Teleport: Difference between revisions
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{{Water spells}}{{Spell | {{Water spells}}{{Spell|24|24|32|24|32|25|24|24|40|24| | ||
| school = Water Magic | | school = Water Magic | ||
| level = 3rd | | level = 3rd |
Revision as of 05:28, 8 November 2016
Teleport | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 15 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Teleport is a 3rd level spell in the School of Water Magic.
Discussion
Teleport is often used on rather slow units that can cause massive damage like the Chaos Hydras to quickly reach enemy troops, or to quickly reach the enemy shooters either killing them or block them from firing.