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'''Resource''' is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magic resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build [[boat]]s. Several town structures require magical resources for construction, and they are also needed to hire some 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some [[Adventure Map]] locations (e.g. [[School of War]]) require gold in exchange for their services. [[Tree of Knowledge]] is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level.
'''Resource''' is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magical resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build [[boat]]s. Several town structures require magical resources for construction, and they are also needed to hire most 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some [[Adventure Map]] locations (e.g. [[School of War]]) require gold in exchange for their services. [[Tree of Knowledge]] is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level.
 
Resources may be acquired in many ways, but perhaps the most typical means are flagging [[mine]]s, which provide a steady income, or gathering resource piles from the [[Adventure Map]]. Additional resources may be acquired from Adventure Map locations such as [[Windmill]]s, [[Mystical Garden]]s or [[creature bank]]s. Typically it is possible to construct [[Resource Silo]]s in towns, which will produce extra resources depending on the town they are built. Additionally, [[Rampart]]'s [[Mystic Pond]] will produce additional weekly income. [[Freelancer's Guild]] and [[Artifact merchants]] may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through [[Marketplace]].


Resources may be acquired in many ways, but perhaps the most typical means are flagging [[mine]]s, which provide a steady income, or gathering resource piles from the [[Adventure Map]]. Additional resources may be acquired from Adventure Map locations such as [[Windmill]]s, [[Mystical Garden]]s or [[creature bank]]s. Typically, it is possible to construct [[Resource Silo]]s in towns, which will produce extra resources depending on the town they are built. Additionally, [[Rampart]]'s [[Mystic Pond]] will produce additional weekly income. [[Freelancer's Guild]] and [[Artifact merchants]] may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through [[Marketplace]].
__TOC__
== Gold ==
== Gold ==
{{Pic|Resource gold.png|Pile of gold as seen on the Adventurea Map.}}
{{location|image=Resource gold |Pile of gold as seen on the adventure map.}}


'''Gold''' is one of the seven resources, and one of three basic resources. It is arguably the most important resource of all, because it is needed basically for everything. The largest expenditure is troops. Another large expenditure is town structures. But gold is also needed to hire heroes, learn primary and secondary skills and to buy artifacts.
'''Gold''' is one of the seven resources, and one of three basic resources. It is arguably the most important resource because it is needed basically for everything. The largest expenditure is troops, and another is town structures. However, gold is also needed to hire heroes, in several [[Adventure Map]] locations and to buy artifacts. Typically, Gold can be found scattered around the adventure map varying quantities (500-1000 units of gold per resource stack).


'''Gold can be recieved from:'''
'''Gold can be received from:'''
* '''Town buildings'''
* '''Town buildings'''
** [[Village hall]]
** [[Village hall]]{{---}}+500/day
** [[Town hall]]
** [[Town hall]]{{---}}+1000/day
** [[City hall]]
** [[City hall]]{{---}}+2000/day
** [[Capitol]]
** [[Capitol]]{{---}}+4000/day
** [[Grail building]]
** [[Grail|Grail building]]{{---}}+5000/day
** [[Marketplace]] - by selling resources
** [[Artifact Merchants]] - by selling [[artifact]]s
** [[Freelancer's Guild]] - by selling [[troops]]
** [[Treasury]]{{---}}+10%/week


* '''Artifacts'''
* '''Artifacts'''
** [[Endless Purse of Gold]]
** {{An|Endless Purse of Gold}}{{---}}+500/day
** [[Endless Bag of Gold]]
** {{An|Endless Bag of Gold}}{{---}}+750/day
** [[Endless Sack of Gold]]
** {{An|Endless Sack of Gold}}{{---}}+1000/day
** {{an|Golden Goose}}{{-wh}}{{---}}+7000/day


* '''Secondary skill'''
* '''Secondary skill'''
** [[Estates]]
** [[Estates]]{{---}}+125-250-500/day ''(+250-500-1000/day in {{hota}})''{{-wh}}


* '''Adventure map'''
* '''Adventure map'''
** [[Gold mine]]s
** [[Gold mine]]s{{---}}+1000/day
** [[Water wheel]]s
** [[Creature Bank]]s:
** [[Mystical garden]]s
*** [[Crypt]]{{---}}+1500/2000/2500/5000
** [[Treasure chest]]s
*** [[Derelict Ship]]{{---}}+3000/4000/6000
** [[Flotsam]]
*** [[Dragon Utopia]]{{---}}+20000/30000/40000/50000
** [[Sea Chest]]
*** [[Dwarven Treasury]]{{---}}+2500/4000/5000/7500
*** [[Imp Cache]]{{---}}+1000/1500/2000/3000
*** [[Medusa Stores]]{{---}}+2000/3000/4000/5000
*** [[Naga Bank]]{{---}}+4000/6000/8000/12000
*** [[Shipwreck]]{{---}}+2000/3000/4000/5000
*** [[Black Tower]]{{-wh}}{{---}}+2000/2250/3500/3750
*** [[Churchyard]]{{-wh}}{{---}}+2500
*** [[Mansion]]{{-wh}}{{---}}+2500/5000/7500/10000
*** [[Ruins]]{{-wh}}{{---}}+1000/2000/3000/4000
*** [[Spit]]{{-wh}}{{---}}+3000/4500/6000/9000
*** [[Beholder's Sanctuary]]{{-wh}}{{---}}+3000/5000/6000/9000
*** [[Temple of the Sea]]{{-wh}}{{---}}+10000/15000/20000/30000
** [[Water wheel]]s{{---}}+500 or 1000/week
** [[Mystical garden]]s{{---}}+0 or 500/week
** [[Treasure chest]]s{{---}}+0/1000/1500/2000 once
** [[Campfire]]s{{---}}+400-600 once
** [[Freelancer's Guild]] - by selling [[troops]]
** [[Trading Post]]s - by selling resources
** [[Flotsam]]{{---}}+0/200/500 once
** [[Sea Chest]]s{{---}}+0/1000/1500 once
** [[Pandora's Box]]es - various
** [[Seer's Hut]]s - various
** [[Event]]s - various
** [[Derrick]]{{-wh}}{{---}}+500 or 1000/week
** [[Grave]]{{-wh}}{{---}}+500/1000/1500...5000 once
** [[Prospector]]{{-wh}}{{---}}+0 or 500/week
** [[Warehouse of Gold]]{{-wh}}{{---}}+2000/week
** [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])
** [[Jetsam]]{{-wh}}{{---}}+0/200/500 once


===Heroes with related specialities===
'''Heroes who have gold as special ability:'''<br>
The following heroes generate 350 gold per day:
The following heroes generate 350 gold per day:
*[[Aine]] the [[Wizard]]
* {{H2|Aine|Wizard}}
*[[Caitlin]] the [[Cleric]]
* {{H2|Caitlin|Cleric}}
*[[Clavius]] the [[Death Knight]]
* {{H2|Clavius|Death Knight}}
*[[Damacon]] the [[Overlord]]
* {{H2|Damacon|Overlord}}
*[[Gelare]] the [[Elementalist]]
* {{H2|Gelare|Elementalist}}
*[[Grindan]] the [[Elementalist]]
* {{H2|Grindan|Elementalist}}
*[[Jenova]] the [[Ranger]]
* {{H2|Jenova|Ranger}}
*[[Nagash]] the [[Necromancer]]
* {{H2|Nagash|Necromancer}}
*[[Octavia]] the [[Demoniac]]
* {{H2|Octavia|Demoniac}}
* {{H2|Leena|Captain}}{{-wh}}
* {{H2|Bertram|Artificer}}{{-wh}}


[[Lord Haart]] the [[Knight]] (but not the [[Death Knight]]) starts with Basic [[Estates]], and receives a 5% bonus to it per level
'''Specialty Estates:'''
* {{H2|Lord Haart|Knight}} – Gives him +5% bonus to the [[Estates]] skill per level.


== Wood ==
== Wood ==
{{Pic|Resource_wood.png|Pile of wood as seen on the Adventure Map}}
{{location|image=Resource_wood|ext=.png|Pile of wood as seen on the adventure map}}
'''Wood''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Ore]]). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible. The primary source of Wood is the [[Sawmill]], which brings its owner 2 units of Wood per day. You can also find Wood scattered around the land in small amounts (5-10 units of Wood per resource stack).
'''Wood''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Ore]]). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible, as [[Windmill]] can produce any resources but Gold and Wood. The primary source of Wood is the [[Sawmill]], which brings its owner 2 units of Wood per day. You can also find wood scattered around the land in small amounts (5-10 units of Wood per resource stack).


In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day.
In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day.
Any hero equipped with the [[Inexhaustible Cart of Lumber]] gives you 1 Wood every day.
 
'''Additional sources of wood:'''
 
'''Artifacts:'''
* {{An|Inexhaustible Cart of Lumber}} - gives you 1 wood every day.
'''Town Buildings:'''
* [[Marketplace]], [[Freelancer's Guild]], [[Artifact Merchants]]
* [[Mystic Pond]]{{---}}+0/1-4 per week
'''Adventure map:'''
* [[Campfire]]{{---}}+0/4-6 once
* [[Wagon]]{{---}}+0/2-5 once
* [[Lean To]]{{---}}+0/1-5 once
* [[Flotsam]]{{---}}+0/5/10 once
* [[Cyclops Stockpile]]{{---}}+4/6/8/10 once
* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]]
* [[Warehouse of Wood]]{{-wh}}{{---}}+10/week
* [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])


== Ore ==
== Ore ==
{{Pic|Resource ore.png|Pile of ore as seen on the Adventurea Map.}}
{{location|image=Resource ore|ext=.png|Pile of ore as seen on the adventure map.}}


'''Ore''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Wood]]). Ore is needed for most buildings, and thus, it is vital to claim a source of ore as early in the game as possible. The primary source of ore is the [[Ore Pit]], which brings its owner 2 units of ore per day. Typically basic resources can be found scattered around the adventure map in small amounts (5-10 units of ore per resource stack).
'''Ore''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Wood]]). Ore is needed for most buildings, and thus, it is vital to claim a source of ore as early in the game as possible. The primary source of ore is the [[Ore Pit]], which brings its owner 2 units of ore per day. Typically, basic resources can be found scattered around the adventure map in small amounts (5-10 units of ore per resource stack).


In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day.
In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day.
Any hero equipped with the [[Inexhaustible Cart of Ore]] gives you 1 ore every day.
 
'''Additional sources of ore:'''
 
'''Artifacts:'''
* {{An|Inexhaustible Cart of Ore}} - gives you 1 ore every day.
'''Town Buildings:'''
* [[Marketplace]], [[Freelancer's Guild]], [[Artifact Merchants]]
* [[Mystic Pond]]{{---}}+0/1-4 per week
'''Adventure map:'''
* [[Windmill]]{{---}}+0/3-6 per week
* [[Campfire]]{{---}}+0/4-6 once
* [[Wagon]]{{---}}+0/2-5 once
* [[Lean To]]{{---}}+0/1-5 once
* [[Cyclops Stockpile]]{{---}}+4/6/8/10 once
* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]]
* [[Jetsam]]{{-wh}}{{---}}+0/5/10 once
* [[Warehouse of Ore]]{{-wh}}{{---}}+10/week
* [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])


== Mercury ==
== Mercury ==
{{Pic|Resource mercury.png|Pile of mercury as seen on the Adventurea Map.}}
{{location|image=Resource mercury|ext=.png|Pile of mercury as seen on the adventure map.}}


'''Mercury''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Sulfur]]).  Mercury is required to construct several buildings and to hire [[Devil and Arch Devil|Devils and Arch Devils]], [[Ghost Dragon]]s, [[Phoenix]]es and [[Azure Dragon]]s. The primary source of mercury is the [[Alchemist's lab]], which produces 1 mercury per day for its owner.  You can also find mercury scattered around the land in small amounts (3-6 units of mercury per resource stack).
'''Mercury''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Sulfur]]).  Mercury is required to construct several buildings and to hire [[Devil and Arch Devil|Devils and Arch Devils]], [[Ghost Dragon]]s, [[Phoenix]]es and [[Azure Dragon]]s. The primary source of mercury is the [[Alchemist's lab]], which produces 1 mercury per day for its owner.  You can also find mercury scattered around the land in small amounts (3-6 units of mercury per resource stack).
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In [[Inferno]] and [[Conflux]] towns, you can build a [[resource silo]], which will bring you 1 unit of mercury per day.
In [[Inferno]] and [[Conflux]] towns, you can build a [[resource silo]], which will bring you 1 unit of mercury per day.


[[Rissa]] the [[Alchemist]] is able to produce 1 additional unit of mercury per day for the kingdom she serves.  Also, any hero equipped with the [[Everpouring Vial of Mercury]] produces 1 unit of mercury per day (Rissa would produce 2).
'''Additional sources of mercury:'''
 
'''Heroes:'''
* {{H2|Rissa|Alchemist}} - produces 1 unit of mercury per day
'''Artifacts:'''
* {{An|Everpouring Vial of Mercury}} - produces 1 unit of mercury per day
* {{An|Cornucopia}} - produces 5 units of mercury per day
'''Town Buildings:'''
* [[Marketplace]], [[Freelancer's Guild]], [[Artifact Merchants]]
* [[Mystic Pond]]{{---}}+0/1-4 per week
'''Adventure map:'''
* [[Windmill]]{{---}}+0/3-6 per week
* [[Campfire]]{{---}}+0/4-6 once
* [[Wagon]]{{---}}+0/2-5 once
* [[Lean To]]{{---}}+0/1-5 once
* [[Cyclops Stockpile]]{{---}}+4/6/8/10 once
* [[Imp Cache]]{{---}}+2/3/4/6 once
* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]]
* [[Sea Barrel]]{{-wh}}{{---}}+0/3-6 once
* [[Warehouse of Mercury]]{{-wh}}{{---}}+6/week
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once
* [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{gem}} or {{c}}


== Sulfur ==
== Sulfur ==
{{Pic|Resource sulfur.png|Pile of sulfur as seen on the Adventurea Map.}}
{{location|image=Resource sulfur|ext=.png|Pile of sulfur as seen on the adventure map.}}


'''Sulfur''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Mercury]]). Its symbol is {{S}}. Sulfur is required to construct several buildings and to hire [[Red Dragon]]s, [[Black Dragon]]s, [[Chaos Hydra]]s and [[Rust Dragon]]s.  
'''Sulfur''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Mercury]]). Its symbol is {{S}}. Sulfur is required to construct several buildings and to hire [[Red Dragon]]s, [[Black Dragon]]s, [[Chaos Hydra]]s and [[Rust Dragon]]s. The primary source of sulfur is the [[Sulfur dune]], which produces 1 unit of sulfur per day for its owner. Sulfur may also be scattered around the adventure map in small piles typically containing 3-6 units of sulfur per resource stack.


The primary source of sulfur is the [[Sulfur dune]], which produces 1 unit of sulfur per day for its owner. Sulfur may also be scattered around the adventure map in small piles typically containing 3-6 units of sulfur per resource stack. [[Resource Silo]]s of [[Dungeon]] towns produces 1 unit of sulfur per day for the kingdom. Additionally, [[Calid]] the [[Heretic]] has specialty that produces 1 unit of sulfur per day. Also, any hero equipped with the [[Eversmoking Ring of Sulfur]] produces 1 additional unit of sulfur per day.
[[Resource Silo]]s of [[Dungeon]] and [[Cove]]{{-wh}} towns produce 1 unit of sulfur per day for the kingdom.  
 
'''Additional sources of sulfur:'''
 
'''Heroes:'''
* {{H2|Calid|Heretic}} - produces 1 unit of sulfur per day
'''Artifacts:'''
* {{An|Eversmoking Ring of Sulfur}} - produces 1 unit of sulfur per day
* {{An|Cornucopia}} - produces 5 units of sulfur per day
'''Town Buildings:'''
* [[Marketplace]], [[Freelancer's Guild]], [[Artifact Merchants]]
* [[Mystic Pond]]{{---}}+0/1-4 per week
'''Adventure map:'''
* [[Windmill]]{{---}}+0/3-6 per week
* [[Campfire]]{{---}}+0/4-6 once
* [[Wagon]]{{---}}+0/2-5 once
* [[Lean To]]{{---}}+0/1-5 once
* [[Cyclops Stockpile]]{{---}}+4/6/8/10 once
* [[Medusa Stores]]{{---}}+5/6/8/10 once
* [[Naga Bank]]{{---}}+8/12/16/24 once ('''not''' with [[Heroes 3 HD|HD mod]] or in {{hota}})
* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]]
* [[Sea Barrel]]{{-wh}}{{---}}+0/3-6 once
* [[Prospector]]{{-wh}}{{---}}+0/5 per week
* [[Warehouse of Sulfur]]{{-wh}}{{---}}+6/week
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once
* [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{gem}}, {{m}} or {{c}}


== Crystal ==
== Crystal ==
{{Pic|Resource crystal.png|Pile of crystal as seen on the Adventurea Map.}}
{{location|image=Resource crystal|Pile of crystals as seen on the adventure map.}}


'''Crystal''' is one of the four [[Magical resource|magical resources]] (along with [[Gems]], [[Mercury]] and [[Sulfur]]). Crystal is needed to construct several buildings and to hire [[Green Dragon]]s, [[Gold Dragon]]s, [[Ancient Behemoth]]s and [[Crystal Dragon]]s. The primary source of crystal is the [[Crystal Cavern]], which produces 1 unit of crystal per day for its owner. You can also find crystal scattered around the land in small amounts (3-6 units of crystal per resource stack).
'''Crystal''' is one of the four [[Magical resource|magical resources]] (along with [[Gems]], [[Mercury]] and [[Sulfur]]). Crystal is needed to construct several buildings and to hire [[Green Dragon]]s, [[Gold Dragon]]s, [[Ancient Behemoth]]s and [[Crystal Dragon]]s. The primary source of crystals is the [[Crystal Cavern]], which produces 1 unit of crystal per day for its owner. You can also find crystal scattered around the land in small amounts (3-6 units of crystal per resource stack).


In [[Rampart]] towns, you can also build a [[Resource Silo]] which will bring you 1 unit of crystal per day.
In [[Rampart]] and [[Factory]] {{withhota}} towns, you can also build a [[Resource Silo]] which will bring you 1 unit of crystal per day.


[[Sephinroth]] the [[Warlock]] is able to produce 1 additional unit of crystal per day for the Kingdom she serves. Also, any hero equipped with the [[Everflowing Crystal Cloak]] gives you 1 unit of crystal per day (Sephinroth would produce 2)
'''Additional sources of crystals:'''
 
'''Heroes:'''
* {{H2|Sephinroth|Warlock}} - produces 1 unit of crystals per day
* {{H2|Andal|Navigator}}{{-wh}} - produces 1 unit of crystals per day
'''Creatures'''
* [[Image:Creature portrait Crystal Dragon small.gif‎||link=Crystal Dragon]] [[Crystal Dragon]] - produces 3 units of crystals per week
'''Artifacts:'''
* {{An|Everflowing Crystal Cloak}} - produces 1 unit of crystals per day
* {{An|Cornucopia}} - produces 5 units of crystals per day
'''Town Buildings:'''
* [[Marketplace]], [[Freelancer's Guild]], [[Artifact Merchants]]
* [[Mystic Pond]]{{---}}+0/1-4 per week
'''Adventure map:'''
* [[Windmill]]{{---}}+0/3-6 per week
* [[Campfire]]{{---}}+0/4-6 once
* [[Wagon]]{{---}}+0/2-5 once
* [[Lean To]]{{---}}+0/1-5 once
* [[Cyclops Stockpile]]{{---}}+4/6/8/10 once
* [[Dwarven Treasury]]{{---}}+2/3/5/10 once
* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]]
* [[Sea Barrel]]{{-wh}}{{---}}+0/3-6 once
* [[Warehouse of Crystal]]{{-wh}}{{---}}+6/week
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once
* [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{m}} or {{gem}}


== Gems ==
== Gems ==
{{Pic|Resource gems.png|Pile of gems as seen on the Adventurea Map.}}
{{location|image=Resource gems|Pile of gems as seen on the adventure map.}}
 
'''Gems''' is one of the four magical resources. They are required to construct several buildings and to hire [[Giant and Titan|Giants, Titans]], [[Angel and Archangel|Angels and Archangels]]. In {{sod}} expansion hiring [[Faerie Dragon]]s from [[Magic Forest]]s requires gems. The primary source of gems is the [[Gem pond]], which produces 1 unit of gems per day for its owner. Additionally, visiting [[Mystical Garden]] has 50 % chance of producing 5 gems. It only works once per week.
 
In [[Tower]] towns, [[Resource Silo]]s will produce 1 unit of gems per day.


'''Gems''' are one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Mercury]] and [[Sulfur]]). Gems are required to build several buildings and to hire [[Giant]]s, [[Titan]]s, [[Angel]]s, [[Archangel]]s and [[Faerie Dragon]]s. The primary source of gems is the [[Gem pond]], which produces 1 unit of gems per day for its owner. You can also find gems scattered around the land in small amounts (3-6 units of gems per resource stack). Visiting a [[Mystical Garden]] once a week is a good idea, with a 50% chance of getting 5 gems
'''Additional sources of gems:'''


In [[Tower]] towns, you can build a [[Resource Silo]] which will bring you 1 unit of gems per day.
'''Heroes:'''
* {{H2|Saurug|Battle Mage}} - produces 1 unit of gems per day
'''Artifacts:'''
* {{An|Ring of Infinite Gems}} - produces 1 unit of gems per day
* {{An|Cornucopia}} - produces 5 units of gems per day
'''Town Buildings:'''
* [[Marketplace]], [[Freelancer's Guild]], [[Artifact Merchants]]
* [[Mystic Pond]]{{---}}+0/1-4 per week
'''Adventure map:'''
* [[Mystical Garden]]{{---}}+0/5 per week
* [[Windmill]]{{---}}+0/3-6 per week
* [[Campfire]]{{---}}+0/4-6 once
* [[Wagon]]{{---}}+0/2-5 once
* [[Lean To]]{{---}}+0/1-5 once
* [[Cyclops Stockpile]]{{---}}+4/6/8/10 once
* [[Naga Bank]]{{---}}+8/12/16/24 once (with [[Heroes 3 HD|HD mod]] or in {{hota}})
* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]]
* [[Sea Barrel]]{{-wh}}{{---}}+0/3-6 once
* [[Warehouse of Gem]]{{-wh}}{{---}}+6/week
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once
* [[Junkman]]{{-wh}} - by selling [[artifact]]s (except [[spell scroll|scrolls]])
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{m}} or {{c}}


[[Saurug]] the [[Battle Mage]] is able to produce 1 additional unit of gems per day for the Kingdom he serves. Also, any hero equipped with the [[Ring of Infinite Gems]] produces 1 unit of gems per day (Saurug would produce 2).
{{Resource generator navigational box}}


[[Category: Resources|*]]
[[Category: Resources]]
[[Category: Terms]]
[[Category: Terms]]
__NOTOC__

Latest revision as of 06:37, 24 April 2024

Resource is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magical resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build boats. Several town structures require magical resources for construction, and they are also needed to hire most 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some Adventure Map locations (e.g. School of War) require gold in exchange for their services. Tree of Knowledge is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level.

Resources may be acquired in many ways, but perhaps the most typical means are flagging mines, which provide a steady income, or gathering resource piles from the Adventure Map. Additional resources may be acquired from Adventure Map locations such as Windmills, Mystical Gardens or creature banks. Typically, it is possible to construct Resource Silos in towns, which will produce extra resources depending on the town they are built. Additionally, Rampart's Mystic Pond will produce additional weekly income. Freelancer's Guild and Artifact merchants may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through Marketplace.

Gold[edit | hide | hide all]

Pile of gold as seen on the adventure map.

Gold is one of the seven resources, and one of three basic resources. It is arguably the most important resource because it is needed basically for everything. The largest expenditure is troops, and another is town structures. However, gold is also needed to hire heroes, in several Adventure Map locations and to buy artifacts. Typically, Gold can be found scattered around the adventure map varying quantities (500-1000 units of gold per resource stack).

