Merist
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Merist the Witch
Female
0
1
2
2
Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia.
Basic
Basic
15–25 Gnoll (100%)
4–7 Lizardman (100%) 

1560
Story[edit | hide | hide all]
Merist does not appear in the story text of any campaign levels.
Appearances[edit | hide]
- Masters of the Elements
- Don't Drink the Water as an enemy.
Specialty[edit | hide]
Merist's specialty gives in addition to the normal Stone Skin defense bonus:
+3 to creatures on level 1–2
+2 to creatures on level 3–4
+1 to creatures on level 5–6
No additional bonus for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.