Astral: Difference between revisions
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ShushMaster (talk | contribs) No edit summary |
ShushMaster (talk | contribs) hota starting troops fix |
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| Line 15: | Line 15: | ||
| nmb_1 = 30–40 | | nmb_1 = 30–40 | ||
| nmb_2 = 3–5 | | nmb_2 = 3–5 | ||
| nmb_3 = 2–3 | | nmb_3 = 2–3 | ||
| hota_nmb_2 = 5-7 | |||
| hota_nmb_3 = 4-5 | |||
| nowar = | | nowar = | ||
}} | }} | ||
Revision as of 06:29, 24 May 2018
| Tower | |||||||||||
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| Alchemists | |||||||||||
| Wizards | |||||||||||
| Towns | |||||||||||
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| Astral the Wizard | |||||||||||
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| Basic Information: | |||||||||||
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Class: | Wizard | |||||||||
| Gender: | Male | ||||||||||
| Race: | Human | ||||||||||
| Astral arrived in Erathia nearly ten years ago, and was quickly accepted into the Wizards' Guild in Bracada. His rise to power within the Guild ranks made some people joke that only magic could have brought him so much success so soon. | |||||||||||
| Specialty: Hypnotize | |||||||||||
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| Primary Skills: | |||||||||||
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| Secondary Skills: | |||||||||||
| Troops: | |||||||||||
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| Spell: | |||||||||||
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Hypnotize | ||||||||||
| Starting Movement Points: | |||||||||||

