Template:Factory creature table: Difference between revisions
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<noinclude>{{Creature table}}</noinclude> | <noinclude>{{Creature table}}</noinclude> | ||
{{Creature table row| | {{Creature table row|only=hota| Halfling (Factory) | Factory |1 | 4| 2| 1| 3| 4| 5|15| 75| 40| | [[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]|image=Halfling (Factory)}} | ||
{{Creature table row|Halfling Grenadier | {{Creature table row|only=hota| Halfling Grenadier | Factory |1<sup>+</sup>| 5| 2| 2| 3| 4| 6|15| 95| 60| | [[Ranged attack|Ranged]] (24 shots), Positive [[Luck]], Ranged attack ignores 20% of enemy's defense skill}} | ||
{{Creature table row|Mechanic | {{Creature table row|only=hota| Mechanic | Factory |2 | 6| 5| 2| 4| 14| 6| 8| 186| 140| | [[Breath attack]], [[Repairing]] (10 HP per Mechanic)}} | ||
{{Creature table row|Engineer | {{Creature table row|only=hota| Engineer | Factory |2<sup>+</sup>| 7| 5| 2| 5| 16| 7| 8| 278| 170| | [[Breath attack]], [[Repairing]] (20 HP per Engineer)}} | ||
{{Creature table row|Armadillo | {{Creature table row|only=hota| Armadillo | Factory |3 | 5|10| 3| 5| 25| 4| 6| 198| 200| | }} | ||
{{Creature table row|Bellwether Armadillo | {{Creature table row|only=hota| Bellwether Armadillo| Factory |3<sup>+</sup>| 5|11| 3| 5| 25| 6| 6| 256| 230| | }} | ||
{{Creature table row|Automaton | {{Creature table row|only=hota| Automaton | Factory |4 |12|10| 7| 7| 30| 8| 5| 669| 350| | [[Mechanical]], [[Detonation]]}} | ||
{{Creature table row| | {{Creature table row|only=hota| Sentinel Automaton | Factory |4<sup>+</sup>|12|10| 9| 9| 30| 9| 5| 947| 450| | [[Mechanical]], [[Detonation]], No enemy [[retaliation]]}} | ||
{{Creature table row|Sandworm | {{Creature table row|only=hota| Sandworm | Factory |5 |13|12|12|16| 50| 8| 3| 991| 575| | [[Flying|Burrowing]], Immune to Blind and Stone Gaze}} | ||
{{Creature table row|Olgoi-Khorkhoi | {{Creature table row|only=hota| Olgoi-Khorkhoi | Factory |5<sup>+</sup>|15|12|12|16| 60|10| 3|1220| 650| | [[Flying|Burrowing]], Immune to Blind and Stone Gaze, Devours corpses for additional strikes}} | ||
{{Creature table row|Gunslinger | {{Creature table row|only=hota| Gunslinger | Factory |6 |17|12|14|24| 45| 7| 2|1351| 800| | [[Ranged attack|Ranged]] (16 shots), [[Preemptive Shot]] (once per round)}} | ||
{{Creature table row|Bounty Hunter | {{Creature table row|only=hota| Bounty Hunter | Factory |6<sup>+</sup>|18|14|14|24| 45| 8| 2|1454|1100| | [[Ranged attack|Ranged]] (24 shots), [[Preemptive Shot]] (unlimited)}} | ||
{{Creature table row| | {{Creature table row|only=hota| Couatl | Factory |7 |17|17|25|45|160|11| 1|3574|2000| | [[Flying]], Skips a turn to get temporary invulnerability}} | ||
