Forgetfulness: Difference between revisions
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{{Water spells}}{{Spell|24|24|17|13|17|13|13|13|17|24|24| | {{Water spells}}{{Spell|24|24|17|13|17|13|13|13|17|24|24|{{unk}} | ||
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| level = 3rd | | level = 3rd |
Revision as of 02:00, 11 January 2024
Forgetfulness | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12/9 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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Forgetfulness is a 3rd level spell in the School of Water Magic. It is a mind spell that makes an enemy creature(s) unable to use their ranged attack(s) and, to some degree, their melee attack(s).
Bug: Contrary to description and other spells, advanced level affects all enemy ranged units (fixed in HoTA). The property of Forgetfulness to make troops with ranged attack forget how to use melee attack is more like a bug, because neither in the description nor in the manual it is said about it. Also, a log error is associated with this, which does not take into account the reduced damage from Forgetfulness.
Heroes starting with Forgetfulness:
Heroes specialising in Forgetfulness:
Creatures immune to Forgetfulness:
- All units without ranged attack ability
- Titans
- Liches and Power Liches
- Storm Elementals
- Ice Elementals
- Ballista
- Catapult
- Cannon
Artifacts that provide immunity to Forgetfulness: