Dungeon: Difference between revisions
(Heroes and Creatures Tables, some other design changes) |
m (moved Dungeon town to Dungeon over redirect: Article is about the whole faction, not just about towns. Also, manual uses factions without the town word.) |
Revision as of 09:03, 2 April 2014
The dungeon town is an evil alignment town type with overlord and warlock hero classes. The dungeon towns are built to act as bases from which to wage campaigns of conquest for wealth and power. Similarly minded creatures are attracted as allies. Other dungeon creatures are in thrall to their masters. Dungeon armies are possessed of a variety of long ranged attacks, have effective damage dealing troops, and have the ability to greatly disrupt the strategies of their enemies.
Although dungeon is quite expensive, it has good magical capabilities (e.g. mana vortex) and powerful troops like black dragons, which are among the strongest creatures in Erathia. In fact, the black dragon has become a symbol of the Heroes series since it first appeared in Heroes of Might and Magic II: The Succession Wars.
Structures
Dungeon-Specific Buildings
- Artifact Merchants
- Portal of Summoning
- Mana Vortex
- Battle Scholar Academy
- Guardian of Earth (Grail Building)
Creature dwellings
Heroes
Template:Herotable Template:Herotablerow Dungeon |} List of all heroes
Creatures
Template:Creaturetable Template:Creaturetablerow Dungeon |} List of all creatures
Additional Information
- Alignment: Evil
- Native Terrain: Subterranean
Pros
- Strong units
- Mana Vortex: Doubles your max spell points once a week.
- Can successfully do the famous "Dracageddon" tactic thanks to fast and powerful Black Dragons and Warlocks with high Spell Power.
- The Battle Scholar Academy instantly levels up your starting heroes and can contribute to your seasoned heroes as well.
Cons
- It is quite expensive to play as it needs many resources. This is especially noticeable on Impossible difficulty, because the Pillar of Eyes cost of one of each of the precious resources (Gems, Crystal, Sulfur and Mercury), which can be very hard to come up with early on.
- Manticore/Scorpicore is arguably the weakest Level 6 unit (or the Wyvern is).
Town Costs
["Basic" includes Citadel, Castle & any prerequisites: "Upgrades" also includes prerequisites]
Resource | Basic | Upgrades | All |
---|---|---|---|
39900 | 26500 | 112400 | |
56 | 36 | 142 | |
66 | 31 | 142 | |
5 | 9 | 32 | |
15 | 12 | 45 | |
10 | 12 | 40 | |
30 | 34 | 82 | |
Troop cost/week: | 27205 4 |
Towns | |
---|---|
Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |