Fortune: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
Mortarial (talk | contribs)
No edit summary
No edit summary
Line 17: Line 17:


'''Units capable of casting this spell:'''
'''Units capable of casting this spell:'''
* {{Cn|Master Genie}}s (advanced level){{-wh}}
* {{Cn|Leprechaun}}: (advanced level){{-wh}}
* {{Cn|Leprechaun}}: (advanced level){{-wh}}


[[Category: Spells]]{{keywords}}
[[Category: Spells]]{{keywords}}

Revision as of 12:02, 21 January 2023

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Fortune
School: Air Magic
Level: 2nd
Cost: 7/5
Duration: 1 rnd/sp
Basic Effect
Increases the selected friendly unit's luck by 1.
 
Advanced Effect
Increases the selected friendly unit's luck by 2.
 
Expert Effect
Increases the luck of all friendly units by 2.
 
Probability of occurrence (%):
Castle 25
Rampart 35
Tower 33 (25*)
Inferno 18
Necropolis 13
Dungeon 13
Stronghold 25
Fortress 25
Conflux 11
Cove Horn of the Abyss 25
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It increases luck of target, allied creature(s).

Heroes that specialize in Fortune:

Units immune to Fortune:


Units capable of casting this spell: