Tazar: Difference between revisions

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{{Fortress heroes}}{{Hero
{{Fortress heroes}}{{Hero
| picture    = Tazar
| hpicture  = _(HotA)
  | town      = Fortress
  | town      = Fortress
  | class      = Beastmaster
  | class      = Beastmaster
  | gender    = Male
  | gender    = Male
  | race      = Human
  | race      = Human
  | biography  = During a six month border war with [[Krewlod]], a small force led by Tazar was able to make a stand at a [[Tatalia]]n outpost, holding off a Krewlod force nearly five times their size for more than eight days until reinforcements arrived.
  | biography  = During a six month border war with [[Krewlod]], a small force led by Tazar was able to make a stand at a [[Tatalia]]n outpost, holding off a [[Krewlod]] force nearly five times their size for more than eight days until reinforcements arrived.
  | specialty  = Armorer
  | specialty  = Armorer
  | s_text    = Receives a 5% per level bonus to [[armorer]] skill percentage.
  | s_text    = Receives a 5% per level bonus to [[Armorer]] skill percentage.
  | skill_1    = Advanced Armorer
  | skill_1    = Advanced Armorer
  | oneskill  =  
  | oneskill  =  
Line 19: Line 21:
  | nospell    =
  | nospell    =
  | nowar      =
  | nowar      =
  | min_mp    = 1560
  | s_hota_mp =
  | max_mp    = 1560
  | s_hota2_mp = 1560
  | hota_mp    = 1560
| s_mp      =
}}
}}


=== Comparison with Offense and Archery ===
== Story ==
{{PAGENAME}} does not appear in the story text of any campaign levels.


'''Facts''' (valid for {{hota}}):
== Appearances ==
At Basic, Advanced or Expert Level, Armorer reduces all damage inflicted by 5%, 10% or 15%.
;[[Terror of the Seas]]
At Basic, Advanced or Expert Level, Offense increases hand-to-hand damage by 10%, 20% or 30%.
:[[Treachery]] as an enemy.
At Basic, Advanced or Expert Level, Archery increases ranged damage by 10%, 25% or 50%.
* 9 heroes (+ 1 campaign hero [[Roland]]) start with Armorer as a secondary skill and 3 specialize in it [[Mephala]], [Neela]] and [[Tazar]].
* 23 heroes (+ 4 campaign heroes [[Kilgor]], [[Catherine]], [[Bidley]] and [[Tark]]) start with Offense as a secondary skill and 3 specialize in it [[Crag Hack]], [Gundula]] and [[Corkes]].
* 9 heroes (+ 1 campaign hero [[Gelu]]) start with Archery as a secondary skill and 1 specialize in it [[Orrin]].


'''Notes''':
== Official Renders ==
* Armorer will benefit all your troops while Offense will benefit shooters less (only when they attack in melee).
<gallery mode="packed-hover">
* Archery has the biggest bonus, but only works for shooters. Inferno, Necropolis and Fortress have 1 shooter, Tower has 3 and all other towns have 2 shooters. Probably, because the skill applies to fewer stacks in your army, the bonus is bigger to balance the skill.
Tazar render.jpg
</gallery>


==== Comparison of specialty ====
{{user commentary|
Assuming Expert Level in the secondary skill, the bonus will increase to the following values at certain levels:
As a [[Beastmaster]], Tazar typically has an excellent [[Primary skill|Defense]] skill, which together with his [[Armorer]] specialty makes his army very hard to vanquish (taking into account that [[Fortress]] is one of the most defensive towns in the game). In some way, the aggressively defensive Tazar is an "opposite hero" to the passionately offensive [[Crag Hack]].
{| class="wikitable"
}}{{end of user commentary}}
|- style="text-align:center;"
 
! colspan="4" style="text-align:left;" | Bonus Percentages from Specialty
{{hero 'see also'|top=*[[Comparison of Armorer, Offense and Archery]]}}
|- style="vertical-align:bottom;"
|
| Armorer
| Offense
| Archery
|- style="vertical-align:bottom;"
| Base %
| 15
| 30
| 50
|- style="vertical-align:bottom;"
| Level
|
|
|
|- style="vertical-align:bottom;"
| 0
| 15
| 30
| 50
|- style="vertical-align:bottom;"
| 1
| 15.75
| 31.5
| 52.5
|- style="vertical-align:bottom;"
| 2
| 16.5
| 33
| 55
|- style="vertical-align:bottom;"
| 3
| 17.25
| 34.5
| 57.5
|- style="vertical-align:bottom;"
| 4
| 18
| 36
| 60
|- style="vertical-align:bottom;"
| 5
| 18.75
| 37.5
| 62.5
|- style="vertical-align:bottom;"
| 10
| 22.5
| 45
| 75
|- style="vertical-align:bottom;"
| 15
| 26.25
| 52.5
| 87.5
|- style="vertical-align:bottom;"
| 20
| 30
| 60
| 100
|- style="vertical-align:bottom;"
| 25
| 33.75
| 67.5
| 112.5
|- style="vertical-align:bottom;"
| 30
| 37.5
| 75
| 125
|- style="vertical-align:bottom;"
| 40
| 45
| 90
| 150
|- style="vertical-align:bottom;"
| 46
| 49.5
| 99
| 165
|- style="vertical-align:bottom;"
| 47
| 50.25
| 100.5
| 167.5
|- style="vertical-align:bottom;"
| 50
| 52.5
| 105
| 175
|- style="vertical-align:bottom;"
| 60
| 60
| 120
| 200
|- style="vertical-align:bottom;"
| 70
| 67.5
| 135
| 225
|- style="vertical-align:bottom;"
| 73
| 69.75
| 139.5
| 232.5
|- style="vertical-align:bottom;"
| 74
| 70.5
| 141
| 235
|}


{{hero 'see also'}}


[[Category: Beastmasters]]
[[Category: Beastmasters]]
__NOTOC__
__NOTOC__

Latest revision as of 04:36, 15 October 2024

Fortress
Beastmasters
BronBron Bron
DrakonDrakon Drakon
WystanWystan Wystan
TazarTazar Tazar
AlkinAlkin Alkin
KorbacKorbac Korbac
GerwulfGerwulf Gerwulf
BroghildBroghild Broghild
Witches
MirlandaMirlanda Mirlanda
RosicRosic Rosic
VoyVoy Voy
KinkeriaKinkeria Kinkeria Horn of the Abyss
VerdishVerdish Verdish
MeristMerist Merist
StygStyg Styg
AndraAndra Andra
TivaTiva Tiva
AdrienneAdrienne Adrienne Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Tazar the Beastmaster
Basic information:
TazarTazar Class: Beastmaster
Gender: Male
Race: Human
During a six month border war with Krewlod, a small force led by Tazar was able to make a stand at a Tatalian outpost, holding off a Krewlod force nearly five times their size for more than eight days until reinforcements arrived.
Specialty: Armorer
Specialty ArmorerSpecialty Armorer Receives a 5% per level bonus to Armorer skill percentage.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 4 Spell Power 1 Knowledge 1
Starting secondary skill:
Armorer Advanced Armorer
[[File:{{{skill_2}}} _small.png link=]] {{{skill_2}}} [[]]
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gnoll Gnoll 10–20 Always
Lizardman Lizardman 4–7 88%
Serpent Fly Serpent Fly 2–4 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gnoll Gnoll 15-25 Always
Lizardman Lizardman 4–7 Always
Serpent Fly Serpent Fly 3-4 Always
Starting movement points:
1560

Tazar the Beastmaster is a Fortress hero.

Story[edit | hide | hide all]

Tazar does not appear in the story text of any campaign levels.

Appearances[edit | hide]

Terror of the Seas
Treachery as an enemy.

Official Renders[edit | hide]

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

As a Beastmaster, Tazar typically has an excellent Defense skill, which together with his Armorer specialty makes his army very hard to vanquish (taking into account that Fortress is one of the most defensive towns in the game). In some way, the aggressively defensive Tazar is an "opposite hero" to the passionately offensive Crag Hack.


See also:[edit | hide]