Teleport: Difference between revisions
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'''Units immune to Teleport:''' | '''Units immune to Teleport:''' | ||
{{immune|spell123=1|spell1234=1|spell12345=1}} | |||
{{user commentary| | {{user commentary| |
Revision as of 21:32, 19 May 2021
Teleport | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 15/12/6/3 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Teleport is a 3rd level spell in the School of Water Magic.
Teleport is the only spell with mana cost depending on every step of magic element secondary skill.
Units immune to Teleport:
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Teleport is often used on rather slow units that can cause massive damage like the Chaos Hydras to quickly reach enemy troops, or to quickly reach the enemy shooters either killing them or block them from firing. |