Merist: Difference between revisions
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| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Learning | | skill_2 = Basic Learning | ||
| troop_1 = Gnoll | |||
| troop_2 = Lizardman | |||
| troop_3 = Serpent Fly | |||
| nmb_1 = 10–20 | |||
| nmb_2 = 4–7 | |||
| nmb_3 = 2–4 | |||
| spell = Stone Skin | | spell = Stone Skin | ||
| nowar = | | nowar = |
Revision as of 12:38, 7 February 2017
Fortress | |||||||||||
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Beastmasters | |||||||||||
Bron | |||||||||||
Drakon | |||||||||||
Wystan | |||||||||||
Tazar | |||||||||||
Alkin | |||||||||||
Korbac | |||||||||||
Gerwulf | |||||||||||
Broghild | |||||||||||
Witches | |||||||||||
Mirlanda | |||||||||||
Rosic | |||||||||||
Voy | |||||||||||
Kinkeria | |||||||||||
Verdish | |||||||||||
Merist | |||||||||||
Styg | |||||||||||
Andra | |||||||||||
Tiva | |||||||||||
Adrienne | |||||||||||
Towns | |||||||||||
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Merist the Witch | |||||||||||
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Basic information: | |||||||||||
Class: | Witch | ||||||||||
Gender: | Female | ||||||||||
Race: | Gnoll | ||||||||||
Specialty: Stone Skin | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Learning | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Stone Skin | |||||||||||
Starting movement points: | |||||||||||
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Starting movement points: | |||||||||||
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Merist the Witch is a Fortress hero. Merist starts with a spell book and the spell Stone Skin. She starts with a spell book and knows the spell Stone Skin. Merist's specialty gives in addition to normal stone skins Defense bonus:
- +3 to creatures on level 1–2
- +2 to creatures on level 3–4
- +1 to creatures on level 5–6, and
- no additional bonus for creatures on level 7.
Biography
Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia.