}}

Revision as of 22:22, 16 January 2026

Combat Spells

Level 1

  •  Slow: Mana cost 6/5 -> 10/9; AI value: 5/5/15/15 -> 8/8/16/24
  •  Haste: Mana cost 6/5 -> 7/6
  •  Cure: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/50 + 5 x SP.
    • No longer removes Hypnosis, and no longer affects War Machines.
  •  Protection from Water: Mana cost 5/4 -> 4/3
  •  Protection from Fire: Mana cost 5/4 -> 7/6

Level 2

  •  Quicksand: Number of hexes affected: 4/4/6/8 -> 6/6/7/8
  •  Protection from Air: Mana cost 7/5 -> 11/9
  •  Fortune: Mana cost 7/5 -> 4/2
  •  Remove Obstacle: Mana cost 7/5 -> 3/1
  •  Blind: Mana cost 10/8 -> 16/14
  •  Ice Bolt: Damage 10/10/20/50 + 20 x SP -> 20/20/40/80 + 20 x SP
  •  Weakness: Mana cost 8/6 -> 6/4; Effect 3//3/6/6 -> 4/4/8/8
  •  Fire Wall: Mana cost 8/6 -> 10/8; Damage 10/10/20/50 + 15 x SP -> 10/10/20/30 + 20 x SP

Level 3

  •  Animate Dead: Raised HP 30/30/60/160 -> 30/30/60/120
  •  Hypnotize: HP of the hypnotized unit 10/10/20/50 + 25 x SP -> 10/10/20/50 + 40 x SP
    • Duration: Equal to hero's Spell Power -> Always 3 turns (Nerf)
    • AI value: 25/25/50/100-> 50/50/75/100
  •  Fireball: Damage 10/10/20/50 + 10 x SP -> 20/20/40/80 + 15 x Power
  •  Misfortune: Mana cost 12/9 -> 6/3
  •  Land Mine: Number of hexes affected: 4/4/6/8 -> 6/6/7/8; Damage: 25/25/50/100 + 10 x SP -> 25/25/50/100 + 15 x SP.
  •  Frost Ring: Damage 15/15/30/60 + 10 x SP -> 25/25/50/100 + 10 x Power.
    • AI value: 12 -> 15
  •  Mirth: Mana cost 12/9 -> 6/3
  •  Anti-Magic: No longer removes negative effects from the target.

Level 4

  •  Meteor Shower: Mana cost 16/12 -> 20/16
  •  Sorrow: Mana cost 16/12 -> 8/4
  •  Counterstrike: Mana cost 16/12 -> 8/4; Number of counterattacks: 1/1/2/2 -> 1/1/3/3; AI value: 20/20/30/30 -> 10/10/15/15
  •  Berserk's Mana cost 20/16 -> 24/20
  •  Fire Shield: Damage reflection 20%/20%/25%/30% -> 20%/20%/25%/25%; Effect on expert: single target -> mass target
    • AI value: 10/10/12/15 -> 10/10/15/20
  •  Frenzy: Add's Defense to Attack -> Doubles Attack
  •  Inferno: Mana cost 16/12 -> 20/16; Damage 20/20/40/80 + 10 x SP -> 25/25/50/100 + 15 x Power; AI value: 20 -> 30
  •  Slayer: Damage bonus 8 -> 16; Effect on expert: single target -> mass target
  •  Clone: Mana cost 24/20/20/20 -> 28/24/16/12
  •  Prayer: No longer affects Undead

Level 5

  •  Implosion: Mana cost 30/25 -> 35/30
  •  Magic Mirror Chance to block incoming spells: 20%/20%/30%/40% -> 50%/50%/75%/75%; Effect on expert: single target -> mass target
  •  Fly: Mana cost 20/15 -> 15/10
  •  Sacrifice Resurrect (SP + 3/3/6/10 + HP) x #Creatures -> (SP + 3/3/6/12 + HP) x #Creatures

Adventure Map Spells

  •  Disguise: Mana cost 4/2 -> 3/1; Air Magic -> All schools of magic
    • Disguise belongs to all schools of magic, to avoid giving the enemy information on your secondary skills when casting it'
  •  Visions: All schools of magic -> Water magic
  •  Town Portal: Mana cost 20/16 -> 24/20; Movement cost: 300/200 -> 400/300; Earth magic -> All school of magic
  •  Dimension Door: Mana cost 25/20 -> 35/30; Movement cost: 300/200 -> 400/300; Air magic -> All school of magic; Casts per day: 1/2/3/4 -> 1/1/2/3