Armor of the Damned: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
| cost = 12000 | | cost = 12000 | ||
| event = You trip over the Armor of the Damned, dust it off, and stick it in your pack. | | event = You trip over the Armor of the Damned, dust it off, and stick it in your pack. | ||
| effect = Casts Expert {{gl|Slow}}, {{gl|Curse}}, {{gl|Weakness}}, and {{gl|Misfortune}} for 50 | | effect = Casts Expert {{gl|Slow}}, {{gl|Curse}}, {{gl|Weakness}}, and {{gl|Misfortune}} for 50 rounds at the start of combat. | ||
| ceffect = +3 {{Psg|Attack}}<p>+3 {{Psg|Defense}}<p>+2 {{Psg|Power}}<p>+2 {{Psg|Knowledge}} | | ceffect = +3 {{Psg|Attack}}<p>+3 {{Psg|Defense}}<p>+2 {{Psg|Power}}<p>+2 {{Psg|Knowledge}} | ||
| art_1 = Skull Helmet | | art_1 = Skull Helmet | ||
Line 11: | Line 11: | ||
| art_3 = Blackshard of the Dead Knight | | art_3 = Blackshard of the Dead Knight | ||
| art_4 = Shield of the Yawning Dead | | art_4 = Shield of the Yawning Dead | ||
| blocked = Helmet< | | blocked = Helmet<p>Weapon<p>Shield | ||
}} | }} | ||
Line 17: | Line 17: | ||
The Armor of the Damned's ability to cast [[Slow]], [[Curse]], [[Weakness]], and [[Misfortune]], can be mitigated by enemy creatures' immunity, [[Cursed Ground]], or anti-magic artifacts. | The Armor of the Damned's ability to cast [[Slow]], [[Curse]], [[Weakness]], and [[Misfortune]], can be mitigated by enemy creatures' immunity, [[Cursed Ground]], or anti-magic artifacts. | ||
{{Hn|Cuthbert|0=}}, {{Hn|Olema|himage=(HotA)|0=}}, {{Hn|Mirlanda|0=}}, and {{Hn|Eanswythe|0=}}'s{{-wh}} specialties will affect the effect of {{Sn|Weakness}} cast by the Armor of the Damned. | |||
{{fanopinion| | {{fanopinion| |
Latest revision as of 00:53, 18 February 2025

Armor of the Damned
Class: Combo
Slot: Torso
Event
You trip over the Armor of the Damned, dust it off, and stick it in your pack.
Effect
Component Effect
Components
Blocked slots
Helmet
Weapon
Shield
Artifacts (by class) | |||
---|---|---|---|
| |||
| |||
| |||
| |||
Artifacts (by slot) | |||
---|---|---|---|
| |||
| |||
| |||
| |||
| |||
| |||
| |||
|
The Armor of the Damned only casts its opening combat spells once an allied creature is able to take its turn; if a creature misses a turn due to low morale, the Armor of the Damned does not cast its spells until the next one is able to do so.
The Armor of the Damned's ability to cast Slow, Curse, Weakness, and Misfortune, can be mitigated by enemy creatures' immunity, Cursed Ground, or anti-magic artifacts.
Cuthbert,
Olema,
Mirlanda, and
Eanswythe's
specialties will affect the effect of
Weakness cast by the Armor of the Damned.
User Commentary
Show User Commentary