Teleport: Difference between revisions
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{{Water spells}}{{Spell|24|24|32|24|32|25|24|24|40|24| | {{Water spells}}{{Spell|24|24|32|24|32|25|24|24|40|24|30|29 | ||
| school = Water Magic | | school = Water Magic | ||
| level = 3rd | | level = 3rd | ||
| cost = 15 | | cost = 15/12/6/3 | ||
| duration = instant | | duration = instant | ||
| b_effect = Target | | b_effect = Target allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | ||
| a_effect = Same as Basic Effect, except troop | | a_effect = Same as Basic Effect, except troop can teleport over walls. | ||
| e_effect = Troop can move to any unoccupied hex. | | e_effect = Troop can move to any unoccupied hex. | ||
}} | }} It is the only spell with a spell point cost that changes with every level of [[Water Magic|magic element secondary skill]]. | ||
'''Creatures immune to Teleport:''' | |||
{{immune|spell123=1|spell1234=1|spell12345=1}} | |||
{{user commentary| | |||
Teleport is often used on rather slow units that can cause massive damage like the [[Chaos Hydra]]s to quickly reach enemy troops, or to quickly reach the enemy shooters either killing them or block them from firing. | |||
}}{{end of user commentary}} | |||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] |
Latest revision as of 12:39, 2 November 2024
Teleport | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 15/12/6/3 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Teleport is a 3rd level spell in the School of Water Magic. It is the only spell with a spell point cost that changes with every level of magic element secondary skill.
Creatures immune to Teleport:
User commentary
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Teleport is often used on rather slow units that can cause massive damage like the Chaos Hydras to quickly reach enemy troops, or to quickly reach the enemy shooters either killing them or block them from firing. |