Forgetfulness: Difference between revisions
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m Hota nerf |
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| Line 4: | Line 4: | ||
| cost = 12/9 | | cost = 12/9 | ||
| duration = 1 rnd/[[spell power|sp]] | | duration = 1 rnd/[[spell power|sp]] | ||
| b_effect = | | b_effect = 50% of the creatures in target, enemy troop, with ranged attack forget to shoot and how to use melee attack. | ||
| a_effect = {{swh| | | a_effect = {{swh|{{gt|100%}} of creatures in target enemy troop with ranged attack| {{gt|All}} enemy troops with ranged attacks}} cannot use their ranged attacks. Half of them forget how to use melee attack. | ||
| e_effect = All enemy troops with ranged attacks cannot use their ranged attacks. Half of each of them forget how to use melee attack. | | e_effect = {{swh|noicon=|{{gt|All}}|All}} enemy troops with ranged attacks cannot use their ranged attacks. Half of each of them forget how to use melee attack. | ||
}} It is a [[mind spell]] that makes an enemy creature(s) unable to use their ranged attack(s) and, to some degree, their melee attack(s). | }} It is a [[mind spell]] that makes an enemy creature(s) unable to use their ranged attack(s) and, to some degree, their melee attack(s). | ||
'''Bugs:''' Contrary to description and other spells, advanced level affects all enemy ranged units ''(fixed in {{hota}}{{-wh}})''. | '''Bugs:''' Contrary to description and other spells, advanced level affects all enemy ranged units ''(fixed in {{hota}}{{-wh}})''. | ||
| Line 29: | Line 29: | ||
*{{An|Badge of Courage}} (not in {{hota}}{{-wh}}) | *{{An|Badge of Courage}} (not in {{hota}}{{-wh}}) | ||
*{{An|Sleepkeeper}}{{-wh}} | *{{An|Sleepkeeper}}{{-wh}} | ||
== Trivia == | |||
* In {{sod}}, this is one of only a few spells that does not improve between the advanced and expert levels. | |||
{{spell 'see also'}} | {{spell 'see also'}} | ||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 13:55, 18 June 2025
| Forgetfulness | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 3rd | |
| Cost: | 12/9 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| 50% of the creatures in target, enemy troop, with ranged attack forget to shoot and how to use melee attack. | ||
| Advanced Effect | ||
| 100% of creatures in target enemy troop with ranged attack | ||
| Expert Effect | ||
| AllAll enemy troops with ranged attacks cannot use their ranged attacks. Half of each of them forget how to use melee attack. | ||
| Probability of occurrence (%): | ||
| 24 | ||
| 24 | ||
| 17 (13*) | ||
| 17 | ||
| 13 | ||
| 13 | ||
| 13 | ||
| 17 | ||
| 24 | ||
| 24 | ||
| 13 | ||
| * Without Library | ||
It is a mind spell that makes an enemy creature(s) unable to use their ranged attack(s) and, to some degree, their melee attack(s).
Bugs: Contrary to description and other spells, advanced level affects all enemy ranged units (fixed in Horn of the Abyss
).
The property of Forgetfulness to make troops with ranged attack forget how to use melee attack is more like a bug, because neither in the description nor in the manual it is said about it. Also, a log error is associated with this, which does not take into account the reduced damage from Forgetfulness.
Heroes starting with Forgetfulness:
Heroes specialising in Forgetfulness:
Creatures immune to Forgetfulness:
- All units without ranged attack ability

Titans

Liches and Power Liches (only in Horn of the Abyss
)
Storm Elementals
Ice Elementals
Ballista
Catapult
Cannon 
Artifacts that provide immunity to Forgetfulness:
Trivia
- In The Shadow of Death, this is one of only a few spells that does not improve between the advanced and expert levels.

