Disrupting Ray: Difference between revisions
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* {{Cn|Magic Elemental}} | * {{Cn|Magic Elemental}} | ||
* {{Cn|Azure Dragon}} | * {{Cn|Azure Dragon}} | ||
'''Units capable of casting this spell:''' | |||
* {{Cn|Sea Witch}}: (basic level){{-wh}} | |||
* {{Cn|Sorceress}}: (advanced level){{-wh}} | |||
[[Category:Spells]] | [[Category:Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 00:49, 3 April 2020
Disrupting Ray | |||||||||||||||||||||||||
School: | Air Magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 10/8 | ||||||||||||||||||||||||
Duration: | until end of combat | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Disrupting Ray is a 2nd level spell in the School of Air Magic. It reduces target, enemy creature stack's defense. Disrupting ray may be cast on same stack repeatedly, making it the only cumulative spell in Heroes of Might and Magic III.
Heroes specializing in Disrupting Ray:
- Aenain the Elementalist
Units immune to Disrupting Ray:
Units capable of casting this spell: