Daremyth: Difference between revisions
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| Line 14: | Line 14: | ||
| troop_3 = Stone Golem | | troop_3 = Stone Golem | ||
| nmb_1 = 30–40 | | nmb_1 = 30–40 | ||
| nmb_2 = {{swh| | | nmb_2 = {{swh|5–7|3–5}} | ||
| nmb_3 = {{swh| | | nmb_3 = {{swh|4–5|2–3}} | ||
| s_mp = {{swh|1500| | | s_mp = {{swh|1500|1500–1560}} | ||
}} | }} | ||
Revision as of 03:10, 1 January 2025
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| Alchemists | ||||||||||||
| Wizards | ||||||||||||
| Towns | ||||||||||||
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| Daremyth the Wizard | |||||||||||
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| Basic Information: | |||||||||||
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Class: | Wizard | |||||||||
| Gender: | Female | ||||||||||
| Race: | Genie | ||||||||||
| Daremyth should have been dead a long time ago. Her go-anywhere-do-anything attitude has put her in situations that she should have never survived, but somehow she comes through unscathed. | |||||||||||
| Specialty: Fortune | |||||||||||
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| Primary Skills: | |||||||||||
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| Secondary Skills: | |||||||||||
| Troops: | |||||||||||
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| Spell: | |||||||||||
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Fortune | ||||||||||
| Starting Movement Points: | |||||||||||
| 1500 | |||||||||||
Story
Daremyth does not appear in the story text of any campaign levels.
Appearances
- Horn of the Abyss
- All Hands on Board! as an enemy.
- Warlords of the Wasteland
- Slash and Burn as an enemy.
Trivia
Daremyth start with 36
37
spell points, the highest starting amount of any hero.

