Ranged attack: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 38: | Line 38: | ||
* {{Cn|Sea Dog}}{{-}}{{withhota}} | * {{Cn|Sea Dog}}{{-}}{{withhota}} | ||
| | | | ||
* {{Cn|Ice Elemental}} | * {{Cn|Ice Elemental}}{{-}}{{withab}} | ||
* {{Cn|Master Gremlin}} | * {{Cn|Master Gremlin}} | ||
* {{Cn|Storm Elemental}} | * {{Cn|Storm Elemental}}{{-}}{{withab}} | ||
* {{Cn|Titan}} | * {{Cn|Titan}} | ||
| | | | ||
* {{Cn|Enchanter}} | * {{Cn|Enchanter}}{{-}}{{withab}} | ||
* {{Cn|Halfling}} | * {{Cn|Halfling}}{{-}}{{withab}} | ||
* {{Cn|Sharpshooter}} | * {{Cn|Sharpshooter}}{{-}}{{withab}} | ||
|} | |} | ||
Revision as of 22:47, 17 October 2022
Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.
Creatures with ranged attack:
Basic | Upgraded | Upgraded only | Neutral |
---|---|---|---|
Town | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|