{{Creature table row| | {{Creature table row|only=hota| Crimson Couatl | Factory |7<sup>+</sup>|21|21|25|45|200|15| 1|5341|3500|1 {{c}} | [[Flying]], Gets temporary invulnerability without skipping a turn}} | ||
{{Creature table row| | {{Creature table row|only=hota| Dreadnought | Factory |7 |18|20|40|50|200| 6| 1|3879|2500|1 {{c}} | [[Mechanical]], [[Heat Stroke]]}} | ||
{{Creature table row| | {{Creature table row|only=hota| Juggernaut | Factory |7<sup>+</sup>|23|23|40|50|300| 7| 1|6433|4000|2 {{c}} | [[Mechanical]], [[Heat Stroke]]}}<noinclude> | ||
|} | |} | ||
{{creature table template 'see also'}} | {{creature table template 'see also'}} | ||
[[Category:Table templates|Creature table | [[Category:Table templates|Creature table 11]] | ||
[[Category:Templates (HotA)]]</noinclude> |
Latest revision as of 14:47, 30 September 2024
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Halfling (Factory) Halfling (Factory) | 1 | 4 | 2 | 1 | 3 | 4 | 5 | 15 | 75 | 40 | Ranged (24 shots), Positive Luck | ||
Halfling Grenadier Halfling Grenadier | 1+ | 5 | 2 | 2 | 3 | 4 | 6 | 15 | 95 | 60 | Ranged (24 shots), Positive Luck, Ranged attack ignores 20% of enemy's defense skill | ||
Mechanic Mechanic | 2 | 6 | 5 | 2 | 4 | 14 | 6 | 8 | 186 | 140 | Breath attack, Repairing (10 HP per Mechanic) | ||
Engineer Engineer | 2+ | 7 | 5 | 2 | 5 | 16 | 7 | 8 | 278 | 170 | Breath attack, Repairing (20 HP per Engineer) | ||
Armadillo Armadillo | 3 | 5 | 10 | 3 | 5 | 25 | 4 | 6 | 198 | 200 | |||
Bellwether Armadillo Bellwether Armadillo | 3+ | 5 | 11 | 3 | 5 | 25 | 6 | 6 | 256 | 230 | |||
Automaton Automaton | 4 | 12 | 10 | 7 | 7 | 30 | 8 | 5 | 669 | 350 | Mechanical, Detonation | ||
Sentinel Automaton Sentinel Automaton | 4+ | 12 | 10 | 9 | 9 | 30 | 9 | 5 | 947 | 450 | Mechanical, Detonation, No enemy retaliation | ||
Sandworm Sandworm | 5 | 13 | 12 | 12 | 16 | 50 | 8 | 3 | 991 | 575 | Burrowing, Immune to Blind and Stone Gaze | ||
Olgoi-Khorkhoi Olgoi-Khorkhoi | 5+ | 15 | 12 | 12 | 16 | 60 | 10 | 3 | 1220 | 650 | Burrowing, Immune to Blind and Stone Gaze, Devours corpses for additional strikes | ||
Gunslinger Gunslinger | 6 | 17 | 12 | 14 | 24 | 45 | 7 | 2 | 1351 | 800 | Ranged (16 shots), Preemptive Shot (once per round) | ||
Bounty Hunter Bounty Hunter | 6+ | 18 | 14 | 14 | 24 | 45 | 8 | 2 | 1454 | 1100 | Ranged (24 shots), Preemptive Shot (unlimited) | ||
Couatl Couatl | 7 | 17 | 17 | 25 | 45 | 160 | 11 | 1 | 3574 | 2000 | Flying, Skips a turn to get temporary invulnerability | ||
Crimson Couatl Crimson Couatl | 7+ | 21 | 21 | 25 | 45 | 200 | 15 | 1 | 5341 | 3500 | 1 | Flying, Gets temporary invulnerability without skipping a turn | |
Dreadnought Dreadnought | 7 | 18 | 20 | 40 | 50 | 200 | 6 | 1 | 3879 | 2500 | 1 | Mechanical, Heat Stroke | |
Juggernaut Juggernaut | 7+ | 23 | 23 | 40 | 50 | 300 | 7 | 1 | 6433 | 4000 | 2 | Mechanical, Heat Stroke |
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