Gold can be received from:

Heroes who have gold as special ability:
The following heroes generate 350 gold per day:

Specialty Estates:

Wood[edit | hide]

Pile of wood as seen on the adventure map

Wood is one of the three basic resources in Heroes (along with Gold and Ore). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible, as Windmill can produce any resources but Gold and Wood. The primary source of Wood is the Sawmill, which brings its owner 2 units of Wood per day. You can also find wood scattered around the land in small amounts (5-10 units of Wood per resource stack).

In Fortress, Castle, Necropolis and Stronghold towns you can also build the Resource Silo which will bring you 1 Wood and 1 Ore per day.

Additional sources of wood:

Artifacts:

Town Buildings:

Adventure map:

Ore[edit | hide]

Pile of ore as seen on the adventure map.

Ore is one of the three basic resources in Heroes (along with Gold and Wood). Ore is needed for most buildings, and thus, it is vital to claim a source of ore as early in the game as possible. The primary source of ore is the Ore Pit, which brings its owner 2 units of ore per day. Typically, basic resources can be found scattered around the adventure map in small amounts (5-10 units of ore per resource stack).

In Fortress, Castle, Necropolis and Stronghold towns you can also build the Resource Silo which will bring you 1 Wood and 1 Ore per day.

Additional sources of ore:

Artifacts:

Town Buildings:

Adventure map:

Mercury[edit | hide]

Pile of mercury as seen on the adventure map.

Mercury is one of the four magical resources (along with Crystal, Gems and Sulfur). Mercury is required to construct several buildings and to hire Devils and Arch Devils, Ghost Dragons, Phoenixes and Azure Dragons. The primary source of mercury is the Alchemist's lab, which produces 1 mercury per day for its owner. You can also find mercury scattered around the land in small amounts (3-6 units of mercury per resource stack).

In Inferno and Conflux towns, you can build a resource silo, which will bring you 1 unit of mercury per day.

Additional sources of mercury:

Heroes:

Artifacts:

Town Buildings:

Adventure map:

Sulfur[edit | hide]

Pile of sulfur as seen on the adventure map.

Sulfur is one of the four magical resources (along with Crystal, Gems and Mercury). Its symbol is Sulfur. Sulfur is required to construct several buildings and to hire Red Dragons, Black Dragons, Chaos Hydras and Rust Dragons. The primary source of sulfur is the Sulfur dune, which produces 1 unit of sulfur per day for its owner. Sulfur may also be scattered around the adventure map in small piles typically containing 3-6 units of sulfur per resource stack.

Resource Silos of Dungeon and Cove Horn of the Abyss towns produce 1 unit of sulfur per day for the kingdom.

Additional sources of sulfur:

Heroes:

Artifacts:

Town Buildings:

Adventure map:

Crystal[edit | hide]

Pile of crystals as seen on the adventure map.

Crystal is one of the four magical resources (along with Gems, Mercury and Sulfur). Crystal is needed to construct several buildings and to hire Green Dragons, Gold Dragons, Ancient Behemoths and Crystal Dragons. The primary source of crystals is the Crystal Cavern, which produces 1 unit of crystal per day for its owner. You can also find crystal scattered around the land in small amounts (3-6 units of crystal per resource stack).

In Rampart and Factory Horn of the Abyss towns, you can also build a Resource Silo which will bring you 1 unit of crystal per day.

Additional sources of crystals:

Heroes:

Creatures

Artifacts:

Town Buildings:

Adventure map:

Gems[edit | hide]

Pile of gems as seen on the adventure map.

Gems is one of the four magical resources. They are required to construct several buildings and to hire Giants, Titans, Angels and Archangels. In Shadow of Death expansion hiring Faerie Dragons from Magic Forests requires gems. The primary source of gems is the Gem pond, which produces 1 unit of gems per day for its owner. Additionally, visiting Mystical Garden has 50 % chance of producing 5 gems. It only works once per week.

In Tower towns, Resource Silos will produce 1 unit of gems per day.

Additional sources of gems:

Heroes:

Artifacts:

Town Buildings:

Adventure map: