Orrin



Story[edit | hide | hide all]
Orrin does not appear in the story text of any campaign levels. However, he is referred to as "Gier" in the tavern rumors of Homecoming.
Lost Lore
[edit | hide]
Orrin is a member of the Royal Erathian Military Command and commander of the archery yards.
Heroes of Might and Magic IV[edit | hide]
Orrin survived The Reckoning and appeared as a hero on Axeoth.
"Orrin is a veteran of the former Erathian army, where he specialized in commanding sieges. He's an endlessly patient man who keeps in mind the lives of his troops first when he makes a combat decision. "Never waste a life needlessly," he often says. "And never act before you're ready!"" --Biography
Appearances[edit | hide]
- Long Live the Queen
- Homecoming in a prison.
- Long Live the King
- From Day to Night as an enemy.
User Commentary
Exceptionally good for any town that has a half decent archer unit. First priority as main hero for Tower.
Orrin is also good when using multiple ranged units from different towns. Master gremlins, marksmen, orc chieftains, magi... When using units from multiple towns, morale is not a problem, because Orrin has leadership. However, for mostly ranged army, offense is nearly useless, while armorer can be very handy.