Ranged attack: Difference between revisions

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'''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging to [[Melee|hand-to-hand]] combat (also [[melee]] combat). Typical ranged creatures are armed with bows, for example [[archer]]s and [[elves]], but there are also several creatures, that use some kind of magic, like [[monk]]s or [[titan]]s.
'''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually, typical ranged creature are armed with bows or crossbows (e.g. [[Elves]] or [[Archer]]s), but there are also several creatures that use some kind of magic or elements (lightning, etc.), like [[Monk]]s or [[Titan]]s. However, this is only a visual effect and has no effect on the gameplay.  When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.


[[Category:Creature specialties]]
=={{hota}}==
[[File:Ranged attack.png]]{{-}}[[File:Melee attack.png]] In {{hota}}{{-wh}}, ranged units can now select whether to use a ranged or melee attack.
 
==Creatures with ranged attack:==
{|
! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! width="64px" | 7
|- style="background-color: #{{grass}};"
! {{town|Castle|noname=}}
| ||{{cn|Archer|noname=}}{{cn|Marksman|noname=}} || || || {{cn|Monk|noname=}}{{cn|Zealot|noname=}} || ||
|- style="background-color: #{{grass}};"
! {{town|Rampart|noname=}}
| || || {{cn|Wood Elf|noname=}}{{cn|Grand Elf|noname=}} || || || ||
|- style="background-color: #{{snow}};"
! {{town|Tower|noname=}}
| style="text-align: right;" | {{cn|Master Gremlin|noname=}} || || || {{cn|Mage|noname=}}{{cn|Arch Mage|noname=}} || || || style="text-align: right;" | {{cn|Titan|noname=}}
|- style="background-color: #{{lava}};"
! {{town|Inferno|noname=}}
| || {{cn|Gog|noname=}}{{cn|Magog|noname=}} || || || || ||
|- style="background-color: #{{dirt}};"
! {{town|Necropolis|noname=}}
| || || || || {{cn|Lich|noname=}}{{cn|Power Lich|noname=}} || ||
|- style="background-color: #{{underground}};"
! {{town|Dungeon|noname=}}
| || || {{cn|Beholder|noname=}}{{cn|Evil Eye|noname=}} || {{cn|Medusa|noname=}}{{cn|Medusa Queen|noname=}} || || ||
|- style="background-color: #{{rough}};"
! {{town|Stronghold|noname=}}
| || || {{cn|Orc|noname=}}{{cn|Orc Chieftain|noname=}} || || || {{cn|Cyclops|noname=}}{{cn|Cyclops King|noname=}} ||
|- style="background-color: #{{swamp}};"
! {{town|Fortress|noname=}}
| || {{cn|Lizardman|noname=}}{{cn|Lizard Warrior|noname=}} || || || || ||
|- style="background-color: #{{highlands}};"
! {{town|Conflux|noname=}}
| || style="text-align: right;" | {{cn|Storm Elemental|noname=}} || style="text-align: center;" | {{cn|Ice Elemental|noname=}} || || || ||
|- style="background-color: #{{swamp}};"
! {{town|Cove|noname=}}
| || || {{cn|Pirate|noname=}}{{cn|Corsair|noname=}}{{cn|Sea Dog|noname=}} || || {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}} || ||
|- style="background-color: #{{wasteland}};"
! {{town|Factory|noname=}}
| {{cn|Halfling (Factory)|noname=}}{{cn|Halfling Grenadier|noname=}} || || || || || {{cn|Gunslinger|noname=}}{{cn|Bounty Hunter|noname=}} ||
|- style="background-color: #{{dirt}};"
! {{town|Neutral|noname=}}
| style="text-align: center;" | {{cn|Halfling|noname=}} || || || style="text-align: center;" | {{cn|Sharpshooter|noname=}} || || style="text-align: center;" | {{cn|Enchanter|noname=}} ||
|}
 
=== See also ===
* [[Comparison of Ranged Creatures]]
 
[[Category: Creature specialties]]
[[Category: Combat]]
__NOTOC__

Latest revision as of 12:51, 14 August 2024

Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually, typical ranged creature are armed with bows or crossbows (e.g. Elves or Archers), but there are also several creatures that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.

Horn of the Abyss[edit | hide | hide all]

  In Horn of the Abyss Horn of the Abyss, ranged units can now select whether to use a ranged or melee attack.

Creatures with ranged attack:[edit | hide]

Town 1 2 3 4 5 6 7
Archer Marksman  Monk Zealot 
Wood Elf Grand Elf 
Master Gremlin  Mage Arch Mage  Titan 
Gog Magog 
Lich Power Lich 
Beholder Evil Eye  Medusa Medusa Queen 
Orc Orc Chieftain  Cyclops Cyclops King 
Lizardman Lizard Warrior 
Storm Elemental  Ice Elemental 
Pirate Corsair Sea Dog  Sea Witch Sorceress 
Halfling (Factory) Halfling Grenadier  Gunslinger Bounty Hunter 
Halfling  Sharpshooter  Enchanter 

See also[edit | hide]