Fire Magic: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
added template ZET SEC SKILL CHANCE TABLE |
||
Line 19: | Line 19: | ||
'''Heroes with a specialty in Fire Magic:''' | '''Heroes with a specialty in Fire Magic:''' | ||
* {{Hn|Adrienne|Witch}} (starts with expert Fire Magic) | * {{Hn|Adrienne|Witch}} (starts with expert Fire Magic) | ||
{{ZET SEC SKILL CHANCE TABLE| 1| 2| 0 (impossible)| 1| 1| 2| 4| 5| 1| 2| 2| 5| 2| 3| 0 (impossible)| 3| 3| 6 (highest)| 2| 2}} | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 23:34, 19 February 2020
This article refers to the secondary skill. For the school of magic, see School of Fire Magic.
Fire magic is a secondary skill, that increases the effectiveness and reduces costs of spells from the School of Fire Magic. Rangers and Beastmasters cannot learn Fire Magic.
Heroes with Fire Magic as a starting skill:
Adrienne the Witch (expert)
Inteus the Elementalist (basic)
Luna the Elementalist (basic)
Manfred the Navigator (basic)
Heroes with a specialty in Fire Magic:
Town | Class | Chance to learn |
---|---|---|
![]() |
Knight | 1 |
![]() |
Cleric | 2 |
![]() |
Ranger | 0 (impossible) |
![]() |
Druid | 1 |
![]() |
Alchemist | 1 |
![]() |
Wizard | 2 |
![]() |
Demoniac | 4 |
![]() |
Heretic | 5 |
![]() |
Death Knight | 1 |
![]() |
Necromancer | 2 |
![]() |
Overlord | 2 |
![]() |
Warlock | 5 |
![]() |
Barbarian | 2 |
![]() |
Battle Mage | 3 |
![]() |
Beastmaster | 0 (impossible) |
![]() |
Witch | 3 |
![]() |
Planeswalker | 3 |
![]() |
Elementalist | 6 (highest) |
![]() ![]() |
Captain | 2 |
![]() ![]() |
Navigator | 2 |
![]() ![]() |
Mercenary | {{{21}}} |
![]() ![]() |
Artificer | {{{22}}} |