Template:Hero: Difference between revisions
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{ | <includeonly>{| border=0 cellpadding=0 cellspacing=0 style="background:#{{green 3}}; color:darkolivegreen; border:1px solid; border-color:rgba(0,0,0,0); width:300px; margin-right: {{{marginR|20}}}px; float:{{{float|left}}}" | ||
! colspan=3 style="height: 25px; background:#{{Green 1}}; color:#{{Green 2}};" | {{{name|{{PAGENAME}}}}} the {{{classname|{{{class|}}}}}}{{#switch: {{{flavor|}}}| = | <br>({{{flavor|}}})}} | |||
|- | |||
| colspan=3 align=center bgcolor={{green 2}} | '''Basic information:''' | |||
|- | |- | ||
| rowspan=3 | [[File: Hero {{{picture|{{PAGENAME}}}}}.png| | | rowspan=3 | [[File: Hero {{{picture|{{PAGENAME}}}}}.png|{{{name|{{PAGENAME}}}}}]] | ||
| | | style="padding-left:5px" | '''[[Hero class|Class:]]''' | ||
| | | style="padding-left:5px" | [[{{{class|}}}]] | ||
|- | |- | ||
| | | style="padding-left:5px" | '''Gender:''' | ||
| | | style="padding-left:5px" | {{{gender|}}} | ||
|- | |- | ||
| | | style="padding-left:5px" | '''[[Hero race|Race:]]''' | ||
| {{-}}{{{ | | style="padding-left:5px" | {{{race|}}} | ||
|- {{#if: {{{biography|}}} | | style="display: none;"}} | |||
| colspan=3 valign=top style="padding-left:3px; padding-right:3px; font-size:90%;" | ''{{{biography|}}}'' | |||
|- | |- | ||
| colspan= | | colspan=3 align=center bgcolor={{green 2}} | '''[[Hero specialty|<span style="color:black">Specialty</span>]]:''' [[{{{specialty|}}}]] | ||
|- | |- | ||
| valign= | | colspan=3 | | ||
| | |||
{| cellpadding=0 cellspacing=0 | |||
| valign=center | [[File: Specialty {{{specialty_pic|{{{specialty|}}}}}}.png|Specialty {{{specialty|}}}|link=Hero specialty]] | |||
| valign=top style="border-left: 5px solid #{{Green 3}}; font-size:90%;" | {{{s_text|}}} | |||
|} | |||
|- {{#if: {{{level|}}} | | style="display: none;"}} | |||
| colspan=3 align=center bgcolor={{green 2}} | '''Starting Level:''' | |||
|- {{#if: {{{level|}}} | | style="display: none;"}} | |||
| colspan=3 align=center| {{Exp2|0=}} Level {{{level|}}} {{Exp2|0=}} | |||
|- | |- | ||
| colspan= | | colspan=3 align=center bgcolor={{green 2}} | '''Starting primary skills:''' | ||
|- | |- | ||
| [[File:{{{ | | colspan=3 | | ||
| | |||
{| cellpadding=0 cellspacing=0 | |||
| style="width:34px;"| [[File: Attack small.png|Attack|link=Primary skill]] | |||
| style="width:37px; padding-left:12px;"| {{{atk|{{#switch: {{{class|}}}| Knight = 2 | Cleric = 1 | Ranger = 1 | Druid = 0 | Alchemist = 1 | Wizard = 0 | Demoniac = 2 | Heretic = 1 | Death Knight = 1 | Necromancer = 1 | Overlord = 2 | Warlock = 0 | Barbarian = 4 | Battle Mage = 2| Beastmaster = 0 | Witch = 0 | Planeswalker = 3 | Elementalist = 0 | Captain = 3 | Navigator = 2 | Artificer = 0 | Mercenary = 3 | Sorceress (Campaign) = 0 | }}}}} | |||
| style="width:34px;"| [[File: Defense small.png|Defense|link=Primary skill]] | |||
| style="width:37px; padding-left:12px;"| {{{def|{{#switch: {{{class|}}}| Knight = 2 | Cleric = 0 | Ranger = 3 | Druid = 2 | Alchemist = 1 | Wizard = 0 | Demoniac = 2 | Heretic = 1 | Death Knight = 2 | Necromancer = 0 | Overlord = 2 | Warlock = 0 | Barbarian = 0 | Battle Mage = 1| Beastmaster = 4 | Witch = 1 | Planeswalker = 1 | Elementalist = 0 | Captain = 0 | Navigator = 0 | Artificer = 1 | Mercenary = 1 | Sorceress (Campaign) = 2 | }}}}} | |||
| style="width:34px;"| [[File: Power small.png|Spell Power|link=Primary skill]] | |||
| style="width:37px; padding-left:12px;"| {{{sp|{{#switch: {{{class|}}}| Knight = 1 | Cleric = 2 | Ranger = 1 | Druid = 1 | Alchemist = 2 | Wizard = 2 | Demoniac = 1 | Heretic = 2 | Death Knight = 2 | Necromancer = 2 | Overlord = 1 | Warlock = 3 | Barbarian = 1 | Battle Mage = 1| Beastmaster = 1 | Witch = 2 | Planeswalker = 1 | Elementalist = 3 | Captain = 2 | Navigator = 1 | Artificer = 2 | Mercenary = 1 | Sorceress (Campaign) = 1 | }}}}} | |||
| style="width:34px;"| [[File: Knowledge small.png|Knowledge|link=Primary skill]] | |||
| style="width:37px; padding-left:12px;"| {{{know|{{#switch: {{{class|}}}| Knight = 1 | Cleric = 2 | Ranger = 1 | Druid = 2 | Alchemist = 2 | Wizard = 3 | Demoniac = 1 | Heretic = 1 | Death Knight = 1 | Necromancer = 2 | Overlord = 1 | Warlock = 2 | Barbarian = 1 | Battle Mage = 1| Beastmaster = 1 | Witch = 2 | Planeswalker = 1 | Elementalist = 3 | Captain = 1 | Navigator = 2 | Artificer = 2 | Mercenary = 1 | Sorceress (Campaign) = 2 | }}}}} | |||
|} | |||
|- | |||
| colspan=3 align=center bgcolor={{green 2}} | '''Starting secondary skill{{#if:{{{skill_2|}}}|s|}}:''' | |||
|- | |- | ||
{{{ | | colspan=3 | {{Ss3|{{#explode:{{{skill_1}}}| |1|2}}|{{#explode:{{{skill_1}}}| |0}}}}{{{skill_1+|}}} | ||
{{ | |- {{#if: {{{skill_2|}}} | | style="display: none;"}} | ||
|} | | colspan=3 | {{Ss3|{{#explode:{{{skill_2}}}| |1|2}}|{{#explode:{{{skill_2}}}| |0}}}}{{{skill_2+|}}} | ||
|- {{#if: {{{skill_3|}}} | | style="display: none;"}} | |||
| colspan=3 | {{Ss3|{{#explode:{{{skill_3}}}| |1|2}}|{{#explode:{{{skill_3}}}| |0}}}}{{{skill_3+|}}} | |||
|- {{#if: {{{skill_4|}}} | | style="display: none;"}} | |||
| colspan=3 | {{Ss3|{{#explode:{{{skill_4}}}| |1|2}}|{{#explode:{{{skill_4}}}| |0}}}} | |||
|- {{#if: {{{skill_5|}}} | | style="display: none;"}} | |||
| colspan=3 | {{Ss3|{{#explode:{{{skill_5}}}| |1|2}}|{{#explode:{{{skill_5}}}| |0}}}} | |||
|- {{#if: {{{skill_6|}}} | | style="display: none;"}} | |||
| colspan=3 | {{Ss3|{{#explode:{{{skill_6}}}| |1|2}}|{{#explode:{{{skill_6}}}| |0}}}} | |||
|- {{#if: {{{skill_7|}}} | | style="display: none;"}} | |||
| colspan=3 | {{Ss3|{{#explode:{{{skill_7}}}| |1|2}}|{{#explode:{{{skill_7}}}| |0}}}} | |||
|- {{#if: {{{skill_8|}}} | | style="display: none;"}} | |||
| colspan=3 | {{Ss3|{{#explode:{{{skill_8}}}| |1|2}}|{{#explode:{{{skill_8}}}| |0}}}} | |||
{{ | |- | ||
| | | colspan=3 align=center bgcolor={{green 2}} | '''Starting troops:''' | ||
| | |- | ||
| | | colspan=3 | | ||
| | {| border=0 cellspacing=0 cellpadding=0 style="border: 0px solid;" | ||
| | |- | ||
| | | {{Cn|{{{troop_1}}}|image={{{troop_1_img|{{{troop_1}}}}}}}} | ||
| style="padding-left:5px" | {{{nmb_1|}}} | |||
| style="padding-left:5px" | {{{chance_1|Always}}} | |||
|- {{#if: {{{troop_2|}}} | | style="display: none;"}} | |||
| {{Cn|{{{troop_2}}}|image={{{troop_2_img|{{{troop_2}}}}}}}} | |||
}} | | style="padding-left:5px" | {{{nmb_2|}}} | ||
| style="padding-left:5px" | {{{chance_2|88%}}}{{#if:{{{hota_same_troops|}}}|{{showwithhota|{{-}}''(Always{{-wh}})''}}|}} | |||
|- {{#if: {{{troop_3|}}} | | style="display: none;"}} | |||
| {{Cn|{{{troop_3}}}|image={{{troop_3_img|{{{troop_3}}}}}}}} | |||
| style="padding-left:5px" | {{{nmb_3|}}} | |||
| style="padding-left:5px" | {{{chance_3|25%}}}{{#if:{{{hota_same_troops|}}}|{{showwithhota|{{-}}''(Always{{-wh}})''}}|}} | |||
|- {{#if: {{{troop_4|}}} | | style="display: none;"}} | |||
| {{Cn|{{{troop_4}}}|image={{{troop_4_img|{{{troop_4}}}}}}}} | |||
| style="padding-left:5px" | {{{nmb_4|}}} | |||
| style="padding-left:5px" | {{{chance_4|Always}}} | |||
|- {{#if: {{{troop_5|}}} | | style="display: none;"}} | |||
| {{Cn|{{{troop_5}}}|image={{{troop_5_img|{{{troop_5}}}}}}}} | |||
| style="padding-left:5px" | {{{nmb_5|}}} | |||
| style="padding-left:5px" | {{{chance_5|Always}}} | |||
|- {{#if: {{{troop_6|}}} | | style="display: none;"}} | |||
| {{Cn|{{{troop_6}}}|image={{{troop_6_img|{{{troop_6}}}}}}}} | |||
| style="padding-left:5px" | {{{nmb_6|}}} | |||
| style="padding-left:5px" | {{{chance_6|Always}}} | |||
|- {{#if: {{{troop_7|}}} | | style="display: none;"}} | |||
| {{Cn|{{{troop_7}}}|image={{{troop_7_img|{{{troop_7}}}}}}}} | |||
| style="padding-left:5px" | {{{nmb_7|}}} | |||
| style="padding-left:5px" | {{{chance_7|Always}}} | |||
|} | |||
{{{no_hota_starting_troops| | |||
{{!-}} class='onlyhota' | |||
{{!}} colspan=3 align=center bgcolor={{green 2}} {{!}} '''Starting troops {{withhota}}:''' | |||
{{!-}} class='onlyhota' | |||
{{!}} colspan=3 {{!}} | |||
{{{!}} border=0 cellspacing=0 cellpadding=0 style="border: 0px solid;" | |||
{{!}} {{Cn|{{{hota_troop_1|{{{troop_1}}}}}}}} | |||
{{!}} style="padding-left:5px; {{#if:{{{hota_nmb_1|}}}|font-weight:bold;|}}" {{!}} {{{hota_nmb_1|{{{nmb_1|}}}}}} | |||
{{!}} style="padding-left:5px" {{!}} {{{hota_chance_1|Always}}} | |||
{{!-}} class='onlyhota' | |||
{{!}} {{{hota_notroop_2|{{{notroop_2|{{Cn|{{{hota_troop_2|{{{troop_2}}}}}}}} | |||
{{!}} style="padding-left:5px; padding-right:5px; {{#if:{{{hota_nmb_2|}}}|font-weight:bold;|}}" {{!}} {{{hota_nmb_2|{{{nmb_2|}}}}}} | |||
{{!}} style="padding-left:5px" {{!}} {{{hota_chance_2|Always}}} | |||
{{!-}} class='onlyhota' | |||
{{!}} }}}}}}{{Cn|{{{hota_troop_3|{{{troop_3}}}}}}}} | |||
{{!}} style="padding-left:5px; {{#if:{{{hota_nmb_3|}}}|font-weight:bold;|}}" {{!}} {{{hota_nmb_3|{{{nmb_3|}}}}}} | |||
{{!}} style="padding-left:5px" {{!}} {{{hota_chance_3|Always}}} | |||
{{!}}} }}} | |||
|- | |||
| colspan=3 align=center bgcolor={{green 2}} | {{{nospell|'''Starting spell:'''}}} | |||
|- | |||
{{{nospell|{{!}} [[File:{{{spell|}}}.png|{{{spell|}}}|link={{{s_link|{{{spell}}}}}}]]}}} | |||
{{{nospell|{{!}} colspan=2 {{!}} [[{{{s_link|{{{spell}}}}}}|{{{spell}}}]]}}} | |||
|- | |||
| colspan=3 align=center bgcolor={{green 2}} | {{{nowar|'''Starts with:'''}}} | |||
|- | |||
{{{nowar|{{!}} [[File:Creature portrait {{{warmachine|}}} small.gif|{{{warmachine|}}}|link={{{s_link|{{{warmachine}}}}}}]]}}} | |||
{{{nowar|{{!}} <center>[[{{{s_link|{{{warmachine}}}}}}|{{{warmachine}}}]]}}} | |||
{{{nowar|{{!}} <center>{{{hota_wm|88%<br />{{showwithhota|''(Always{{-wh}})''}}}}}}}} | |||
|- | |||
{{{s_hota_mp| | |||
{{!-}} | |||
{{!}} colspan=3 align=center bgcolor={{green 2}} {{!}} '''Starting [[Movement|movement points]]:''' | |||
{{!-}} | |||
{{!}} colspan=3 {{!}} | |||
{{{!}} border=0 cellspacing=0 cellpadding=0 style="border: 0px solid;" | |||
{{!}} align=center width=89 {{!}} {{{s_min|Minimum}}} | |||
{{!}} align=center width=85 {{!}} {{{s_max|Maximum}}} | |||
{{!}} class='onlyhota' align=center width=89 {{!}} {{{s_hota|HotA}}} {{withhota}} | |||
{{!-}} | |||
{{!}} align=center width=89 {{!}} {{{min_mp|}}} | |||
{{!}} align=center width=85 {{!}} {{{max_mp|}}} | |||
{{!}} class='onlyhota' align=center width=89 {{!}} {{{hota_mp|}}} | |||
{{!}}} }}} | |||
|- | |||
{{{s_mp| | |||
{{!-}} | |||
{{!}} colspan=3 align=center bgcolor={{green 2}} {{!}} '''Starting [[Movement|movement points]]:''' | |||
{{!-}} | |||
{{!}} colspan=3 {{!}} | |||
{{{!}} border=0 cellspacing=0 cellpadding=0 style="border: 0px solid;" | |||
{{!}} align=center width=250 {{!}} {{{s_hota2_mp|}}} | |||
{{!}}} }}} | |||
|}{{{notext|'''{{{name|{{PAGENAME}}}}}''' the [[{{{class}}}]] is {{#ifeq:{{{town}}}|Inferno|an|a}} [[{{{town}}}]] [[List of heroes|hero]]. {{{nospell|{{{name|{{PAGENAME}}}}} starts with a [[spell book]] and the spell [[{{{s_link|{{{spell}}}}}}|{{{spell}}}]].}}} }}}</includeonly><noinclude> | |||
== How to use == | == How to use == | ||
The code is copied at the beginning of the hero's article, and fill in the missing information. It should be noticed, that the factors below are case sensitive meaning, that "Town" is not the same as "town". | |||
{| | {| | ||
Line 49: | Line 166: | ||
| class = | | class = | ||
| gender = | | gender = | ||
| | | race = | ||
| specialty = | | specialty = | ||
| s_text = | | s_text = | ||
| skill_1 = | | skill_1 = | ||
| skill_2 = | | skill_2 = | ||
| spell = | |||
| warmachine = | |||
| min_mp = | |||
| max_mp = | |||
| hota_mp = | |||
| s_mp = | |||
}}</pre> | }}</pre> | ||
|} | |} | ||
=== Hide components === | |||
The following parameters defined without any value hide certain elements of the template: | |||
* '''nospell''': No spell | |||
* '''nowar''': No War Machine | |||
* '''notext''': No Intro text to the right (useful for showing different flavors of a hero). | |||
* '''no_hota_starting_troops''': HotA troops are the same as normal troops. | |||
=== HotA Movement Points === | |||
For all heroes amount of starting movement points depends on their starting army: if they got a slow creature in starting army - they start with less movement points. In [[HotA]]{{-wh}} all heroes are guaranteed to start with a certain set of creatures, so their starting movement points are constant. For all heroes that were introduced in HotA{{-wh}} parameter s_mp must be replaced with s_hota_mp with defined value. | |||
{| | |||
| <pre> | s_hota_mp = </pre> | |||
|} | |||
=== Optional components === | |||
* '''flavor''': The scenario name or version of the hero that appears in a different scenario. | |||
* '''atk''': Custom primary skill stat (attack) | |||
* '''def''': Custom primary skill stat (defense) | |||
* '''sp''': Custom primary skill stat (spell power) | |||
* '''know''': Custom primary skill stat (knowledge) | |||
* '''skill_#''': Replace # with the skill number 1-8 | |||
* '''troop_#''': Replace # with the troop number 1-8 | |||
** '''troop_#_img''': Display an alternate (e.g. HotA) image for this troop. | |||
** '''nmb_#''': The number of creatures in this troop | |||
** '''chance_#''': The chance that this troop appears in the hero's army | |||
* '''biography''': If left out, removes the blank space created by an empty biography. | |||
* '''marginR''': Used to set a different right margin (useful for showing different flavors of a hero). | |||
* '''level''': Starting hero level | |||
=== Other Options === | |||
If for some reason certain parameters do not appear automatically, you can add the following rows: | |||
{| | {| | ||
|<pre> | picture = | |<pre> | picture = | ||
| specialty_pic = </pre> | | specialty_pic = | ||
| name = </pre> | |||
|} | |} | ||
== Example == | |||
{| | === Normal Case === | ||
| | {{Hero | ||
|} | | name = Adelaide | ||
| picture = Adelaide | |||
| town = Castle | |||
| class = Cleric | |||
| gender = Female | |||
| race = Human | |||
| biography = Caught at sea during a storm, Adelaide was shipwrecked on the shores of [[Vori]], home of the Snow Elves. She trained with them for some twenty years, and upon her return to [[Erathia]] discovered that no time had passed in her absence. | |||
| specialty = Frost Ring | |||
| s_text = Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit. | |||
| skill_1 = Advanced Wisdom | |||
| spell = Frost Ring | |||
| troop_1 = Pikeman | |||
| troop_1_img= Pikeman (HotA) | |||
| troop_2 = Archer | |||
| troop_3 = Griffin | |||
| nmb_1 = 10–20 | |||
| nmb_2 = 4–7 | |||
| nmb_3 = 2–3 | |||
| nowar = | |||
| chance_2 = 75% | |||
| hota_nmb_1 = 300–999 | |||
| hota_nmb_2 = 44–777 | |||
| hota_nmb_3 = 20–30 | |||
| min_mp = 1560 | |||
| max_mp = 1560 | |||
| hota_mp = 1560 | |||
| s_mp = | |||
}} | |||
'''Blah Blah Blah''' | |||
* text 1 | |||
* text 2 | |||
* text 3 | |||
{{clear|left}} | |||
=== Flavor Case === | |||
{{Hero | |||
| name = Boyd | |||
| picture = Boyd | |||
| flavor = {{link|#{{Green 3}}|Dead or Alive}} | |||
| town = Factory | |||
| class = Death Knight | |||
| gender = Male | |||
| race = Human | |||
