Water Elemental and Ice Elemental: Difference between revisions

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{{Conflux creatures}}{{Creature
{{Conflux creatures}}
| AI_Value  = 315
{{CreatureNew
| Growth    = 6
| name          = Water Elemental
| Name      = Water Elemental
| faction        = Conflux
| Attack    = 8
| attack        = 8
| Defense    = 10
| defense        = 10
| Damage    = 3–7
| shots          =  
| Health    = 30
| damage        = 3–7
| Speed      = 5
| health        = 30
| Size      = 2
| speed          = 5
| No_shots  =
| move          = Ground
| Cost       = 300
| size          = 2
| Special    = • [[Non-living]]<br>• [[Spell immunity|Immune]] to to [[Ice Bolt]] and [[Frost Ring]]<br>• [[Vulnerability|Vulnerable]] to [[Armageddon]], [[Fireball]], [[Inferno (spell)|Inferno]]
| growth        = 6
| U_AI_Value = 380
| aivalue        = 315
| U_name    = Ice Elemental
| fightvalue    = 315
| U_speed    = '''6'''
| goldcost       = 300
| U_shots    = '''24'''
| resource      =  
| U_cost     = 375
| rescost        =
| U_special  = • [[Ranged attack]]<br>• [[Non-living]]<br>• [[Spell immunity|Immune]] to to [[Ice Bolt]] and [[Frost Ring]]<br>• [[Vulnerability|Vulnerable]] to [[Armageddon]], [[Fireball]], [[Inferno (spell)|Inferno]]}}  
| abilities      = {{gl|Elemental}}. {{gl|Spell immunity|Immune}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Armageddon}}, {{gl|Fireball}}, and {{gl|Inferno (spell)|Inferno}}. 200% Base Damage to {{gl|Fire Elemental and Energy Elemental|Fire Elementals and Energy Elementals}}.
}}{{CreatureNew
| name          = Ice Elemental
| faction        = Conflux
| attack        = 8
| defense        = 10
| shots          = {{gt|24}}
| damage        = 3–7
| health        = 30
| speed          = {{gt|6}}
| move          = Ground
| size          = 2
| growth        = 6
| aivalue        = 380
| fightvalue     = 315
| goldcost      = 375
| resource      =  
| rescost        =
| abilities      = {{gl|Elemental}}. Shoots. {{gl|Spell immunity|Immune}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Armageddon}}, {{gl|Fireball}}, and {{gl|Inferno (spell)|Inferno}}. 200% Base Damage to {{gl|Fire Elemental and Energy Elemental|Fire Elementals and Energy Elementals}}. {{gl|Spellcaster}}: {{gl|Protection from Water}}.
}}


{| style="border: 1px solid; background-color:#e6e6ff; padding-right: 10px; padding-bottom:3px; float:left; margin-right:7px"
'''Water Elementals and Ice Elementals''' are the level 3 [[creature]]s of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Water]], or the [[Water Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Water Elementals can also be summoned by the [[Summon Water Elemental]] spell. They are creatures summoned from the [[Plane of Water|Elemental Plane of Water]].
|[[Image:Water Elemental Conflux-dwelling.gif|Water Elemental Conflux|link=Water Elemental Conflux|text-bottom]]{{-}}{{-}}[[Image:Water Elemental (adventure map).gif|text-bottom]][[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux|text-bottom]][[Image:Ice Elemental (adventure map).gif|text-bottom]][[Image:Altar of Water-dwelling.gif|Altar of Water|link=Altar of Water|text-bottom]]
|}
'''Water and Ice Elementals''' are level 3 [[creature]]s of [[Conflux town]]. They are recruited from the [[Conflux creature dwellings|Altar of Water]], or (unupgraded) from an [[Elemental Conflux]]. Water Elementals can also be summoned by the [[Summon Water Elemental]] spell.


''"Water magic animates the Water Elemental. These creatures are immune to [[Mind spells|Mind]], [[Ice Bolt|Ice Ray]] and [[Frost Ring]] spells, but take double damage from... [[Inferno]]... and [[Fireball]] spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell [[Protection from Water]]."{{-}}<sup>[[Armageddon's Blade Manual Page 15|AB manual]]''</sup>
''"Water magic animates the Water Elemental. These creatures are immune to [[Mind spells|Mind]], [[Ice Bolt|Ice Ray]] and [[Frost Ring]] spells, but take double damage from... [[Inferno (spell)|Inferno]]... and [[Fireball]] spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell [[Protection from Water]]."{{-}}<sup>[[Armageddon's Blade Manual Page 15|AB manual]]''</sup>


== Special abilities ==
{{DwellingPortrait2
Water and Ice Elementals are not vulnerable to [[Fire Wall]] and [[Fire Shield]], although this is stated in the game manual and there is a "Vulnerable to Fire" line in the creature's information. However, they are vulnerable to [[Armageddon]].
| dwelling      = Altar of Water
| dwelling2      = Water Elemental Conflux
| dwelling3      = Elemental Conflux
| creature1      = Water Elemental
| creature2      = Ice Elemental
}}


+100% to basic damage to [[Fire Elemental|Fire and Energy Elementals]].
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Kalt|Planeswalker|himage= (HotA)}} (fixed-stat specialty)
* {{H|Lacus|Planeswalker}} (fixed-stat specialty)


It should be noted, that although Ice Elementals' information states that they suffer no [[melee penalty]], that is not true.
== Special Abilities ==
Water and Ice Elementals are not vulnerable to [[Fire Wall]], [[Land Mine]] and [[Fire Shield]], although this is stated in the game manual and there is a "Vulnerable to Fire" line in the creature's information. However, they are vulnerable to [[Armageddon]].


== Bugs ==
*+100% to basic damage to [[Fire Elemental|Fire and Energy Elementals]].
Though '''Ice Elementals''' are level 3 units, the game considers them as level 4 (in creature level-based calculations and 'random monster 4' object in the map editor). ''(Fixed in HotA).{{-wh}}''
* Ice Elementals: Can cast [[Protection from Water]] three times per battle. The spell is cast on a single target at an Advanced [[Water Magic]] level.


== Heroes with a specialty ==
It should be noted that although Ice Elementals' information states that they suffer no [[melee penalty]], that is not true (''fixed in [[Horn of the Abyss]]{{-wh}}'').
*{{H|Kalt|Planeswalker}} and
*{{H|Lacus|Planeswalker}} have water elementals as a [[Specialty#Creature_specialties|specialty]]. All Water/Ice Elementals under their command gain +2 Attack.


== {{roe}} ==
== {{roe}} ==
In {{roe}}{{-}}{{withroe}} Water Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Water Elemental Conflux]].
In {{roe}}{{-}}{{withroe}}, Water Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Water Elemental Conflux]].


=={{hota}}==
=={{hota}}==
* Ice Elemental's level bug fixed.
* Ice Elementals' level bug is fixed.
* [[File:Water Elemental (HotA) (adventure map).gif]] Adventure map view of Water Elemental was fixed.
* The in-game descriptions for both Water and Ice Elementals are updated.
* The in-game description for both of them was updated.
* The [[Elemental Conflux]] now increases the growth of all four basic elementals by 1.
* The [[Elemental Conflux]] now increases the growth of all four basic elementals by 1.


{{Fanopinion|
== Bugs ==
Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. However, your main shooting force should be [[Air Elemental and Storm Elemental|Storm Elementals]], as they are significantly faster than Ice Elementals, having speed 8 which is excellent for a ranged unit. Storm and Ice Elementals have similar stats.
Though '''Ice Elementals''' are level 3 units, the game considers them as level 4 in creature level-based calculations and "Random Monster 4" object in the [[Map Editor]] (''fixed in [[Horn of the Abyss]]{{-wh}}'').
 
== Official Renders ==
<gallery mode="packed-hover">
Ice Elemental render.jpg
</gallery>


===Trivia===
{{user commentary|
They are creatures summoned from the [[Plane of Water|Elemental Plane of Water]].
Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. However, your main shooting force might be [[Air Elemental and Storm Elemental|Storm Elementals]], as they have higher possible damage and are significantly faster than Ice Elementals, having speed 8 which is excellent for a ranged unit. Storm and Ice Elementals have similar stats. As Ice Elementals have significant damage range, boost them with [[Bless]], and when playing against them, cast [[Curse]] on these units.
}}<!-- end of fan opinion -->
}}{{end of user commentary}}


{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 3 Creatures]]
* [[Comparison of Ranged Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
[[Category: Elementals]]
[[Category: Elementals]]
__NOTOC__
__NOTOC__

Revision as of 12:00, 13 February 2025

Conflux creatures
Level 1
Pixie Pixie
Sprite Sprite
Level 2
Air Elemental Air Elemental
Storm Elemental Storm Elemental
Level 3
Water Elemental Water Elemental
Ice Elemental Ice Elemental
Level 4
Fire Elemental Fire Elemental
Energy Elemental Energy Elemental
Level 5
Earth Elemental Earth Elemental
Magma Elemental Magma Elemental
Level 6
Psychic Elemental Psychic Elemental
Magic Elemental Magic Elemental
Level 7
Firebird Firebird
Phoenix Phoenix
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Water Elemental
8
10
3–7
30
5
Move
Ground
Size
2
Growth
6
315
315
Cost Per Troop

300

Ice Elemental
8
10
Shots
24
3–7
30
6
Move
Ground
Size
2
Growth
6
380
315
Cost Per Troop

375

Water Elementals and Ice Elementals are the level 3 creatures of Conflux. They are recruited from the Altar of Water, or the Water Elemental Conflux and Elemental Conflux on the adventure map. Water Elementals can also be summoned by the Summon Water Elemental spell. They are creatures summoned from the Elemental Plane of Water.

"Water magic animates the Water Elemental. These creatures are immune to Mind, Ice Ray and Frost Ring spells, but take double damage from... Inferno... and Fireball spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell Protection from Water." AB manual

Altar of Water
Water Elemental Conflux
Elemental Conflux

Heroes with a specialty

Special Abilities

Water and Ice Elementals are not vulnerable to Fire Wall, Land Mine and Fire Shield, although this is stated in the game manual and there is a "Vulnerable to Fire" line in the creature's information. However, they are vulnerable to Armageddon.

It should be noted that although Ice Elementals' information states that they suffer no melee penalty, that is not true (fixed in Horn of the Abyss Horn of the Abyss).

Restoration of Erathia

In Restoration of Erathia Restoration of Erathia, Water Elementals are level 4 Neutral creatures. They are recruited from Elemental Conflux or Water Elemental Conflux.

Horn of the Abyss

  • Ice Elementals' level bug is fixed.
  • The in-game descriptions for both Water and Ice Elementals are updated.
  • The Elemental Conflux now increases the growth of all four basic elementals by 1.

Bugs

Though Ice Elementals are level 3 units, the game considers them as level 4 in creature level-based calculations and "Random Monster 4" object in the Map Editor (fixed in Horn of the Abyss Horn of the Abyss).

Official Renders

User Commentary

Show User Commentary

See Also: