Luck (secondary skill): Difference between revisions
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'''Heroes with Luck as a starting skill:''' | '''Heroes with Luck as a starting skill:''' | ||
* {{ | * {{H2|Melodia|Druid}} (Basic) | ||
* {{ | * {{H2|Ufretin|Ranger}} (Basic) | ||
* {{ | * {{H2|Astra|Navigator}} (Basic) {{withhota}} | ||
'''Heroes with a related specialty:''' | '''Heroes with a related specialty:''' | ||
* {{ | * {{H2|Daremyth|Wizard}} and<br /> | ||
* {{H2|Melodia|Druid}} cast [[Fortune]] which always adds +3 to luck. | |||
{{ZET SEC SKILL CHANCE TABLE| 3| 5| 6| 9 (highest)| 2| 4| 2| 2| 1 (lowest)| 1 (lowest)| 1 (lowest)| 2| 3| 2| 2| 4| 2| 2| 7| 4}} | {{ZET SEC SKILL CHANCE TABLE| 3| 5| 6| 9 (highest)| 2| 4| 2| 2| 1 (lowest)| 1 (lowest)| 1 (lowest)| 2| 3| 2| 2| 4| 2| 2| 7| 4}} |
Revision as of 00:46, 11 March 2020
This article refers to the secondary skill. For the effects of luck in combat, see luck.
Luck | ||
Basic Luck: increases your hero's luck by 1. | ||
Advanced Luck: increases your hero's luck by 2. | ||
Expert Luck: increases your hero's luck by 3. |
Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.
Heroes with Luck as a starting skill:
Heroes with a related specialty:
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 3 |
Castle | Cleric | 5 |
Rampart | Ranger | 6 |
Rampart | Druid | 9 (highest) |
Tower | Alchemist | 2 |
Tower | Wizard | 4 |
Inferno | Demoniac | 2 |
Inferno | Heretic | 2 |
Necropolis | Death Knight | 1 (lowest) |
Necropolis | Necromancer | 1 (lowest) |
Dungeon | Overlord | 1 (lowest) |
Dungeon | Warlock | 2 |
Stronghold | Barbarian | 3 |
Stronghold | Battle Mage | 2 |
Fortress | Beastmaster | 2 |
Fortress | Witch | 4 |
Conflux | Planeswalker | 2 |
Conflux | Elementalist | 2 |
Cove | Captain | 7 |
Cove | Navigator | 4 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |