Thant: Difference between revisions

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==Discussion==
Thant is one of the most powerful Necropolis heroes. He starts with Animate Dead and, as a Necromancer, typically learns Earth Magic. His specialty in Animate Dead allows him to raise units more efficiently as well. Thanks to this, Thant tends to lose far less units in battle, which in combination with the [[Necromancy]] ability can let him raise a fearsome army faster than other heroes. Unfortunately, one of his valuable skill slots is wasted by the worthless Mysticism skill.


[[Category: Necromancers]]
[[Category: Necromancers]]
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Revision as of 16:04, 29 March 2018

Necropolis
Death Knights
StrakerStraker Straker
VokialVokial Vokial
MoandorMoandor Moandor
CharnaCharna Charna
TamikaTamika Tamika
IsraIsra Isra
ClaviusClavius Clavius
GalthranGalthran Galthran
RanlooRanloo Ranloo Horn of the Abyss
Haart LichHaart Lich Haart Lich Horn of the Abyss (Campaign/Custom)Lord HaartLord Haart Lord Haart Armageddon's Blade
Necromancers
SeptiennaSeptienna Septienna
AislinnAislinn Aislinn
SandroSandro Sandro
NimbusNimbus Nimbus
ThantThant Thant
XsiXsi Xsi
VidominaVidomina Vidomina
NagashNagash Nagash
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Thant the Necromancer
Basic information:
ThantThant Class: Necromancer
Gender: Male
Race: Vampire
No one is really sure how long Thant has been alive. Some say he fought for Erathia during the Timber Wars, but fell prey to a Vampire during an all-night march through Phynaxia.
Specialty: Animate Dead
Specialty Animate DeadSpecialty Animate Dead Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit.
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 0 Spell Power 2 Knowledge 2
Starting secondary skills:
Necromancy Basic Necromancy
Mysticism Basic Mysticism
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Skeleton Skeleton 20–30 Always
Walking Dead Walking Dead 4–6 88%
Wight Wight 4–6 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Skeleton Skeleton 20–30 Always
Walking Dead Walking Dead 4–6 Always
Wight Wight 4–6 Always
Starting spell:
Animate Dead Animate Dead
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Thant the Necromancer is a Necropolis hero. Thant starts with a spell book and the spell Animate Dead.