Luck (secondary skill): Difference between revisions
Jump to navigation
Jump to search
(added template ZET SEC SKILL CHANCE TABLE) |
No edit summary |
||
Line 21: | Line 21: | ||
'''Heroes with a related specialty:''' | '''Heroes with a related specialty:''' | ||
* {{Hn|Melodia|Druid}} casts [[Fortune]] | * {{Hn|Melodia|Druid}} casts [[Fortune]] which always adds +3 to luck. | ||
{{ZET SEC SKILL CHANCE TABLE| 3| 5| 6| 9 (highest)| 2| 4| 2| 2| 1 (lowest)| 1 (lowest)| 1 (lowest)| 2| 3| 2| 2| 4| 2| 2| 7| 4}} | {{ZET SEC SKILL CHANCE TABLE| 3| 5| 6| 9 (highest)| 2| 4| 2| 2| 1 (lowest)| 1 (lowest)| 1 (lowest)| 2| 3| 2| 2| 4| 2| 2| 7| 4}} |
Revision as of 08:28, 10 March 2020
This article refers to the secondary skill. For the effects of luck in combat, see luck.
Luck | ||
Basic Luck: increases your hero's luck by 1. | ||
Advanced Luck: increases your hero's luck by 2. | ||
Expert Luck: increases your hero's luck by 3. |
Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.
Heroes with Luck as a starting skill:
Heroes with a related specialty:
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 3 |
Castle | Cleric | 5 |
Rampart | Ranger | 6 |
Rampart | Druid | 9 (highest) |
Tower | Alchemist | 2 |
Tower | Wizard | 4 |
Inferno | Demoniac | 2 |
Inferno | Heretic | 2 |
Necropolis | Death Knight | 1 (lowest) |
Necropolis | Necromancer | 1 (lowest) |
Dungeon | Overlord | 1 (lowest) |
Dungeon | Warlock | 2 |
Stronghold | Barbarian | 3 |
Stronghold | Battle Mage | 2 |
Fortress | Beastmaster | 2 |
Fortress | Witch | 4 |
Conflux | Planeswalker | 2 |
Conflux | Elementalist | 2 |
Cove | Captain | 7 |
Cove | Navigator | 4 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |