Ranged attack: Difference between revisions
(add ability to select melee/range) |
No edit summary |
||
Line 1: | Line 1: | ||
'''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually typical ranged creature is armed with bows, e.g. [[Archer]]s and [[Elves]], but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like [[Monk]]s or [[Titan]]s. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes. | '''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually typical ranged creature is armed with bows and hand ballistas, e.g. [[Archer]]s and [[Elves]], but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like [[Monk]]s or [[Titan]]s. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes. | ||
=={{hota}}== | =={{hota}}== |
Revision as of 11:01, 14 August 2024
Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows and hand ballistas, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.
Horn of the Abyss
In Horn of the Abyss , ranged units can now select whether to use a ranged or melee attack.
Creatures with ranged attack:
Town | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|