Josephine
Tower | |||||||||||
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Alchemists | |||||||||||
Piquedram | |||||||||||
Thane | |||||||||||
Josephine | |||||||||||
Neela | |||||||||||
Torosar | |||||||||||
Fafner | |||||||||||
Rissa | |||||||||||
Iona | |||||||||||
Wizards | |||||||||||
Astral | |||||||||||
Halon | |||||||||||
Serena | |||||||||||
Daremyth | |||||||||||
Theodorus | |||||||||||
Solmyr | |||||||||||
Aine | |||||||||||
Cyra | |||||||||||
Dracon | |||||||||||
Towns | |||||||||||
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Josephine the Alchemist | |||||||||||
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Basic information: | |||||||||||
Class: | Alchemist | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Josephine was the first to successfully animate a stone golem, creating a process that was much more sophisticated than that used for the gargoyle, on which her research was based. | |||||||||||
Specialty: Golems | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Mysticism | |||||||||||
Basic Sorcery | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Haste | |||||||||||
Starting movement points: | |||||||||||
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Josephine the Alchemist is a Tower hero. Josephine starts with a spell book and the spell Haste.
Story
Josephine does not appear in the story text of any campaign levels.
Specialty
The in-game description "Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level." is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA ).
Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.