| biography = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | |||
| specialty = Skeletons | |||
| s_text = Increases the [[speed]] of [[Skeleton and Skeleton Warrior|Skeletons or Skeleton Warriors]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1st level. | |||
| skill_1 = Basic Necromancy | |||
| skill_2 = Basic Armorer | |||
| troop_1 = Skeleton | |||
| notroop_2 = | |||
| troop_3 = Sandworm | |||
| nmb_1 = 78 | |||
| nmb_2 = 9 | |||
| nmb_3 = 9 | |||
| chance_2 = Always | |||
| chance_3 = Always | |||
| spell = Shield | |||
| s_hota_mp = | |||
| nowar = | |||
| no_hota_starting_troops = | |||
| notext = | |||
}} | |||
{{Hero | |||
| name = Boyd | |||
| picture = Boyd | |||
| flavor = {{link|#{{Green 3}}|Tomb Raiders}} | |||
| town = Necropolis | |||
| class = Death Knight | |||
| gender = Male | |||
| race = Human | |||
| specialty = Liches | |||
| s_text = Increases the [[speed]] of [[Lich and Power Lich|Liches or Power Liches]] by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 5 levels (rounded up). | |||
| atk = 20 | |||
| def = 21 | |||
| sp = 22 | |||
| know = 23 | |||
| skill_1 = Advanced Fire Magic | |||
| skill_2 = Advanced Earth Magic | |||
| troop_1 = Skeleton Warrior | |||
| troop_2 = Ghost Dragon | |||
| troop_3 = Olgoi-Khorkhoi | |||
| nmb_1 = 910 | |||
| nmb_2 = 12 | |||
| nmb_3 = 96 | |||
| chance_2 = Always | |||
| chance_3 = Always | |||
| spell = Stone Skin | |||
| s_hota_mp = | |||
| nowar = | |||
| no_hota_starting_troops = | |||
| notext = | |||
}} | |||
{{clear|left}} | |||
=== Advanced Case === | |||
{{Hero | |||
| name = Sir Michael | |||
| picture = Christian | |||
| town = Castle | |||
| class = Knight | |||
| gender = Male | |||
| race = Human | |||
| biography = Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of [[Enroth (planet)|Enroth]] before finally settling into military service in [[Erathia]]. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world. | |||
| specialty = Ballista | |||
| s_text = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
| level = 11 | |||
| skill_1 = Expert Leadership | |||
| skill_2 = Advanced Luck | |||
| skill_3 = Advanced Ballistics | |||
| skill_4 = Expert Artillery | |||
| skill_5 = Advanced Offense | |||
| skill_6 = Advanced Armorer | |||
| troop_1 = Halberdier | |||
| troop_2 = Marksman | |||
| troop_3 = Royal Griffin | |||
| troop_4 = Crusader | |||
| troop_5 = Zealot | |||
| nmb_1 = 37 | |||
| nmb_2 = 22 | |||
| nmb_3 = 8 | |||
| nmb_4 = 6 | |||
| nmb_5 = 3 | |||
| chance_2 = Always | |||
| chance_3 = Always | |||
| warmachine = Ballista | |||
| nospell = | |||
| s_hota_mp = | |||
| s_hota2_mp = 1560 | |||
| no_hota_starting_troops = | |||
}} | |||
[[Category: | [[Category: Hero templates]]</noinclude> |
Revision as of 19:38, 12 September 2024
How to use
The code is copied at the beginning of the hero's article, and fill in the missing information. It should be noticed, that the factors below are case sensitive meaning, that "Town" is not the same as "town".
{{Hero | town = | class = | gender = | race = | specialty = | s_text = | skill_1 = | skill_2 = | spell = | warmachine = | min_mp = | max_mp = | hota_mp = | s_mp = }} |
Hide components
The following parameters defined without any value hide certain elements of the template:
- nospell: No spell
- nowar: No War Machine
- notext: No Intro text to the right (useful for showing different flavors of a hero).
- no_hota_starting_troops: HotA troops are the same as normal troops.
HotA Movement Points
For all heroes amount of starting movement points depends on their starting army: if they got a slow creature in starting army - they start with less movement points. In HotA all heroes are guaranteed to start with a certain set of creatures, so their starting movement points are constant. For all heroes that were introduced in HotA parameter s_mp must be replaced with s_hota_mp with defined value.
| s_hota_mp = |
Optional components
- flavor: The scenario name or version of the hero that appears in a different scenario.
- atk: Custom primary skill stat (attack)
- def: Custom primary skill stat (defense)
- sp: Custom primary skill stat (spell power)
- know: Custom primary skill stat (knowledge)
- skill_#: Replace # with the skill number 1-8
- troop_#: Replace # with the troop number 1-8
- troop_#_img: Display an alternate (e.g. HotA) image for this troop.
- nmb_#: The number of creatures in this troop
- chance_#: The chance that this troop appears in the hero's army
- biography: If left out, removes the blank space created by an empty biography.
- marginR: Used to set a different right margin (useful for showing different flavors of a hero).
- level: Starting hero level
Other Options
If for some reason certain parameters do not appear automatically, you can add the following rows:
| picture = | specialty_pic = | name = |
Example
Normal Case
Adelaide the Cleric | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic information: | |||||||||||
Class: | Cleric | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Caught at sea during a storm, Adelaide was shipwrecked on the shores of Vori, home of the Snow Elves. She trained with them for some twenty years, and upon her return to Erathia discovered that no time had passed in her absence. | |||||||||||
Specialty: Frost Ring | |||||||||||
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Advanced Wisdom | |||||||||||
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Frost Ring | |||||||||||
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Adelaide the Cleric is a Castle hero. Adelaide starts with a spell book and the spell Frost Ring.
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Flavor Case
Boyd the Death Knight (Dead or Alive) | ||||||||||
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Basic information: | ||||||||||
Class: | Death Knight | |||||||||
Gender: | Male | |||||||||
Race: | Human | |||||||||
All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | ||||||||||
Specialty: Skeletons | ||||||||||
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Basic Necromancy | ||||||||||
Basic Armorer | ||||||||||
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Shield | ||||||||||
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Boyd the Death Knight (Tomb Raiders) | |||||||||||
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Basic information: | |||||||||||
Class: | Death Knight | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Specialty: Liches | |||||||||||
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Advanced Fire Magic | |||||||||||
Advanced Earth Magic | |||||||||||
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Starting spell: | |||||||||||
Stone Skin | |||||||||||
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Advanced Case
Sir Michael the Knight | |||||||||||||||||
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Basic information: | |||||||||||||||||
Class: | Knight | ||||||||||||||||
Gender: | Male | ||||||||||||||||
Race: | Human | ||||||||||||||||
Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of Enroth before finally settling into military service in Erathia. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world. | |||||||||||||||||
Specialty: Ballista | |||||||||||||||||
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Starting Level: | |||||||||||||||||
Level 11 | |||||||||||||||||
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Expert Leadership | |||||||||||||||||
Advanced Luck | |||||||||||||||||
Advanced Ballistics | |||||||||||||||||
Expert Artillery | |||||||||||||||||
Advanced Offense | |||||||||||||||||
Advanced Armorer | |||||||||||||||||
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(Always ) | |||||||||||||||||
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