Angelic Alliance: Difference between revisions
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| art_5 = Sandals of the Saint | | art_5 = Sandals of the Saint | ||
| art_6 = Sword of Judgement | | art_6 = Sword of Judgement | ||
| effect = Allows rampart, tower, fortress, stronghold and castle creatures to be mixed without a morale penalty, for the player. Casts expert [[ | | effect = Allows rampart, tower, fortress, stronghold and castle creatures to be mixed without a morale penalty, for the player. Casts expert [[Prayer]] at the start of combat.<br>'''Component effect:''' +21 to all primary skills.}} | ||
In addition to the regular bonuses (a total of +21 to all primary skills), the Angelic Alliance allows the wearer to mix creatures from towns of good and neutral [[Alignment]] without morale penalty. At the beginning of each combat (when a creature stack first becomes active), the Angelic Alliance will cast Expert [[Prayer]]. Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, handily outclassing even [[Power of the Dragon Father]] despite filling | In addition to the regular bonuses (a total of +21 to all primary skills), the Angelic Alliance allows the wearer to mix creatures from towns of good and neutral [[Alignment]] without morale penalty (the effect does not work for [[Conflux]] though). At the beginning of each combat (when a creature stack first becomes active), the Angelic Alliance will cast Expert [[Prayer]]. Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, handily outclassing even [[Power of the Dragon Father]] despite filling fewer artifact slots (6, as opposed to 9 for Power of the Dragon Father). | ||
Requires the following artifacts to create: | Requires the following artifacts to create: | ||
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*[[Sword of Judgement]] | *[[Sword of Judgement]] | ||
=={{hota}}== | |||
Mixed towns morale penalty removal effect is now working for [[Conflux]] and [[Cove]] units. | |||
{{Artifact 'see also'}} | {{Artifact 'see also'}} | ||
Revision as of 03:15, 4 March 2020
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Angelic Alliance | |||||||||
Class: | Combo | ||||||||
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Slot: | weapon | ||||||||
Blocks: | head, neck, torso, feet, shield | ||||||||
Cost: | 84000 | ||||||||
Effect: Allows rampart, tower, fortress, stronghold and castle creatures to be mixed without a morale penalty, for the player. Casts expert Prayer at the start of combat. Component effect: +21 to all primary skills. | |||||||||
Requires to combine: | |||||||||
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Angelic Alliance is a relic class combination artifact and is equipped in the weapon slot. Combination artifacts were first added in the Shadow of Death expansion.
In addition to the regular bonuses (a total of +21 to all primary skills), the Angelic Alliance allows the wearer to mix creatures from towns of good and neutral Alignment without morale penalty (the effect does not work for Conflux though). At the beginning of each combat (when a creature stack first becomes active), the Angelic Alliance will cast Expert Prayer. Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, handily outclassing even Power of the Dragon Father despite filling fewer artifact slots (6, as opposed to 9 for Power of the Dragon Father).
Requires the following artifacts to create:
- Armor of Wonder
- Celestial Necklace of Bliss
- Helm of Heavenly Enlightenment
- Lion's Shield of Courage
- Sandals of the Saint
- Sword of Judgement
Horn of the Abyss
Mixed towns morale penalty removal effect is now working for Conflux and Cove units.
See also: