Mirth: Difference between revisions

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  | cost        = 12
  | cost        = 12
  | duration    = 1 rnd/[[spell power|sp]]
  | duration    = 1 rnd/[[spell power|sp]]
  | b_effect    = Morale of target allied troop is increased by one.
  | b_effect    = Buff, [[Morale]] of one target allied troop is increased by 1.
  | a_effect    = Morale of target allied troop is increased by two.
  | a_effect    = Buff, [[Morale]] of one target allied troop is increased by 2.
  | e_effect    = Morale of all allied troops is increased by two.
  | e_effect    = Buff, [[Morale]] of all allied troops is increased by 2.
}} It increases [[morale]] of target allied stack. Additionally, it [[counter]]s the spell [[sorrow]].
}} It increases [[morale]] of target allied stack. Additionally, it [[counter]]s the spell [[sorrow]].



Revision as of 10:07, 27 July 2014

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Mirth
School: water magic
Level: 3rd
Cost: 12
Duration: 1 rnd/sp
Basic Effect
Buff, Morale of one target allied troop is increased by 1.
 
Advanced Effect
Buff, Morale of one target allied troop is increased by 2.
 
Expert Effect
Buff, Morale of all allied troops is increased by 2.
 
Probability of occurrence (%):
Castle
Rampart
Tower (*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It increases morale of target allied stack. Additionally, it counters the spell sorrow.

Units immune to its effects

Artifacts rendering units immune to Mirth

Related Topics